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Vivid Knight News

Patch 1.1.25

[h3]Bug Fix:[/h3]
- Fixed an error in the English translation of the pink symbol.
- Corrected an error in which the selfdestruct effect did 10 times the damage, but it was written as 5 times.
- Fixed a bug that caused a delay when acquiring materials on the road.
- Fixed a bug in the unit information popup where the parameter "9999" would appear (on the display only).

Patch 1.1.24

[h3]Update:[/h3]
- Changed the skill damage of "King's Archer" from 200%/200%/200% to 200%/200%/250%.
- Changed damage of "Iron Sword" from 30/60/90 to 30/90/150.
- Changed damage of "Jewel Barret" from 30/60/90 to 30/90/150.
- Changed damage of "Assassin's Dagger" from 32/64/96 to 50/100/150.
- Changed the number of targets for "Demon Blade Murasaki" from 3/3/3 to 3/4/5.
- Changed the recovery value of "Adv. Healing Potion" from 80/160/240 to 80/180/280

Patch 1.1.23

[h3]Update:[/h3]
- Changed the effect of the green symbol from 10/20/30 to 10/15/25
- Changed the spikes ​effect of Thorny Shield from 15/37/60 to - 15/30/45
- Adjusted [BOSS] Black Witch "Vivid Blade Gem" skill.

[h3]Bug Fix:[/h3]
- Fixed a bug where [Unit] Bomb Tree ​skill was physical damage.

Patch 1.1.22

[h3]Update:[/h3]
- Added Witch’s Maze8.
- Added a speed-up feature to the Kingdom Grimoire.

[h3]Bug Fix:[/h3]
- Fixed a bug that prevented the Holy Arrow from activating with certain recovery effects.
- Fixed English, Chinese, and Korean Leos the Necromancer skills.

Patch 1.1.21

Update:
- Adjusted the skill of Lapis the Bandit
- Changed the skill of Leos the Necromancer
- Adjusted the status of Leos the Necromancer
- Upgraded Black Symbol.