1. Airship: Kingdoms Adrift
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Airship: Kingdoms Adrift News

Update 1.1.10.1

[h2]Major Changes:[/h2]
  • Players can now finish ship-fitting even if they have overcapacity in ship cargo or warehouse. However, they still need to clean up before leaving port
  • Compulsive beam weapon, when it stops firing, now has 0.5-second(real-world) grace period where its damage won't reset, followed by an additional 1-second period to gradually decrease the damage to its minimum level


[h2]Minor Changes:[/h2]
  • Added 1x1 Teutonic composite back into PvP
  • Localization updates for English and Chinese translation


[h2]Bug Fixes:[/h2]
  • Officer passive bonuses for weapon interceptor damage no longer include bonuses to range and shield damage
  • Resolved the issue of freezing ship particles in specific circumstances
  • Recovered VIP officers for some players who lost them due to certain circumstances
  • Fixed the problem where enemies would sometimes spawn facing away from the player
  • Resolved a soft-lock issue that occurred when finishing a battle while hiding the UI
  • Fixed the issue where players could cycle the point of view into destroyed ship
  • Reload time on weapon tooltips now displays a more accurate timer
  • Officer skill tooltips now accurately display "%" for skills that involve a percentage-based resource spender. Additionally, these tooltips correctly show the material requirements for the relevant skills
  • Corrected player's inventory empty space detection for receiving items in Delivery quests
  • Corrected the calculation of Shield-Regen bonus

Update 1.1.9.0

[h2]Bug Fixes:[/h2]
  • Corrected the speed display of parasite fighters and projectiles
  • Corrected the voyage ETA time, which was inconsistent with the in-game world time speed
  • Resolved an issue where firing missiles between volleys would aim an invalid ship part or destroyed target
  • Resolved a crash issue that occurred when buying back a ship from the shop

Update 1.1.8.1

[h2]Minor Changes:[/h2]
  • Added Sorted Coal to the mines facility in Aberdonia Stripmines
  • Non-restockable items that are out-of-stock now appear in grey color icon
  • Added more hints to the hunting license questline and adjusted spawn points for the enemies to make them easier to find


[h2]Bug Fixes:[/h2]
  • Fixed an issue that caused all projectiles to reset during battle
  • Fixed an issue that caused a crash in the PvP test loadout when testing Mines weapon

Update 1.1.7.2

[h2]1.1.7.1 --> 1.1.7.2 Hotfixes:[/h2]
- Fixed a random crash that occurred during traveling (DivergentWaveController.StartFadeout)

[h2]Minor Changes:[/h2]
- Brought back the ship wake trail, slightly tweaked it to get rid of stretch artifacts, but some hiccups still remain, which we will improve later
- Improved facility performance when utilizing a lot of facility orders

[h2]Bug Fixes:[/h2]
- Resolved the issue that caused a crash when using the supply station slider to refill in some occasions
- Fixed "Reactive Shielding" and "Medium Reactive Shielding" passive not working properly
- Resolved the persistence black screen issue that occurred in the rare case when a player won and lost a battle simultaneously
- Resolved Constantine's quest loophole

Update 1.1.7.1

[h2]Minor Changes:[/h2]
- Brought back the ship wake trail, slightly tweaked it to get rid of stretch artifacts, but some hiccups still remain, which we will improve later
- Improved facility performance when utilizing a lot of facility orders

[h2]Bug Fixes:[/h2]
- Resolved the issue that caused a crash when using the supply station slider to refill in some occasions
- Fixed "Reactive Shielding" and "Medium Reactive Shielding" passive not working properly
- Resolved the persistence black screen issue that occurred in the rare case when a player won and lost a battle simultaneously
- Resolved Constantine's quest loophole