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Industry Idle News

Patch 0.7.0 ~ 0.73

0.7.0
- New Building: Resource Booster - takes Science and boost the output of adjacent mines/oil wells/gas pumps
- Now new players will start on Oslo instead of Stockholm
- Stockholm's map bonus has been changed, please see new bonus in the world map
- Oslo's map bonus has been changed to, please see new bonus in the world map
- New Building: eBook Inc - takes Screen, Battery and Semiconductor and produces Book and Science
- New Building: Music Producer - unique to Stockholm, takes Guitar, Drum and Paper and produces Music (available without expansion pack 1)
- New Policy: Plastic Fiber - fiber factories use 50% more plastics but 50% less glass
- New Policy: Press Conference - the effect of market news doubles, both positive and negative (expansion pack 1)
- New Swiss Upgrade: Sell/Downgrade Refund
- New Swiss Upgrade: Builder Move Speed
- Update Tutorial to include a new section on Logistics Department and Statistics Bureau
(Cont'd because of Discord's Character Limit)
- Highlighting a building under certain level will not highlight built-in buildings
- Free Oil Transport policy has been renamed to Electric Oil Transport and is now available without expansion pack 1
- Now if you build a building that has tile requirement (e.g. power bank and resource booster), the game will give you a warning instead of blocking you from building it
- Balance: Satelink Inc's rocket input reduced to 16 from 20
- Balance: Web Browser's fiber input reduced to 25 from 50
- Balance: Fiber Factory's input reduced to 4 Glass/Plastic from 5 Glass/Plastic
- The game now loads from Steam Cloud by default - and your save will sync across devices via Steam Cloud automatically
- Player trade cool down after manually importing save/restoring from Steam Cloud has been increased to 2 hours - synching via Steam Cloud will not result in cool down
- Improve general game performance, especially when you have the dots turned on

0.7.2
- Fix a bug where Hide Resource Movement option does not work properly
- Fix a bug where Resource Boosters' calculation has wrongly taken production multiplier into consideration

0.7.3
- Fix a bug where turning off mines is not working

There are 76 resources, 107 factories, 39 policies, 11 maps and 33 achievements available in this version
Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046

Patch 0.6.10 + 0.6.11 + 0.6.12

0.6.10
- Introducing Market News: when the market updates, you will get 3 news: 1 for all players, 1 for specific map and 1 for you only. They provide buff/debuff to your production
- You can see the news in Wholesale Center and highlight all affected buildings. Buildings that are affected also shows a banner on its info panel
- Overnight interest rate calculation has been changed, it is now based on the following factor: price, production surplus, auto sell capacity/concurrency and stock rating
- You can only have 1 active connection to player trade server per save (i.e. other connections will be logged out)
- You can only claim your trades using the save that created the trade (the export of the save will not be able to claim/cancel the trade)
- You cannot participate in player trade within 24h after you have imported a save or restored from Steam Backup
- Add a warning if your Steam Cloud save does not match local save (the game will switch Steam Cloud by default in 0.7.0)
- Fix a bug where the game fails to load if you have blueprint buildings
0.6.11
- Market news are volatility are tuned down
- 80% of the market news should be buff to production (i.e. increase in output or decrease in input)
- Theoretical input/output values in Statistics Bureau do not take market news into account
- City unique resources will not appear in the market news
0.6.12
- Your personal news should be more relevant to your productions now
- Market news for Hong Kong should show up correctly (Hong Kong has 2 city specific news)
- Fix a bug where buildings someones stuck in building queue
- Player trade cool down after importing/restoring save has been reduced to 1h until 0.7.0 when your save will sync via Steam Cloud automatically (and will not result in cool down)
- Update Portuguese (BR) translation
There are 76 resources, 104 factories, 37 policies, 11 maps and 33 achievements available in this version

Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046

Patch 0.6.8

- Rework Blueprint policy: now placing a blueprint is free - you only pay building cost (+ permit cost) once you start building. Once a building is started, you cannot pause it any more (but you can still cancel it as long as it is queueing)
- Buildings under construction (including blueprint) will show its icon with the cog on the top left corner. Blueprint buildings will show a faded cog
- If you currently have paused construction, it will be moved as blueprint building (unpaid) and the construction cost will be refunded
- Show player flag in Leaderboard
- Fix a bug where Resource Explorer 2.0 does not show correct number in UI
- Add Portuguese and Vietnamese translation
There are 76 resources, 104 factories, 37 policies, 11 maps and 33 achievements available in this version
Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046

Patch 0.6.7

- Remove Unlock Warehouse policy: now the warehouse needs to be researched (with a small amount of research point)
- New policy: Resource Explorer 2.0 - resource explorers produce 2x output but use 2x power
- New policy: Blueprint - Construction of a building will not automatically start - it has to be started manually (FREE POLICY)
- You can pause a construction that is queueing - and resume it later
- Add highlight options in Headquarter: highlight buildings that haven't been constructed, that are under level 10/20/30
- Add a Force Scroll option on chat: if force scroll is on, the chat will scroll whenever there's a new message. Otherwise it will only scroll when you are already at the bottom
There are 76 resources, 104 factories, 37 policies, 11 maps and 33 achievements available in this version
Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play (0.4.5): https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore (0.4.5): https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046

Patch 0.6.5 + 0.6.6

0.6.5
- Building constructions are now in two phases: queueing and building. You can cancel construction in queue without any cost at any time. Once construction has started, you cannot cancel any more
- When you highlight a building type, buildings under construction will also be highlighted
- Building Recycle policy has been removed
- Add a Save and Quit button in Headquarter so that you can quit the game in fullscreen mode
- Add a auto scroll checkbox for chat
- Player trade form now remembers your last trade information (Buy/Sell, Resource)
- Show a warning in Research Lab and Wholesale Center if auto sell is on for a resources - the amount stored in trade center will not be usable for this purpose
- Optimize CPU/GPU usage when the game is minimized
- Update Chinese/Russian/German translation
0.6.6
- Fix a bug where adding player trade shows user id mismatch error
- Player trade price range is now +-25% of best market price or your local price, whichever is larger
There are 76 resources, 104 factories, 36 policies, 11 maps and 33 achievements available in this version
Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play (0.4.5): https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore (0.4.5): https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046