SteamDeck players and and Controller users now get to look at proper controller glyphs instead of the retro text-formatted prompts that regular mouse/keyboard players will continue to see.
This is part of preparing for console versions (which require official input glyphs). Some might argue it's a shame to lose the punk aesthetic of the over-the-top retro UI text control prompts, especially given the game's name comes from the PC keyboard.... but needs must and no doubt some will prefer the new glyphs anyway.
bug-fix: Carrying something as bug22 will no longer prevent you from flying. Players have been reporting this on and off for a long time and I've always just put it down to weird physics quirk that I was unable to replicate. Luckily I did finally understand how to replicate it, so now it's fixed.
Fix not being able to rebind W (forwards) to E
Increased the size of Task/Meta/Insight notifications (the ones that appear top-left of screen) to make them more prominent
Patch Size: 56 MB
Patch Notes v1.4.7
Patch Notes v1.4.7
Corrected poor materials usage, mostly in the UI - less inefficient now. Can't believe I only just noticed.
Made it so the elevator near Rocket Launchsite can be ctrl'd from the lower level while it's at the upper level if you've ctrl'd it previously (after a player wondered why they couldn't)
Fixed a missing collider near Rocket Launchsite
Fixed a stray unlocalized string that I'd missed all this time
Patch Size: 33 MB
Patch Notes v1.4.6
Patch Notes v1.4.6
Added some measures to bring Bug0 back if he's still needed and accidentally gets lost in CRS (e.g. if he glitches through vent)
VaQ wasn't sucking up Ego Fragments properly
Download tool wasn't always remaining selected when unctrl-ing Bug22
Key-bindings screen was not working well for new players / clean install
Patch Size: 30 MB
Patch Notes v1.4.5
Patch Notes v1.4.5
Fix: Corrected a technical issue with DADs moving between levels - symptom would have been either DAD broken parts appearing when they shouldn't or not appearing when they should
Change: A technical change to ensure physics and object transforms synchronized prior to saving / crossing between levels
Patch Size: 7 MB
Patch Notes v1.4.4
Patch Notes v1.4.4
Fix: Technical issue where downloading your own MUM meant MUM wasn't sure where she was - which led to some erratic elevator behavior and who knows what else
Fix: A player discovered an unfortunate soft-lock right at the start of chapter 1