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Cairn News

Patch 1.0.308

[p]Hello climbers, [/p][p]Here comes a patch fixing more bugs that you've reported. Thank you for your patience and your feedback. Don't hesitate to check the game FAQ here https://bit.ly/Cairn-FAQ[/p][p]We hope you're progressing well on the slopes of Mount Kami... the summit is in sight![/p][p][/p][p] Patch notes - version 1.0.308[/p]
  • [p]Work around for finger taping not working anymore with keyboard and mouse: left click now allows to tape even if the mouse doesn't move [/p]
  • [p]Fix cases where the game won't close [/p]
  • [p]Fix 2 different issues leading to a black screen at launch [/p]
  • [p]Fix cursor disappearing in the bag [/p]
  • [p]Fix corrupted save close to the Vault [/p]
  • [p]Fix audio loudness at Wind Palace and Dome [/p]
  • [p]Fix some audio cuts[/p]

Thank you for 200,000 climbers!

[p]Is this the revival of Kami’s golden age of tourism?[/p][p] We couldn’t be happier to have welcomed 200,000 climbers to the mountain over the weekend![/p][p][/p][p][/p]

After Peak's success, this atmospheric new mountain-climbing indie game just scaled to 100,000 players in a single day

Climbing is all the rage these days. Scaling seemingly insurmountable heights has been a core instinct of gamers everywhere for years, whether intentional in the likes of Assassin's Creed, Grow Home, and Jusant, or the freeform hill-hopping of Skyrim. In 2025, Peak transformed the activity into a ridiculous co-operative adventure. Now, new indie game Cairn takes things in a rather different direction, opting for a much more personal, atmospheric, and contemplative approach to its mountainous challenges, and it's already proving a big winner.


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Thank you for 100,000 climbers!

[p]100,000 climbers have taken to Kami's walls in just 24 hours![/p][p]Thank you for joining the ascent. We hope you feel the passion we baked into the mountain! [/p][p][/p][p][/p]