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Industry Idle News

Patch 0.10.0 - Crowdfunding + New Buildings

0.10.0
- Introducing crowdfunding: you can now pledge your support in crowdfunding (which can be found in Wholesale Center). If enough players have pledged support, all of participants will get rewards! Each crowdfunding lasts 3 days and a new one will be added when the current one ends
- New building: Software Compiler (Expansion Pack 1)
- New building: Search Engine Company (Expansion Pack 1)
- New building: Battleship Factory (Expansion Pack 1)
- New building: NavyCommand (Expansion Pack 1)
- Shipyard no longer requires Expansion Pack 1
- Power statistics now show the power required to have all buildings up and running - and power surplus will go to negative
- If you choose to fix the panel position to left or right, the panel will dock to that side, allowing you to move the map to that edge
- Resource Explorers can be boosted if you turn on Resource Explorer 2.0 and Supply Chain Booster (you need an adjacent mine of the same type)
- Fix a bug where buildings that are boosted by Resource Boosters did not increase power usage
- Resource Boosters' power usage no longer scales with the number of boosters built
- New Policy: Earth Is Flat - All tile modifiers are zero. This policy will deactivate Nature's Power and Tile Modifier Plus policies.
- Policy Change: Wholesale Partner - Wholesale center orders only contain resources that are from the top-half of your most-advanced researched products (which has to satisfy the minimum resources requirement)
- Balance: Wholesale center orders will now evenly contain resources of different tiers and the volume will be based on your actual production capacity
- Rotterdam's bonus changed to: Earth Is Flat policy is free
- QoL: You can now sort by name in Trade Center
- New resource movement options: always show, on highlight (show dots and lines when highlighted), line only (show line only when highlighted) and always hide
- Add Japanese and Korean chat channel
- Add Japanese translation, update Chinese/Korean/Russian/German translation - thanks to all the community translators
There are 88 resources, 123 factories, 49 policies, 12 maps and 44 achievements available in this version

Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046

Patch 0.9.7

- Add Swiss money achievements for Vancouver: Sap Seller (100 Swiss), Syrup Savant (500 Swiss) and Canuck Conqueror (1000 Swiss)
- Add a new achievement: Barbarians At The Gate - Use 1 trillion worth of player trade quota between market updates
- Add a new achievement: Diversified Productions - Build 100 different types of buildings on a single map
- Add a new achievement: Real Estate Tycoon - Have 400 buildings on a single map
There are 85 resources, 119 factories, 48 policies, 12 maps and 44 achievements available in this version
Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046

Patch 0.9.6

- New sound effect for chat mentions and trades to claim
- Fix a bug where Statistics Bureau shows incorrect amount in Vancouver when Production Diversification policy is active
- Fix a bug where Production Diversification policy is applied on top of production multiplier (it should be applied before the production multiplier)
- Fix a bug where Renaissance Policy causes incorrect Research Point reward in Wholesale Center
There are 85 resources, 119 factories, 48 policies, 12 maps and 38 achievements available in this version
Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046

Patch 0.9.5

- Fix a bug where Wholesaler Center timer is stuck when World's Fair policy runs out of policy points
- Fix a bug where buildings cannot be shut down when Cost Saver policy runs out of policy points
- Fix a bug where It's All Green achievement is not awarded correctly
- Fix a bug where some Portuguese characters are missing on the world map
- World's Fair policy will now double the research point and policy point reward from wholesale orders
- Resource boosters will always run before other buildings in one cycle (this will minimize the flickers caused by resource boosters)
There are 85 resources, 119 factories, 48 policies, 12 maps and 38 achievements available in this version

Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046

Patch 0.9.0 - New Map!

This version will be live at 17.00 EEST 29 May 2021

If you are not ready to update, you can choose "legacy" on Steam (Right click game name -> Properties -> Betas -> legacy). Legacy version will stay at 0.8.6 for one more week.

0.9.0
- New map: Vancouver - new unique bonuses, unique buildings and unique policies (Expansion Pack 1)
- New policy: High Pressure Gas Pump - Natural gas pumps have 2x output but use 2x power
- New policy: The Renaissance - Research Lab has 2x capacity but takes culture as the extra input
- New policy: Supply Chain Booster - Resource boosters use 2x power and science, but for each working mine a resource booster is boosting, it also provides capacity boost to adjacent factories that consume the mine's output (the factory should only consume deposits)
- New policy: Production Diversification - Each different type of building gives 1% extra capacity to all buildings (Vancouver only)
- New policy: Syrup Plastic - All buildings that input plastic use maple syrup instead (Vancouver only)
- New building: Maple Syrup Factory (Vancouver only)
- Balance: IC Fab change from 4 Al + 2 Battery to 4 Al + 14 Si
- Balance: Liquid Propellant change from 20 Petrol to 10 Petrol
- Balance: Gas Propellant change from 45 Gas to 24 Gas
- As a result of the propellant change, the input of the following buildings are slightly adjusted: Missile Factory, Project V-2, Project Vostok, Air Shuttle Inc, Satelink Inc
- Policy costs now ramp up faster to the number of active policies
- Wholesale orders should now have more consistent value
- Custom building color is now stable and available to all players
- Update translations - thanks to the hard work of community translators
There are 85 resources, 119 factories, 48 policies, 12 maps and 38 achievements available in this version

0.9.1-0.9.2
- Bugfix: Fix a bug where Maple Syrup Factory is available on maps other than Vancouver
- Bugfix: Fix a bug Supply Chain Booster policy does not calculate boost correctly

0.9.3
- Wholesale center order has been reverted to the old logic in 0.8.0
- Fix a bug where It's All Green achievement is not awarded correctly

Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046