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Drova - Forsaken Kin News

Bugfixes, Macs, Prices & Mods

Greetings explorers of the Otherworld,

[h3]Bugs & Fixes[/h3]
What a launch. At the time we are writing this, we're sitting on 97% positive ratings on Steam. That. Is. Incredible. Thank you for all your support, your feedback and also for the bug reports and feature requests. We're working on a fresh patch for tomorrow (and also will update the console versions as we go, but keep in mind that each patch has to pass certifications first so that naturally takes a few days longer). Fixing various issues you have reported.

[h3]Mac Issues[/h3]
We also fixed a critical bug for Mac Users... which then caused another issue sadly. Savegames did not sychronize correctly. We have fixed the issue but in some cases that might lead to issues with savegames in general. If you lost your savegame, please get in touch with us. There is a Workaround Thread in the Forums as well. If that does not work, please contact us.

[h3]Polishing Prices[/h3]
We've checked the prices for Poland again. RIght now we can not adjust them while the Launch Discount is still active. We were using the regular Steam conversion rate. Turns out that the prices for Poland are too damn high (insert Meme here). We'll adjust these once the Launch Discount is gone and Steam allows us to do so.

[h3]Modding[/h3]
The first Mods have arrived. We still will soon start looking into Workshop (right after the initial bugfixing phase). Please give us some time. When you post in the Forums about your Mods, please make sure to upload to websites we can verify easily (e.g. Nexus Mods). Otherwise we will have to remove the postings in first place to check them later on manually.

[h3]Additional Languages[/h3]
That's kinda related to the mods. With the introduction of the Workshop system we plan to enable community translations. The sheer amount of words in Drova makes translations quite a challenge and rather expensive. And we want to have a certain quality level, so official translations... We will be looking into that. Another option we are currently discussing would be to buy out Community created translations. It's something we have to figure out along the way. We would love to support more languages, that's for sure.

So long,
Just2D

P.S.: We are still live on Twitch. Watch us fixing Bugs and stuff.

Release, First Patch and livestreaming the next days

We fixed a bug that didn't allow you to give Tiaa the 10 Juicy Meat required for the quest Tiaa's Stew.
If you still have a problem with the quest, try to pick something up or consume something.
As soon as the inventory is changed it will work again. We are working on another fix for that.

If you have a soft- or deadlock, send us your savegame with F2 and we will repair it as quickly as possible and send it back to you. You can also join our Discord and we will help you directly on site.

We are also currently live 24/7 on Twitch and stream the time after the release. We're fixing bugs and talking about your feedback. Feel free to drop by!

We had a good release, were overwhelmed and quite touched by your positive feedback and support. We hope you have a lot of fun with Drova.

DROVA IS OUT NOW

Greetings everyone!

The time has come. DROVA is out now. We hope you will enjoy your journey in this Otherworld which is now finally ready to murder you in so many ways. It feels like a journey coming to end - while it has just begun. Countless playtests, iterations, fixing sessions and feedback rounds during all these years. This is a very emotional day for us.

We want to thank all of you who believed in us. Without our community we wouldn't be where we are now. We want to thank our families, Our friends. Our partners. All the amazing people we've met along the way. The companies we've worked with. Thank you all so much.

[previewyoutube][/previewyoutube]

[h3]What's Next?[/h3]
Work hasn't ended. We're already working on some free additional Updates for the game. There are a few things we want to add along the way, such as a hardcore mode for experienced players.

And of course, depending on the success of the game, we would like to add more things, especially in terms of translations. We know we have a strong following in Poland for example. Considering the sheer amount of words in DROVA, translations can become quite a risk. However, we are looking into options such as community translations and possible partners.

And now: Have fun playing DROVA. We can't wait for your feedback!

- Just2D

Demo info + Livestreaming nonstop until release 🎥

Dear travelers: DROVA's release is getting closer and closer!
We’re hard at work wrapping things up and making those final tweaks.

With launch right around the corner, we’re focusing on getting everything ready, which means some changes won’t be in the demo, and we can’t guarantee save game compatibility for now.
So, we’ve decided to take down the demo (for now). We're giving you a few more hours before we pull the plug, so you can finish your quests before 8pm CEST tonight!

In the meantime, we definitely don’t want you to miss out on any DROVA content while we gear up for launch! So, we’ve come up with something exciting and (a little bit) crazy…

[h3]We are live. On Twitch. Until DROVA is out.[/h3]
(Probably right now, if you're reading this before October 15th!) (And only if we feel well enough to continue this wild ride of a livestream, of course.)

So feel free to come over and say hi to us in our Twitch Live Stream (GER)! 💜

DROVA has a Release Date: October 15th!

Greetings Travelers!

The druids whispered about a promised land called DROVA, a new horizon they claim to be paradise. But you will learn the truth in October: This world is anything but a Utopia. Drova is a grim world where every man is for himself.

After more than six years of development, DROVA finally has a release date carved in stone: October 15th. During Gamescom countless people played the game on PC and Nintendo Switch (No worries, the game is also coming to Xbox und PlayStation) and the feedback was amazing. Even developers from the original Gothic stepped by and gave us some praise - and that was quite impressive for us.

We will have a last Closed Beta Test going on before release to fix minor issues which might be left but besides that, we're good to go!

[previewyoutube][/previewyoutube]