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Cairn routes contest - winners revealed!

It’s time to announce the winners of Cairn’s routes contests!

We received a lot of great entries, we have very creative climbers out there! The winner for hardest route is ruolbu. If you look closely, there’s very little red, which shows great climbing mastery.



The winner for most unusual route is Shaggy. This one was indeed, unexpected, taking its time with beautiful transversal and difficult passages.



We’ve heard a few “I don’t even know how they did it” from our level design team, so we opened a new category to celebrate that “How is that even possible?” feat. The award goes to Carutaaa! Here’s the route:

[previewyoutube][/previewyoutube]

Cairn demo photo mode contest - Winners revealed!

Hello everyone, it’s finally time to reveal Cairn’s photo mode contest’s winner!
We did say we would only pick a winner, but it was just too hard to pick, so we ended up with three winners. But can you blame us when you see them?

Our winners are :

Testing the water by zloym93



Respite by oombopay



by Fs.Retro



I hope you love them as much as we do! And if you want a chance to win yourself a Cairn carabiner or some stickers, take part in our route competition or Speedrun competition :)

Patch notes - Cairn Demo - 0.1.262s_587

Hi everyone,

Thank you so much for playing Cairn's demo, and sharing your screenshots, routes and feedback with us!

It is incredible to see you all enjoy the demo, and find new routes we hadn't been able to play ourselves.

We are still working on the full game, and patching the demo thanks to all of your feedback!

Here are the fixes that have been pushed in our last update:
  • Fixed a low reproduction soft lock during the off belay transition
  • Fixed a low reproduction soft lock if a tutorial triggered during a No Go Area teleportation
  • Fixed a low reproduction soft lock if the barometer is opened during a No Go Area teleportation
  • Fixed a bug on mantling in overhangs
  • Fixed an input menu issue when other control devices are detected
  • Minor localization fixes

Here are some quality of life updates:
  • Use native resolution on all quality settings for SteamDeck (still not optimized, low performance on SteamDeck)
  • Improve bivouac interaction visibility

Speedrun contest

Have you played Cairn’s demo yet? You definitely should! And after you’ve enjoyed all that the Tenzen mountain ridge has to offer, how about… playing it again? Maybe you can make it faster? We’re hosting a mini speedrun competition! The winner gets a Cairn carabiner and some stickers and they’re very cute.



The rules are simple, The people who own the records on speedrun.com on December 16th at 5pm CET and can be contacted through email or social media wins the competition 🗻


We suggest these categories:

- Reach the summit: just get to the top as fast as possible
- Reach the summit with all 9 pitons: find all pitons, and manage to climb without breaking any
- Open the box in the gym
- Grab the honey: find a way to get that sweet, sweet nectar

Route competition

You can climb anything, anywhere in Cairn. This means you will create your own unique route every time you climb Tenzen’s mountain ridge! Share your route with us to enter our route contest, and get a chance to win an exclusive Cairn carabiner 🗻



Send two screenshots of your complete path using Display path, or a video of your Replay path to [email protected] before December 13th at 5pm CET to enter!



We’ll pick winners for two categories:

- Hardest route - it can include overhangs, jumps…
- most unusual route - the route we don't see everyday!

Winners will be announced on the 16th. May the mountain be with you 🧗🏻