[Completed] New Update and Maintenance
We finished our maintenance.
Thank you for your cooperation, and we hope you’ll continue to support Project MIKHAIL.
We will be updating the game between 11:00 AM and 3:00 PM JST on Wednesday, 3/16.
The game will be unavailable for play during maintenance.
We apologize for the inconvenience.
[h2]■Update Contents■[/h2]
[h3][PvP][/h3]
[h3][Frontier][/h3]
[h3][Story][/h3]
[h3][Other Changes][/h3]
[h2]■Bug Fixes■[/h2]
Thank you for your cooperation, and we hope you’ll continue to support Project MIKHAIL.
We will be updating the game between 11:00 AM and 3:00 PM JST on Wednesday, 3/16.
The game will be unavailable for play during maintenance.
We apologize for the inconvenience.
[h2]■Update Contents■[/h2]
[h3][PvP][/h3]
- AI Players Added
A “Force Sortie” button will appear on the host’s screen after a period of time on the sortie screen.
Pressing the Force Sortie button will allow you to start PvP even without 8 players. - It will still be 4v4 match, but the empty spots will be filled by AI players.
[h3][Frontier][/h3]
- Changes to balancing in level 40+ missions.
- Changes to text on weapon transfer screen.
- The Chronicle home screen now shows a side scroll bar.
- Game time will stop during maintenance.
[h3][Story][/h3]
- Adjusted combat difficulty in the missions “Practice Exercises” “XM3 Trial” and “Sadogashima Landing”.
[h3][Other Changes][/h3]
- You can now remove control settings on the Battle Control Settings screen.
Hold ESC or the [View] Button when selecting an input to delete your current input.
Use this to disable attack on mouse click. - Be careful not to delete controls you’ll need in combat!
- Split the return to default options on the battle Control Settings screen into Keyboard & Mouse and gamepad.
- Lowered the default targeting sensitivity in settings.
- Added filters for 120mm cannons and Support Assault Cannons to batch select.
- Some TSF weapons can now be removed.
- Head armor, chest armor, right and left arm armor, leg armor, and jump units cannot be removed.
- You cannot sortie without a single weapon.
- Click and hold on an item’s icon on a turn-in mission to learn more about it.
[h2]■Bug Fixes■[/h2]
- Fixed a bug where some Frontier Mode missions wouldn’t end even after all enemies were destroyed.
- Fixed a bug in the Settings > Control Settings menu where the cursor would stop moving.
- Fixed a bug where you couldn't attack with clicks when your mouse cursor was on the target.
- Fixed a bug where some action signs (IE for the Destroyer Class) were appearing in places they shouldn’t.
- Fixed a bug in PvP where skills wouldn’t activate even after the button was let go of.
- Fixed a bug where when manufacturing transferred equipment, there would be a difference between your manufacturing level and the level of the created part.
- Fixed a bug where, when changing an added property for the first time, you would no longer be able to change properties specific to that weapon.
- Fixed a bug where Head Armor Defense Enhancer would show up on left arm and right arm armor.
- Fixed a bug where some controls weren’t working right in the battle control settings menu.
- Fixed a bug where certain settings would spill over outside their text areas on the battle control settings screen.
- Fixed a bug where weapon models would hang in the air when changing weapons or combat styles.
- Fixed a bug where the mount pylon assault cannon wasn't showing in the right place.
- Fixed a bug where the sound effect wouldn’t properly play during batch select.
- Fixed a bug where some players would get a network error upon attempting to connect to Frontier Mode.
- Fixed a bug in where the overall TSF values on the Hangar screen did not reflect the limit of the increase by the effects of the equipment's properties.
- The only change is to the numbers shown. Actual damage dealt has not been changed.