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DREDGE News

Nominate DREDGE for Game of the Year - Steam Awards 2023

It's the big one, and it feels a bit ridiculous to campaign for it but we keep being surprised at the astounding volume of support we receive so, let's go for it!

It's not an easy sell with so many incredible games released this year across the whole gamut of studios; tiny debut indies and triple-A's alike, but here's why we would love you to consider us alongside the other games you've enjoyed playing this year.



This game was crafted with players experience, enjoyment and comfort first and foremost. We knew we couldn't make a really long game with DREDGE without introducing artificial grinds, and we didn't want to do that, so hours were spent with our incredible playtesters making sure there was never a point where you didn't have anything to do, or felt you were being held back.

We also didn't know how many people might pick up DREDGE but we wanted every single one of them to enjoy their time if possible. We're really proud not just of the accessibility options we were able to implement, but in the core design itself allow players to choose how much of the spookier side of things they interacted with, by giving them agency over whether they ventured out at night or not.

If you have appreciated your time in DREDGE and think it's a game that many people could enjoy, please vote for us for Game of the Year in the 2023 Steam Awards.

- Joel, Alex, Nadia & Mikey

Nominate DREDGE for Best Soundtrack - Steam Awards 2023

DREDGE is a game of contrasts, and our incredible composer David Mason elevated this to new levels in the audio design of DREDGE. The subtle use of soft instrumental stingers during the day and a sinister soundscape at night is intended to help amplify the feelings of loneliness and claustrophobia we wanted the open waters to evoke. Each area has its own distinct set of instruments, and each dock has its own theme within the world. For a quick refresher, check out the free version of our soundtrack:

[previewyoutube][/previewyoutube]
We are so happy David decided to send us an e-mail completely out of the blue one day to see if we needed a composer for DREDGE, and that he was still keen a few months later when we realised we really did! We are all so proud of the combination of his music and our game world.

Please help us show our appreciation by nominating DREDGE for Best Soundtrack in this year’s Steam Awards.

- Joel, Alex, Nadia & Mikey

Nominate DREDGE for the 2023 Steam Awards!

Hey Anglers,

The 2023 Steam Awards are here! Steam is inviting players to nominate their favourite game within a specific award category. If you’ve enjoyed DREDGE this year, then we’d love it if you could nominate us in the ‘Best Game on Steam Deck’ category.

However, if you’d like to nominate us for a different category, then we think the following categories, in the following order, suit DREDGE best:

  • Best Game on Steam Deck
  • Best Soundtrack
  • Game of the Year
  • Outstanding Visual Style

Whether it's DREDGE or another game, your nomination counts for a lot. There have been a lot of great games released this year, so make sure you consider them for a nomination too if you don't nominate DREDGE.

[h3]Why should you vote for DREDGE for ‘Best Game on Steam Deck’?[/h3]

There's nothing like the feeling of seeing hard work paying off and that is definitely the case with our portable controls! We spent countless hours with our wonderful playtesters trying to create what felt the most intuitive and comfortable for long play sessions, and we have to thank them for their patience and honest feedback, helping us get the positive responses we did.

Players tell us DREDGE is the perfect game for a long flight or a commute, if you feel the same please nominate DREDGE for Best Game on Steam Deck at this year's Steam Awards.

“Dredge continues to run extremely well right out of the box, making it one of our Best on Deck games!” - Steam Deck HQ



- Joel, Alex, Nadia & Mikey

DREDGE Nominated at The Game Awards!

Ahoy everyone!


It's been a busy week for us with the launch of The Pale Reach, so some of you may have missed the exciting news that DREDGE is nominated for TWO awards at this years The Game Awards!

It goes without saying that this wouldn't be possible without all of you. Your passion and excitement for DREDGE has elevated it to heights we couldn't have imagined, and we're so thankful to each and every one of you for your support and feedback this year.

If you have enjoyed DREDGE, it would mean the world to us if you could cast your vote for the game over on The Game Awards website: https://thegameawards.com/nominees





And if you haven't seen The Pale Reach, you can check it out below!

https://store.steampowered.com/app/2561440/DREDGE__The_Pale_Reach/

DREDGE: The Pale Reach - Available now!

Hey Anglers,

We’re excited to announce the release of our first DLC for DREDGE: The Pale Reach! The Pale Reach DLC brings with it a new side story, new equipment, new fish to catch and more. You can watch the launch trailer below, and beyond are the patch notes for this update. Your continued support and enthusiasm have been instrumental in making this DLC possible. We hope you enjoy it.

[previewyoutube][/previewyoutube]

[h2]Patch Notes:[/h2]

[h3]For owners of The Pale Reach[/h3]
  • Added The Pale Reach area - and all the features and content it contains.
    • Players can check their map to see how to get to this new area.

[h3]For all players[/h3]
  • [h3]Features[/h3]
    • Added a “Control Icon Style” setting to the Display tab. This can be used to force the game to use Xbox/PlayStation/Nintendo Switch button icons, instead of attempting to detect what’s plugged in.
    • Added a “Heartbeat SFX” setting to the Accessibility tab. This can be disabled to silence in-game SFX that feature a heartbeat. (These SFX are mostly in The Pale Reach)
    • Added Razer Chroma integration for a number of in-game effects.
  • [h3]Adjustments[/h3]
    • The “Quests” and “Messages” screens now have multiple tabs.
    • Increased the size of the Message Detail window, and the text size.
    • Added an “Additional Content” button to the main menu.
    • Slightly rearranged the Encyclopedia layout to show an icon representing the area that a species is found in.
    • Equipment that provides an aberration bonus will now provide it all the time (previously, damaged equipment would not add its bonus to the total).
    • V-sync is now enabled by default for new players.
    • Added and updated some names in the Credits.
  • [h3]Fixes[/h3]
    • The game should no longer silently overwrite a corrupt save when loading from the main menu. It will now show an error message directing players to customer support for recovery assistance.
    • Fixed an issue introduced in 1.3.0 that caused crashes when reading some messages in some languages.
    • Fixed an issue where the dock at Ingfell would disappear if you looked at it from the wrong angle.
    • Fixed an issue where the previous line of dialogue would show for a frame as the new line was loading in, making it look and feel as though you’d accidentally skipped over a line. This issue was more prevalent in Chinese, Japanese and Korean languages.
    • Fixed an issue where restoring settings back to default would cause the game to forget which save to use for the ‘Continue’ button.
    • Fixed an issue where the in-game time would slow or sometimes stop progressing completely for some players. This usually occurred on long-running saves of over 150 days of in-game progress.
    • Fixed an issue where some Red Snapper, Barreleye and Ghost Shark fishing spots were not repopulating correctly.
    • Fixed an issue where a couple of the wildlife encounters could very occasionally breach through islands.
    • Fixed an issue with a collision box on one of the islands in Stellar Basin.

[h3]Buy The Pale Reach now![/h3]

https://store.steampowered.com/app/2561440/DREDGE__The_Pale_Reach/