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Colonize News

Colonize 0.1.5.9.2

Small Update

  • Path finding update
  • Happiness is now computed from hungry and energy attributes

Colonize 0.1.5.9.1 - Hotfix

- fixed a bug preventing you from playing other maps than Roanoke
- some buttons in the menu had wrong sprites

Colonize 0.1.5.9

New features & Updates

  • We changed the Main Menu, so it should be proper on small screens
  • You can scale in-game UI in the pause menu
  • Better Path Fiding, citizens got stuck when the roads were not properly connected
  • In the citizen menu, you can find all his experiences
  • In the citizen menu, you can see partners, parents, and children, and can be selected
  • Work conditions in the buildings: work only if AUTO is turned ON
  • Added release notes and latest video blog to the main menu


Thanks, guys, for reporting bugs on Discord!

Colonize 0.1.5.8

New features & Updates
  • Speed aging of the citizens
  • Less time for the child to be born
  • Added animation at the gravestones
  • Added UI Scale to be bigger/smaller
  • Notifications are there longer
  • Notifications can be clicked on the newborn
  • Now you can see children in the citizen menu of their parents, and they are clickable
  • Children with dead parents will die too


Bug Fixes
  • Properly loaded trees at the load
  • Now saving the gravestone
  • There was a bug when the guys were at the Eating House
  • Children should now be fixed at the load, at the proper positions
  • Farm crops are loaded at the proper state


Thank guys, for reporting and making a game a little bit better every day! We are trying to address as many requests as possible.

- sanchez

Colonize 0.1.5.7

Hello, fellow Colonizers!

Another day, another bug fix update!

We fixed the Save/Load problems with children, as reported by the players. We also added French, German, Turkish, Spanish, and Slovak languages.

But please keep in mind that it is just the first version of the translation. If there is someone who would like to help with translation, you are more than welcome!

Thanks!