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Excidio the Kaiju Simulator News

Excidio 1.0 full launch!

[p]Excidio 1.0 Change Log[/p]
  • [p]Arcade mode expanded to lvl 50[/p]
  • [p]Added the final boss to Arcade mode[/p]
  • [p]Added a new city, Tokaiju![/p]
  • [p]Added new skins[/p]
  • [p]Added Arcade mode progression with skins and currency [/p]
  • [p]Remade achievements[/p]
  • [p]Remade menus[/p]
  • [p]Excidio can now be spawned in Sandbox menu as enemy[/p]
  • [p]Changed Golems rock spawning power to instead throw a rock[/p]
  • [p]Powers now have cooldowns[/p]
  • [p]Excidio’s fire breath now does damage over time[/p]
  • [p]Arcade levels reset[/p]
  • [p]Many, many bug fixes[/p]

0.9.7.1

Fixed level 1 kaiju, having max level armor.

0.9.7

Added toggle for visual upgrades
Fixed Primal Raijin death animation
Fixed Primal Raijin not adding XP

Titanicus Creations Crossover!

Titanicus Skin
New Army models with emissive textures
Fixed Excidios roar not giving him HP
Removed debug sphere from Raijin Boss

0.9.5

Golem Animation Canceling (some still might do that, looking for them)
Helies can no longer fly trough Kaijus
Ancient Titan AI fix
Long roar now adds a bit of HP
Fixed melee upgrades not appling for Raijin and Titan
Golem now has an Active Block that reduces the % of Damage
Fixed Raijins block % math