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Drova - Forsaken Kin News

Patch 1.2.3 is live

Travelers of the Otherworld!

We have just released patch version 1.2.3. It contains small bug fixes, which you can read about below.

We have a format called Behind the Pixels. There we will upload a new episode every Sunday and answer your questions about Drova or game development (video is in German, but with English subtitles).
https://youtu.be/-V4XCseVMjw This time it's about modding and game development.
We are working hard on our next patch 1.3, which will be released at the end of March.

Have fun with Drova and have a nice weekend,
Just2D
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Changelog

Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update:

Soft- and Deadlocks
  • Fixed a case where items could not be given to Adalgis for the quest
  • Fixed a bug were Doro doesn't move to Nemeton during the quest
Changes/Tweaks
  • Tweaked all hit boxes and timings on humanoid melee attacks
  • Improved pathfinding of Leshens
Fixes
  • Fixed aggro behaviour sometimes triggering through walls
  • Fixed worms sometimes healing themselves while being in combat
  • Fixed a bug where the door for missing weapons quest was not opened in time
  • Fixed a bug where Ivera moves back and forth
  • Fixed NPC journal entries when using letters that are not included in English alphabet
  • Fixed Jagged Knife not actually causing proper bleed damage
  • Fixed a bug when dragging & dropping of abilities on themselves in the spell panel
  • Fixed Bady not regenerating health after fighting him
  • Fixed a bug where a new character was loaded after dying without autosave being active and never saved manually yet
  • Fixed a case where water creatures in the moor left the water
  • Fixed lots of typos
  • Fixed lots some obstacle colliders in the world

Hotfix 1.2.2.1 is Live

Hello,

we fixed some smaller issues.

Fixed freeze during the dialogue with jendrick when chopping wood with him
Added some missing tooltips in English and France for food consumables
Removed Unity splash screen when starting the game

Best,
Johannes

Patch 1.2.2 is live

Dear travelers of the Otherworld,

We have just released the patch version 1.2.2 in which we mainly fixed bugs. Below you'll find the change log.

If you are interested in having a custom statue of yourself added to the game, we currently have a challenge going on.
You can find more information and rules on our Discord for that.

We have now started working on the next (and last) big content Patch 1.3 (The Flesh Rises).
We are very much looking forward to the patch and hope that it will round off Drova.

Have fun with Drova,
Just2D


________________________

Changelog

Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update:

Soft- and Deadlocks
  • Fixed a bug where player could get stuck in dialog with Irmina after brawling her
  • Fixed bug where player could avoid Asmus in the beginning
  • Fixed dialog with Jendrik when chopping wood that caused the dialog to freeze
  • Fixed a bug where cutscene with Jendra in the deep mine didn't trigger properly
  • Fixed bug where Karotte has wrong dialog when expedition is about to start
  • Fixed a bug where Cay stopped finding truffles
Changes/Tweaks
  • Increased light area for certain Spark colors
  • Increased space for map names
  • Improved tooltip for food buffs
  • Improved NPC behavior before the Nemeton arena fights start
  • Improved jump behavior of hostile Froglets
  • Improved aggro ranges/behavior on bandits
  • Adjusted dialog when betting on arena fights to make it more clear when/how to bet
  • Improved how NPCs in a group move to avoid pinning players in a corner
  • Improved hit boxes on some bear attacks
  • Improved hit boxes on some boar attacks
  • Improved hit boxes on some harpy attacks
Fixes
  • Fixed Teigens crime behavior in chapter 1
  • Fixed some bugs with destroyable spider eggs
  • Fixed a sound bug when inspecting Aldos traces
  • Fixed a bug with Kolinas equipment after the "Missing" quest
  • Fixed a bug in the "Rats!" quest where a condition was triggered at the wrong place
  • Fixed a bug on Primeval Forest Town statue puzzle where other items could be removed from inventory again
  • Fixed a bug that caused Drivanius fight to not work properly
  • Fixed Josi to not walking through walls sometimes
  • Fixed brawl behavior with Kendrick in the weapon cave
  • Fixed Jeans crime behaviors after expelled from Nemeton
  • Fixed block direction on Leshen life steal attack
  • Fixed Doros brawl behavior after she reaches the farm
  • Fixed a bug with buff durations after saving/loading
  • Fixed respecc potion to not cause animals to be lootable again
  • Fixed an issue when giving 2000 coins to Boris for his vote
  • Fixed a quest with Delani when progressing to later chapters
  • Fixed quest with Lobo where player could return the quest multiple times
  • Fixed Elgars position when chapter 4 begins
  • Fixed Heniks location in journal after helping him in the moor
  • Fixed a bug where Kilian doesn't get moved by the elevator
  • Fixed a bug where arena announcements were wrong after loading a savegame
  • Fixed a bug where NPC participants couldn't enter the arena
  • Fixed lots of typos
  • Fixed lots of obstacle colliders in the world

Hotfix 1.2.1.2 is Live!

Hello,

we got many reports about some issues currently in the game.

  • Fixes Asmus is not teaching you after joining nemeton
  • Fixes some crashes during the sequence with jendrik in the beginning
  • Fixes compatibility with some mods

Best,
Johannes

Hotfix 1.2.1.1 is Live!

Hello,

we fixed some issues with this hotfix.

  • Fixed that with an old save some bandits (west of the ruin camp) didn't appear and one of them has a key. (You probably need to wait for some time 10-15mins until the bandits will appear)
  • Fixed that the PS button icons were shown on steam deck. (Shoulder buttons are still wrong)
  • Fixed getting dmg when blinking and having thorn cetus equiped
  • Fixed that some hair accessoirs were visible when wearing a helmet
  • Fixed that the loading symbol was visible for too long

Have a nice weekend.
Best,
Johannes