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Vivid Knight News

Patch 1.1.10

[h3]Update[/h3]
-The following units' gold star skills have been revised upward.
Knight Bruce
Eleschar the Jester
Jade the Lumberjack
Forest Barber Libian
Dumor the Convict
Flower Girl Carnelia
Appraiser Triffen
Longing Padparadscha

-Fixed downward the skill of Dancer Reno for no star and silver star.

[h3]Bug Fix[/h3]
-Fixed a bug that the resolution of some monitors is not reflected correctly when in window mode.
-Fixed a bug that the forest symbol was not displayed in the filter function of the Field Guide.
-Fixed an error in the English translation of the freezing effect.

Patch 1.1.9

[h3]Update[/h3]
Added Witch's Maze 6
Added entry requirements to Witch's Maze 6

[h3]Bug Fix[/h3]
Fixed some minor bugs

Patch 1.1.8

[h3]Update[/h3]
・Added clarification option for color symbols.
・Added filter function to the Field Guide.

[h3]Bug Fix[/h3]
・Fixed a display bug.

Patch 1.1.7

Increased the maximum HP of all "maximally upgraded units".
Lowered Lv2 and Lv3 of the Green Symbol.
Change the tutorial image.

Patch 1.1.6

[h3]Update:[/h3]
Adjusted the amount of Crystals obtained.
(BOSS)Adjusted the Sharkman skills so that they do not trigger too often.
(BOSS)Adjusted the Shark Champion skills so that they do not trigger too often.
(BOSS)Adjusted the Grey Sherbird skills so that they do not trigger too often.
(BOSS)Adjusted the Death skills so that they do not trigger too often.
Enhanced presentation of tips on symbol persistence in the upgrade.