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Broken Arrow News

Units Contest Enters Week 3

Greetings everyone,

Each week we have been showing the silhouette of a real, in game Broken Arrow unit. So far, the first two have been relatively easy.

The first was something distinctive and modern:


The second was something classic:


We had lots more key art and in game screens of these units on our discord as well, so be sure to check those out.

However, now it is time for the gloves to come off. This week we have something much harder:


Can you work out what it is? Then join us on our discord here and go to the news channel. We'll have the link there to enter your answers. The reveal will come at the end of the week.

Good Luck.

Units Contest

Greetings everyone,

We know that things have been a little quiet recently, but we want you to know we are still hard at work. To keep us all entertained while the work is getting done, we’re come up with a fun little contest for everyone to take part in.

Do you consider yourself to be a bit of an identification chart expert? Can you tell the difference between a BMP-1 and a BMP-2 with a single glance? If so, we have a fun contest for you!

Each week we will be showing the silhouette of a real, in game Broken Arrow unit. You’ll then have to guess exactly which one it is. At the end of each week, we’ll show you the answers along with real in-game models for you to look at and enjoy.

But, that’s not all. Those that consistently get the answers correct will be able to unlock special cosmetic ranks and text colouring on our official Discord. We’re planning to play this game for a while, so there will be a lot of new content to look forward to.

To get started, join our discord here and go to the news channel to see the first picture!

Good Luck.

Modern warfare RTS Broken Arrow will hit PCs in 2022

If you've been hankering for some modern-day combat after the WW2 battles of the Steel Division series, 2022 might be your year. Broken Arrow, an RTS game that features a deck-building system similar to the kind found in Eugen's strategy games, will debut in the coming year, and today we got a first look at one of its impressive real-time battles.


Prior to each battle in Broken Arrow, you'll put together an army deck, selecting from more than 100 units per faction. You'll have slots for recon, infantry, fighting vehicles like tanks, support units, logistics, helicopters, and off-map assets like airstrikes, and you'll want to consider both the terrain you'll be fighting on and your enemy's probable force composition when you're selecting your cards.


You're not limited to what's on the cards, however. Broken Arrow also allows you to customise your units' loadouts - you can fit aircraft with additional fuel pods or countermeasures, slap extra armour on your ground vehicles, and give your special forces the edge with gear like suppressors and recon drones. You'll be able to refit certain units after the battle begins, too, so you can adapt to surprises your opponent might have up their sleeve mid-match.


Read the rest of the story...

Home of Wargamers Live+ - Broken Arrow gameplay reveal

After the success of the first Home of Wargamers Live+ in May, Slitherine is ready to double down.

Tune in on our Twitch channel on December 14th at 2 pm GMT for the Home of Wargamers Live+ Winter Edition.

It will be a four hours long live event during which you’ll have the chance to look at upcoming and unannounced games.

But what about Broken Arrow?

Broken Arrow will be featured at 5.35 pm on that day. We'll have Félix Habert, Creative Director of Steel Balalaika Studio, and Neil McKenna, Producer at Slitherine, live at Milan.

They will talk about Broken Arrow and show exclusive unreleased footage.

Save the Date! HowLive Plus Winter Edition on 14th December 2021 on our Twitch Channel. See you all then!

Broken Arrow - Dev Diary #3 - Infantry

We have previously discussed vehicles and helicopters, and it’s now time to shed some light on the oldest weapon platform of them all: the infantryman.

Infantry has a very important role in Broken Arrow because it has the upper hand over vehicles and helicopters in entire sections of the battlefield.

Marine Raiders boarding a CH-53E Super Stallion. This helicopter can contain up to 3 squads of 14 Raiders and lift up to 16t of cargo.

Infantry is inherently a very defensive type of unit: it moves slowly, it is difficult to detect and hard to dislodge from urban, wooded or mountainous terrain.
Attacking infantry with vehicles in these types of terrain is like asking for a beating. It requires intensive indirect fire support for suppression and your own infantry to progress. If enemy artillery starts sticking its nose into this already messy situation it can lead to a long and costly stalemate. So it’s generally advised to move around that kind of defensive position if possible.

The basic infantry squads generally come with a set of rifles, light machine guns and grenade launchers to fight against other infantry squads and they usually carry short range anti tank weapons.

Some Russian infantry weapons (AK-74M, GP-34, PKP, SVD-M, RPG-7, RPG-26, RPO-A Shmel)

More specialized squads carry powerful long range weapons including heavy machine guns, anti tank guided missiles (ATGM) and man portable air defense missiles (MANPAD). These weapons increase both your defensive range and the level of threat you pose, which might force the enemy into dealing with them.

Some American infantry weapons (M4A1, M203, CQBR, M110 SASS, M40A5, M107, Mk16 SCAR-L, M32, AT-4, Carl Gustaf, Javelin)

Recon infantry consists of smaller squads down to 2 men sniper teams which trade firepower for stealth. They also have better observation equipment than line infantry.
They can be used to infiltrate enemy lines to observe troop movements, find valuable enemy support units and provide target designation for artillery and airstrikes to destroy them.
An army without recon is blind and you can’t shoot what you can’t see, so never underestimate the importance of recon squads.

Air assault squad next to the airdroppable “Naparnik” MRAP (K-4386 Typhoon VDV)

Special forces are very versatile units that can be customized to fulfil many roles, ranging from recon teams on steroids, saboteurs able to blow up bridges, silent assassins using suppressed weapons, groups of marksmen using sniper rifles of multiple calibers, to heavy door kickers dedicated to clearing buildings in no time with full auto shotguns and multiple grenade launchers.
Because of that, when you meet enemy special forces for the first time, the nature of their equipment is always a surprise – but never a good one.

[h3]Tactical mobility[/h3]

Infantry on foot is very slow, so if you don’t want your troops to arrive after the battle is over you have to provide them with transport. Each transport method has its advantages and drawbacks.

Ground vehicles are the most common solution, they can be wheeled to move faster on roads or tracked to move faster off road, especially in forests.
They can be basic battle taxis armed with a simple machine gun or grenade launcher, or heavily armed fighting vehicles equipped with autocannons and missiles.

Vehicles are the slowest option but also the most flexible. Once the infantry is unloaded they can easily stay hidden behind some cover to pick up the infantry again if needed. They can also fight alongside infantry and provide fire support during the assault, or long range anti tank support in the open.

Russian VDV

Because infantry is the lightest type of unit, that means they can also be deployed rapidly and in large quantities anywhere on the map using helicopters and planes.

Dropping paratroopers allows you to seize a position super fast but offers very little mobility after the jump. A position held by paratroopers can easily be avoided. Also if things go sour there is no way back.
Russian paratroopers fare better in that regard, as they can be dropped with a large panel of combat vehicles to support them. But every vehicle takes the place of numerous men in the plane, so it’s up to you to find the right balance.

Helicopters are an interesting alternative as they are still much faster than ground vehicles and allow the infantry to redeploy if needed. However it will be hard to land helicopters in the middle of a fight, so you will have to plan ahead.

Marine Raiders deployed on a crest with helicopters
DID YOU ENJOY THIS DEV DIARY? COME JOIN US ON DISCORD.


If you’d like to discuss this dev diary or anything else about the game, please join us on our official Discord server here.

Click on the thumbnails below to download the hi-res artworks.