Hi everyone, this is Wonder Potion.
The core game mechanics of SANABI are finished for the most part, so our team is now focusing on adding
new content. We're working hard to polish the game so that each chapter is unique in its own way, and we hope our players will notice that as well.
Here's what's coming to SANABI!(*These are all work in progress, so they are still subject to change throughout development)
[h3]Boss Battle: The Writ of Execution[/h3]

- An estranged, colossal disintegrator, the “Writ of Execution”
- It’s certainly not an easy task to take down a giant disintegrator. But for some reason, the Writ of Execution’s core is fully exposed...
- Fortunately for you, there are some cargo drones left around the loading deck! We know Mari is very good at tampering with drones. Perhaps she can help you dismantle the disintegrator?
[h3]Game Controls[/h3]
A. Winding
- Many of you asked if you can reel in the Chain Arm.
- The ability to wind the Chain Arm was, in fact, already coded in from the start. Introducing this feature too early led to most of the players relying on winding instead of practicing their swinging skills, and we wanted to avoid that. As such, we decided to make winding available in the later stages.
- Now, you can wind your Chain Arm whenever you want once you unlock the ability. We hope you enjoy the freedom this provides!
B. Chain Arm’s Increased Range
- SANABI requires you to make the most out of its huge maps. We’re sure there were many instances where you felt the Chain Arm was just too short. But if we were to increase the chain’s length, an unnecessarily long range would also be difficult to work with.
- We’ve changed the mechanics so that the chain shoots long enough, and at the same time, its length will automatically adjust to a reasonable distance. Swing to your heart’s content!
[h3]Chapter 2 : Business District, Mago City[/h3]
[h3]Title Change[/h3]
- The English title of the game has officially changed from to !
- We’ve received feedback from our publisher’s localization expert regarding the spelling and decided to remove the extra N to make SANABI look more appealing to our players in the west.
- The word Sanabi holds a significant meaning in the story, but it’s also one of the first things that determine the impression our game has on you, the players. We’d like to keep the title as simple as possible while maintaining its identity.
- The subtitle "The Revenant" was also removed to maintain unity with the original title in Korean, which will remain as 산나비.
[h2]Change in Schedule[/h2]
- Though our team members put in days and weeks of effort to bring SANABI to you, we’ve realized that we will need to invest more time to create something acceptable in terms of quality.
- We apologize to many players who have been waiting for the official release of SANABI. We know how much love and support we’ve already received from you, and we would like to return the favor with a solid, well-polished game.
[h3]2nd Closed Beta date[/h3]
- November, 2021 → January, 2022
[h3]Game release date[/h3]
- February, 2022 → Q3, 2022
[h3]Steam Early Access[/h3]
- With the way the above dates were pushed back, we now have a large gap between the 2nd Closed Beta and official release.
- Instead of making our players wait an indefinite amount of time, we've decided to release the game as Early Access in Q2 of 2022. The Early Access version of the game will include chapter 3, which accounts for roughly 50~60% of the game's content.
- We'll be sharing details on the second round of Closed Beta and Early Access release with you via our community platforms.
Again, we sincerely apologize for the delay and thank you for your understanding.
We appreciate every comment from you guys and it has always been the biggest motivation for us developers.The weather’s gotten much colder. What a season for staying home and gaming! We’ll bring out another update soon, so please keep an eye on us!
Thank you!
Wonder Potion