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It's hard to believe Selaco is running on GZDoom in the latest 3 minute trailer

We've seen plenty of gamepacks and mods for various things running on GZDoom and some are pretty awesome but the upcoming Selaco looks like it's going to be one of the absolute best.

Read the full article here: https://www.gamingonlinux.com/2021/08/its-hard-to-believe-selaco-is-running-on-gzdoom-in-the-latest-3-minute-trailer

F.E.A.R.-inspired Selaco looks better and better in 3 minute gameplay video

F.E.A.R. was the kind of shooter where, even after all the enemies were dead, you'd keep firing your gun anyway just to watch the world around you pop, ping and crumble.


Like Craig, I was skeptical that the F.E.A.R.-inspired Selaco could recreate that kind of destruction in the GZDoom engine, but no, I was wrong. A new 3 minute trailer shows a world falling to pieces from its very first moments.


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3 minutes of uncut Selaco gameplay!

[previewyoutube][/previewyoutube]

Retro shooter Selaco perfectly pitches itself as F.E.A.R. meets Doom

A lunchtime Twitter scroll brought Selaco to my attention, a sci-fi FPS that’s heavily influenced by F.E.A.R. and built in the GZDoom engine. I clicked on the clip expecting to be underwhelmed, but I was delighted to be proven wrong. There’s better action in the 20 seconds below than any of F.E.A.R’s sequels.


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F.E.A.R.-inspired FPS Selaco adds its iconic Nailgun and a killer banana

There are loads of great indie FPSs out there or on their way - from classics like Dusk to more recent releases like Vomitoreum - but Selaco is looking truly special. It's somehow running on the Doom engine and is heavily influenced by Monolith's classic F.E.A.R. - and it's just added that game's iconic nailgun. Oh, and a banana.


Selaco is an indie FPS that's slowly been building attention from the community, and combines classical gameplay from titles like Doom and Quake along with its main inspiration, 2005's F.E.A.R. - specifically in terms of action set-pieces, bullets that react properly to the world, setting, and awesome enemy A.I. No word yet on whether a terrifying long-haired ghost girl will feature, though.


The game is being built on the GZDoom engine, which you wouldn't be able to tell if you weren't aware just how creative fans can be with it. It looks shockingly good, in fact, which is well showcased in its latest videos.


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