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Little Witch in the Woods News

Hotfix v5.0.10.0 ~ v5.0.11.0 Patch Notes

v5.0.10.0
[p][/p][h2]Patch Notes[/h2][p][/p][h3]Sound[/h3]
  • [p]Fixed so that BGM now plays in Witch’s Garden, Witch’s House, and Green Forest – Deep Forest [/p]
[h3]Scenario[/h3]
  • [p]Fixed an issue where you could interact with the juicer first when going down to the basement to clean the Witch’s House [/p]
  • [p]Fixed so that interaction keys for Roy’s quests (Acts 2 and 3) do not appear during main quest progression [/p]
  • [p]Fixed an issue where some object images appeared distorted during main quests [/p]
  • [p]Improved structure of the broom shop [/p]
  • [p]Fixed typos [/p]
  • [p]Added missing translations [/p]
[h3]System[/h3]
  • [p]Fixed an issue where “Quick Tool Swap 5” could not be modified in keyboard settings [/p]
  • [p]Fixed an issue where key guides were not displayed correctly at jump platforms in Cloud Valley [/p]
[h3]Level Design[/h3]
  • [p]Minor placement adjustments[/p]
    • [p]Green Forest Waterfall [/p]
    • [p]Cloud Valley Upper Area[/p]
[p]

[/p]
v5.0.11.0
[p][/p][h2]Patch Notes[/h2][p][/p][h3]Quests[/h3]
  • [p]Fixed typos [/p]
  • [p]Fixed so that progress for Kyla’s repeat part-time job quests is now visible [/p]
  • [p]Fixed an issue where the quest was not progressing properly [/p]
[h3]Level Design[/h3]
  • [p]Adjusted some behaviors of the Pompom creature [/p]
[p][/p][p][/p][h2]Known Bugs Being Fixed[/h2]
  • [p]A bug where controls may occasionally stop working after completing the Cloud Valley Upper and Lower Elevator Repair quests [/p]
  • [p]An issue where Encyclopedia rewards that have already been achieved are not properly granted when loading a save[/p]
  • [p]An issue where, even if a previous Arden Villager Quest has already been completed, it still shows that the conditions for proceeding with subsequent Arden Villager Quests are not met [/p]

Notice on Achievement Application for Previous Play

Hello, this is Sunny Side Up.

With the official release, achievements have been added to *Little Witch in the Woods*.
However, progress made during Early Access has not been applied to the achievements.

We are currently working on a synchronization process to apply your past progress.
We will do our best to ensure that as much of your gameplay as possible is reflected,
but due to factors that were not initially considered, some of your previous progress may not be included 100%.

We will continue to make improvements in future updates to reflect this as much as possible.

Thank you.



Little Witch in the Woods Officially Launched!

[previewyoutube][/previewyoutube]

We are excited to announce that the early access of Little Witch in the Woods is over and the game's officially launched!
We now welcome all witches, early access participants and newly-arrived apprentice witches alike, to embark on this cheerful journey and explore the magical world of Wisteria!

[h3]End of One Journey, Fresh Start of Another[/h3]
The official version will feature the full main story of Little Witch in the Woods for you to enjoy.
Even after you finish the main story, there will be a wide range of following content to keep the game engaging.
You can find details about what fun the new content will bring at the end of this article!

[h3]New Content of the Official Version[/h3]
"StarSea Cave," a brand-new themed area and the life forms that inhabit it.
Investigate this starlit cave and gather materials from its mysterious habitants to craft new potions and candies!
Unlock new areas in the village and meet new residents.
Restore ruins to build a new space that will add to the village's beauty, and get to know the various villagers better!
There are also rich activities such as quests, furniture decoration and broom customization.
In addition, the game will be rebalanced for the official version and multiple new quality-of-life features will be added to offer a better experience.
Details of the update can be found in the patch notes here!

[h3]Save Game Inheritance[/h3]
We've been optimizing the save game inheritance feature since v4.0.7.0, and have spotted no major issue so far.
Under usual circumstances, the official version will support your current save game!

[h3]Original Soundtracks[/h3]
We planned to launch original soundtracks for sale together with the official game,
but to ensure the best quality, we have to delay that.
We will post an announcement when the soundtracks are ready.

[h3]Future Plan[/h3]
We will keep providing you with more joy even after the official launch.
Our general plan for the future is as follows. (Note: The schedule stated here is subject to changes.)

Use minor updates to keep making quality-of-life optimizations, adding new content and features, and fixing bugs based on player feedback we receive after the official launch.
Use major updates to introduce new systems and content.

[h3]Sincerest Appreciation![/h3]
Your support and passion have kept Little Witch in the Woods going.
Our sincerest gratitude to all players who like this game and have provided precious feedback!

Official Release Patch Notes - v5.0.9.0



[h2]Major Updates[/h2]
  • Added a new main quest and game ending
  • Added a new area “Starlit Cave” and related content (flora and fauna, potions, fish, etc.)
  • Added exploration rewards
  • Added a new area in the village
  • Added 4 new villagers
  • Added 5 new cats
  • Added new furniture
  • Added various convenience features
  • Balance adjustments
  • Optimization work


[hr][/hr]

[h2]Region[/h2]
  • Added new region ‘Starlit Cave’
    • Added connecting area leading to Starlit Cave
  • Added 14 new Creatures and Plants in Starlit Cave
    • Added S-rank reward in Encyclopedia
  • Added 3 new Fruits in Starlit Cave
  • Added 4 new Potions and 5 quest-exclusive Potions in Starlit Cave
  • Added 14 new Candies in Starlit Cave
  • Added 20 new Fish in Starlit Cave


[h2]Village & Villagers[/h2]
  • Expanded village area
  • Added 4 new Villagers and their houses
  • Added 5 new Cats


[h2]Potions & Candies[/h2]
  • Added 4 usable Potions and 5 quest-exclusive Potions in Starlit Cave
  • Added 14 theme Candies in Starlit Cave


[h2]Quests[/h2]
  • Added new region main quests
  • Added main quests leading to ending
  • Added new village restoration and 4 new Villagers
  • Added Villager Quests
    • Roy / Arin / Theo
  • Added Starlit Cave Candy Deliver quests
  • Added repeatable side quests for Villagers
  • Added tutorial quests
  • Added landmark upgrade quests


[h2]Exploration Rewards[/h2]
  • Added exploration reward chests and drop items throughout the field


[h2]UI[/h2]
  • Updated overall UI design
  • Changed title screen and pause screen images
  • Updated tutorial popups and interactive tutorial design
  • Added read indicator for dialogue choices UI


[h2]System Changes[/h2]
  • Added Wishlist feature
  • Added Tutorial Replay feature
  • Added customizable keyboard key settings
  • Added Cat Friendship unlock
    • Adoption possible upon reaching Friendship level 3
  • Added functional food
  • Added Villager Friendship rewards
  • Added Village Map
    • NPC locations can be checked
  • Added function to mark previously selected dialogue choices
  • Added bonus reward system when crafting Potions


[h2]Furniture Themes[/h2]
  • Added 5 theme furniture sets
  • Added 4 normal furniture sets


[h2]Balance[/h2]
  • Adjusted overall item prices
  • Added new items
    • Money Pouch, Upgrade Incubator, Broom Repair Kit, etc.
    • 14 food items sold in shops (12 buff foods, 2 normal foods)
  • Encyclopedia balancing
    • Reworked rewards for Research task completion / Theme completion rate
    • Adjusted difficulty of Research tasks
  • Reworked Deliver quest structure and rewards
  • Adjusted Witch Tool specs
  • Adjusted Villager/Cat Friendship difficulty
  • Adjusted Energy/Stamina values
  • Added Money Pouch exchange box placement
  • Adjusted Creature and Plant balance in Green Forest and Cloud Valley


[h2]Bug Fixes[/h2]
  • Optimization
    • Reduced time before first screen appears at game startup
    • Fixed long loading time when loading save data
    • Stabilized memory usage
    • Reduced loading time when moving between levels
  • Bug fixes
    • Fixed spawn bug of petal objects in downstream Cloud Valley
    • Fixed date change bug when using forced sleep and emergency escape
    • Fixed bug where certain dialogues with Villagers could not proceed
    • Fixed repeat quest reset bug
    • Fixed text scroll issue in some UIs depending on language settings
    • Fixed abnormal volume issue in certain sound outputs
    • Fixed bug where kneader could not be obtained in certain situations


[h2]Others[/h2]
  • Steam Deck
    • Modified to optimize resolution settings at first launch
    • Modified to prioritize Steam interface language instead of OS language when setting default language at first launch



Release Date (9/15) Reminder & Launch Price Notice