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Industry Idle News

Patch 0.10.1

- Earth Is Flat policy no longer requires Expansion Pack 1
- Fix a bug where chat messages sometimes get truncated
- Update language translation - thanks to all the community translators
There are 88 resources, 123 factories, 49 policies, 12 maps and 44 achievements available in this version
Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046

Patch 0.10.0 - Crowdfunding + New Buildings

0.10.0
- Introducing crowdfunding: you can now pledge your support in crowdfunding (which can be found in Wholesale Center). If enough players have pledged support, all of participants will get rewards! Each crowdfunding lasts 3 days and a new one will be added when the current one ends
- New building: Software Compiler (Expansion Pack 1)
- New building: Search Engine Company (Expansion Pack 1)
- New building: Battleship Factory (Expansion Pack 1)
- New building: NavyCommand (Expansion Pack 1)
- Shipyard no longer requires Expansion Pack 1
- Power statistics now show the power required to have all buildings up and running - and power surplus will go to negative
- If you choose to fix the panel position to left or right, the panel will dock to that side, allowing you to move the map to that edge
- Resource Explorers can be boosted if you turn on Resource Explorer 2.0 and Supply Chain Booster (you need an adjacent mine of the same type)
- Fix a bug where buildings that are boosted by Resource Boosters did not increase power usage
- Resource Boosters' power usage no longer scales with the number of boosters built
- New Policy: Earth Is Flat - All tile modifiers are zero. This policy will deactivate Nature's Power and Tile Modifier Plus policies.
- Policy Change: Wholesale Partner - Wholesale center orders only contain resources that are from the top-half of your most-advanced researched products (which has to satisfy the minimum resources requirement)
- Balance: Wholesale center orders will now evenly contain resources of different tiers and the volume will be based on your actual production capacity
- Rotterdam's bonus changed to: Earth Is Flat policy is free
- QoL: You can now sort by name in Trade Center
- New resource movement options: always show, on highlight (show dots and lines when highlighted), line only (show line only when highlighted) and always hide
- Add Japanese and Korean chat channel
- Add Japanese translation, update Chinese/Korean/Russian/German translation - thanks to all the community translators
There are 88 resources, 123 factories, 49 policies, 12 maps and 44 achievements available in this version

Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046

Patch 0.9.7

- Add Swiss money achievements for Vancouver: Sap Seller (100 Swiss), Syrup Savant (500 Swiss) and Canuck Conqueror (1000 Swiss)
- Add a new achievement: Barbarians At The Gate - Use 1 trillion worth of player trade quota between market updates
- Add a new achievement: Diversified Productions - Build 100 different types of buildings on a single map
- Add a new achievement: Real Estate Tycoon - Have 400 buildings on a single map
There are 85 resources, 119 factories, 48 policies, 12 maps and 44 achievements available in this version
Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046

Patch 0.9.6

- New sound effect for chat mentions and trades to claim
- Fix a bug where Statistics Bureau shows incorrect amount in Vancouver when Production Diversification policy is active
- Fix a bug where Production Diversification policy is applied on top of production multiplier (it should be applied before the production multiplier)
- Fix a bug where Renaissance Policy causes incorrect Research Point reward in Wholesale Center
There are 85 resources, 119 factories, 48 policies, 12 maps and 38 achievements available in this version
Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046

Patch 0.9.5

- Fix a bug where Wholesaler Center timer is stuck when World's Fair policy runs out of policy points
- Fix a bug where buildings cannot be shut down when Cost Saver policy runs out of policy points
- Fix a bug where It's All Green achievement is not awarded correctly
- Fix a bug where some Portuguese characters are missing on the world map
- World's Fair policy will now double the research point and policy point reward from wholesale orders
- Resource boosters will always run before other buildings in one cycle (this will minimize the flickers caused by resource boosters)
There are 85 resources, 119 factories, 48 policies, 12 maps and 38 achievements available in this version

Web: https://play.industryidle.com/
Steam: https://store.steampowered.com/app/1574000/Industry_Idle/
Google Play: https://play.google.com/apps/testing/com.fishpondstudio.industryidle
AppStore: https://apps.apple.com/us/app/industry-idle-factory-tycoon/id1554773046