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Airship: Kingdoms Adrift News

Airship: Kingdoms Adrift Early Access release moves to Q2 of 2023

Dear skyfarers,

We have made the decision to delay Airship: Kingdoms Adrift’s Early Access release to be in the Q2 of 2023. More specific date and time will be updated in the later stage and we also have some updates on the development to let you know.

After several testing periods, we have received tons of constructive feedback that has given us ideas and ways to improve our game. When considering the readiness to the original Early Access plan, we have concluded that it will be better to let our dev team have more extended time to develop and polish some features before let wider audiences playing the game so they can have a better experience and understanding of our game and our goal as we might have hope for.

What have we planned to do next?
These are important factors that steered us into this decision. As we have observed feedback, suggestions and looking back into our team. Here is what we plan to do during this extended time we have from delaying Early Access.

1. Revising the Tutorial system
It’s obvious that our game can be overwhelming for many newcomers, especially those who are not familiar with this genre. About 90% of feedback we’ve received mention tutorials, though some may not point it out to the tutorial directly. But we understand that we can ease their confusion and overwhelming feelings with more user-friendly tutorials. With this in mind, to work on improving the tutorial will require a lot of work on the system, especially the designing process. We hope everyone will get to enjoy skyfaring and have the best time with their airship. So tutorials will definitely be one of our main priorities.

The working in progress of revising a new tutorial system


2. Industry feature
Industry feature is one of the core gameplay of Airship: Kingdoms Adrift that will make your skyfaring adventure unique and get you to immerse yourself into the world of Europa better than before. Since we have done mostly the battle part so far, we have seen that some players might have misunderstood Airship: Kingdoms Adrift to be mainly focused on the action element, especially the battle and upgrading the airship. But trading and upgrading facilities in each port is also a huge part of the gameplay. With industry features coming, you will get to create the line of product manufacturing where you can manage and trade depending on the demand and supply of each port and town. You will have to gather some insight from the story or by visiting each port yourself to learn about the demand and price of each product to be able to gain the best profit. This feature will let you enjoy the trading simulation side of Airship: Kingdoms Adrift and allow you to have alternative choices of earning in the game.

The working in progress of industry and manufacturing feature


3. Fleet management and fleet battle system
At the current stage of Airship: Kingdoms Adrift, you can control and manage your airship only one build at a time. But in our plan, you will get to manage and control up to 3 airships in your fleet. This feature will immensely change your experience with your airship control, especially in the battle. To control 3 airships at a time, you will need to recruit more officers to join you on board each airship to assist you and you will need to be more strategic when it comes to leading your fleet into the battle and to protect your flagship.

The working in progress of fleet battle system in PVP mode


4. Balancing
As Airship: Kingdoms Adrift has developed and expanded. Balancing is always an important issue that we cannot overlook. We’ve received a lot of feedback from our community that helps point things out to us on where we could improve to make the game fun and fair to everyone in every mode. A different objective between main story mode and PVP mode have made us consider rebalancing many things out as some weapons may overpower and can easily be used to exploit the game difficulty. Not only weapon and ship parts, but also an enemy encounter where we considered doing more fine tune with them to let players in every level get to enjoy the game at their comfortable challenge level. From feedback we've received, many players have mentioned that the game is either too easy or too difficult. So we hope to sort these issues out to make the experience in Airship: Kingdoms Adrift goes great with all levels of players and offer a variety of play styles possibilities that players can enjoy our game as much as possible.

The rebalance of Manacoil Poacher by reducing their difficulty and change its fleet from 2 Corvettes to 1 Corvette and 1 Gunboat


Estimate release date
With all of the above in mind, Airship: Kingdoms Adrift team has decided to move the release of Early Access to be around Q2 of 2023 and the official release of the full version to be October 2023. Once we can determine the exact release date of the Early Access release, we will make sure to announce it to you as soon as possible.

Until then, we would like to thank everyone for your continued support and believe in our team to make Airship: Kingdoms Adrift possible. We hope our explanation and update on our plan will let you better understand our choice of delaying the early access release. We really appreciate you for taking this fantastic journey with us. We will always be around here, so please feel free to keep chatting and leave us any feedback and suggestions you may have.

Moreover, the first official AMA is already planned. Jay, the creator and director of Airship: Kingdoms Adrift, will host the AMA on 9th December 2022. Please stay tuned for further announcements about this!


Thank you so much for your tireless support!
Airship: Kingdoms Adrift team

Exclusive DLC Giveaway Challenge!



DLC Giveaway Challenge is here!

To celebrate the return of the demo and PVP Open Test. We have prepared some challenges for you to have fun and get a chance to win the exclusive DLC of the starter airships. More good news! With this challenge coming, we have decided to extend the period of the Open PVP Test to be until 14th December 2022.

There is a total of 3 challenges with different rewards for you to complete. Each challenge will also give you a different Discord role, the harder it gets, the better rewards you will receive.

How to join the challenges
1. Join our official Discord server: https://discord.com/invite/BVcgwY6AM4
2. Fill out the form in #event-signup channel
3. Complete all requirements of the challenge below


Challenge #1 - The Rampage
*Only 3 winners for this challenge

Rewards:
1. Discord role ‘Rampage’
2. Access to Playtest
3. Complete set of starter airship skin DLC

How to win this challenge
Win at least 3 matches against 3 different players with ‘I beat the dev’ role
Write a review or share your experience about the demo and PVP mode in our Steam community discussion: https://steamcommunity.com/app/1597310/discussions/
Post screenshots of all matches that you win against ‘I beat the dev’ player in #screenshots channel along with a link to your review post in the Steam community as proof.
First 3 people who submit the proof and get qualified will receive the role ‘Rampage’ with special access to Playtest build and an exclusive channel section


Challenge #2 - The Destroyer

Rewards:
1. Discord role ‘Destroyer’
2. Complete set of starter airship skin DLC

How to win this challenge
Win at least 1 match against a player with ‘I beat the dev’ role
OR
Play a PVP mode as a team match (3 vs 3), you can play it with anyone
Write a review or share your experience about the demo and PVP mode in our Steam community discussion: https://steamcommunity.com/app/1597310/discussions/
Post a screenshot of the match in #screenshots channel along with a link to your review post in the Steam community as proof.


Challenge #3 - The PVP Tester

Rewards:
1. Discord role ‘PVP Tester’
2. TC Magma Lindwyrm DLC

How to win this challenge
Write a review or share your experience about the demo and PVP mode in our Steam community discussion: https://steamcommunity.com/app/1597310/discussions/
Post a screenshot of your favorite moment in PVP mode along with link to your review post on Steam community in #screenshots channel as proof.


Challenge ends: 14th December 2022


Terms and agreements
1. Any screenshot or video shot submitted to the contest must always be a full-screen shot, not cropped.
3. Access to playtest cannot be transferred to another person or another account.
4. Testers who appear to cheat the contest by any means will be permanently banned from the server and will be stripped off of the rewards received.
5. The results announced by the Airship: Kingdoms Adrift team are final.

You can download the demo directly from our Steam page:
https://store.steampowered.com/app/1597310/Airship_Kingdoms_Adrift/

The 1v1 PvP Tournament hosted by Borry44

The 1v1 PvP Tournament hosted by Borry44

When?
The event will take place on the in 26th November (Saturday) at 8pm CET (UTC+1)

How to sign up?
You can sign up by sending @Borry44#3206 a dm on Discord
Sign ups close 2 hours before the event

How will the tournament work?
All matches will be fought 1v1
The tournament will have a single elimination bracket hosted on Challonge.com
Depending on the number of sign ups the Matches will either be Best of 3 (Bo3) or 1 and done
(1aD)
The Semi-Finals and Final will always be Bo3

What are the rules?
All ships currently available in the unmodded Demo can be used (Gunboats → Heavy Frigates)
Unless both Players agree to it, both sides have to use the same size of ship
All matches will have a 20 Minute timer (Timer duration subject to change)

Anything else I should know?
All Matches will be Reffed and Livestreamed by @Borry44#3206 on his Twitch channel. If you don't want to be seen on stream, do not sign up!
There will be no time given during the event for ship builds. You have to prepare your Builds beforehand.

Moreover, for anyone who joined this PVP Tournament you will receive the "1st PVP Tournament" Discord role that comes with access to see #devlog channel where you can see the working progress of our dev team in real time!

Should you have any questions or feedback feel free to either discuss it publicly in #english-chat in our Discord server or send
@Borry44#3206 a dm.
Livestream: https://www.twitch.tv/borry44
Challonge: https://challonge.com/AKAPvP1

You can download the demo directly from our Steam store page:
https://store.steampowered.com/app/1597310/Airship_Kingdoms_Adrift/

Demo updated - Version 0.8.4.16 [Hot fix]

Demo updated - Version 0.8.4.16 [Hot fix]
- Fixed purchased item from merchant issue

Demo updated - Version 0.8.4.15 [Hot fix]

Demo updated - Version 0.8.4.15 [Hot fix]

- Improved the camera panning click robustness and prevent an unintentional case of exiting the cruising mode
- Moved a camera starting point in the test flight scene
Rebalance starting ships to make new players experience more entertaining
- Fixed engines and parts misbehaving after being repaired/damaged in PvP
- Fixed the game becoming unresponsive after submitting quests in ports
- Fixed edited ships revert to original ships layout after loading
- Fixed warehouse and cargo items disappearing after transactions
- Fixed cargo items disappearing after battles
- Revert "Fix spam click Airframe in load out cause grids disappear"
- Fix the firing chain not working in PvP
- Fix the integrity grid not working in the ship view
- Fix the error caused by leaving PvP in the Main Menu
- Fix removing all ship parts not working in PvP ship editor
- Fixed multiple typos
- Fixed key binding rebind reset issues
- Fixed data consistency from loading and saving
- Fixed Facility quest panel issue
- Fixed purchased item from merchant issue
- Fixed ship layout in autosave slot reverted issue