Minor update -- v0.20.2a (b230728)
A new minor update [v0.20.2a (b230728)] is now live with the following changes:
- Units will now automatically extract if they’re standing in an extraction zone when the deadline expires
- The Encyclopedia is now available from the Squad Assembly screen
- Added a tooltip for “Debilitating strike chance” on the Attack mode panel
- Added floating text for Neutro usage effects
- Removed the display of Squad Points value from items’ tooltips during missions; it was irrelevant, but also confusing, as in non-Campaign game modes you don’t carry looted items back to Squad Assembly (to sell them, etc.); instead, you “get back” all the items you used up during the mission (i.e. your loadout is restored). To improve your squad, item unlocks, crafting materials, and weapon blueprints are available. (Note that all items in inventory DO carry over between different Phases in Operations.)
- Adjusted the Score multiplier for Operations from 1x/1.25x/1.5x/1.75x to 0.5x/1x/1.5x/2x per difficulty, respectively (Beginner/Standard/Hard/Ultimate)
- Fixed mission info showing “0” for map seed if the mission was generated through multiple Iterations
- Fixed some typos in the Tutorial
- Fixed unit voice pitch “Preview” and “Random” buttons having a wrong tooltip
- Fixed tooltips shown in the Single Mission menu getting stuck on the screen when returning to the Main Menu in some cases
- Fixed a graphical glitch where the planet surface was briefly visible before loading the next mission after the Briefing in some Operations