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Dune: Spice Wars News

Check out the very first gameplay trailer for Dune: Spice Wars now!

The time has arrived, we are proud to reveal the very first gameplay footage for Dune: Spice Wars!

[previewyoutube][/previewyoutube]

Prepare yourself to contend for control of Arrakis when Dune: Spice Wars launches into Early Access on Steam later this year!

https://store.steampowered.com/app/1605220/Dune_Spice_Wars/

Here's a look at the Harkonnens in Dune: Spice Wars




With Dune: Spice Wars bringing back a setting that basically defined the RTS for 20 years, there's a few things we know for sure. One of them is that there will be Atreides, our most noble protagonists, and the other? The other is that there will be Harkonnens. Developer Shiro Games has detailed a bit about the second faction for Spice Wars, the upcoming 4X/RTS hybrid, and their tactics look to be about as nasty and brutish as you'd think...
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Dune: Spice Wars reveals the first details on its villains

The first new Dune strategy game in over 20 years has revealed some details on the series' main villains. The Dune: Spice Wars House Harkonnen faction will give players the chance to be ruthless, underhanded, shady, cunning, and just generally have a blast.


As anyone who saw the movie will know, the main two factions in the first Dune are the Atreides and the Harkonnens. While the Atreides is the good guy faction, we're sure many players will gravitate to House Harkonnen - the villains of Dune - and developer Shiro Games has now revealed a few details on the faction everyone will choose first.


The Harkonnens are described as being a "formidable force on the battlefield" but also are prepared to "employ any and all underhanded tactics at their disposal to achieve their goals". They are able to use "shady politics, assassination, or cutting-edge spying" outside of battle, but soldier units are described as "mindless and fanatical war machines" that are little more than cannon fodder to their commanders.


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Dune: Spice Wars is a hybrid RTS-4X game from the developers of Northgard

Introducing: House Harkonnen







House Harkonnen, hailing from Giedi Prime (a heavily industrialized planet that lives under the iron fist of their cruel Baron) are a house with a reputation for ambition, brutality, and malevolence, so it is no wonder they are one of the most feared great houses in the Imperium.

Well known for their devious and sinister political tactics, and for the historical feud they have maintained with House Atreides for centuries, they are a force to be reckoned with, and feared by their fellow houses, with good reason.




Baron Vladimir Harkonnen is the leader of House Harkonnen, one of the wealthiest members of the Landsraad and Duke Leto Atreides' most dangerous rival.

An unparalleled conspirator, as ruthless and cruel as he is intelligent and cunning, the Baron is power-hungry and has a knack for manipulating others and exploiting their weaknesses, as well as a propensity for torture and blackmail, making him one of the most dangerous predators on Arrakis (which in itself is quite the feat…).




Baron Harkonnen knows how to surround himself with like-minded people, whether he chose them or molded them in his own image. And make no mistake, Harkonnen's advisers are just as vicious and cruel as he is.
  • Glossu Rabban, on the other hand, knows how to break the will of and maintain permanent pressure on the people ruled by the Harkonnens, with the unique aim of maximizing profits.
  • Piter de Vries, the Baron's powerful Mentat, is the expert in weaving a network of spies and setting up various operations to harm the enemies of the Great House.
  • Feyd-Rautha, the Baron's protégé, is adept at using charm and manipulation to help the Harkonnens crush their opponents politically.
  • And finally, Iakin Nefud, has the role of organizing the main corps of Harkonnen soldiers, using the men as cannon fodder, as consumable resources, but with unparalleled military results.




A key strength of the Harkonnens is their formidable force on the battlefield and their lack of hesitation to employ any and all underhanded tactics at their disposal to achieve their goals.

Whether it's shady politics, assassination, or cutting-edge spying, they know how to implement and execute long-term plans to win wars without having to start them.

However, their military forces can not be downplayed, as the indoctrination that their soldiers undergo transform them into veritable mindless and fanatical war machines.




The main mechanic that binds the Harkonnen troops is this principle of expendable and fanatical soldiers, as ready to kill for as they are to die for causes they do not even care to understand.

  • Troopers, armed with razor-sharp blades, are able to enter a berserker rage when injured, ignoring their pain and increasing their strength the closer they are to death.
  • Vanguards are masters of combat, and excellent assassins, who revel in blood and death, slaying their targets one after another in an unflinching and unfeeling fashion.
  • Gunners, experts in demolition, equipped with experimental explosive weapons manufactured in secret. Their damage is so extensive that their troops are often wounded and killed by their own fire, for the glory of the House.
  • House Guards, ruthless killers, unstoppable war machines who will follow and carry out any orders given to them without hesitation.
  • Stealth Probes, disposable and inexpensive mechanical units, were developed for the sole purpose of espionage and murder from the shadows.



Introducing: House Atreides







One of the most powerful Houses in the known universe, honorable, efficient and highly respected, there’s little wonder why Baron Harkonnen considers them such a threat to his aspirations of power and control.

House Atreides is one of the Great Houses of the Imperium and an important member of Landsraad, the parliament that brings together the major and minor houses of the Imperium.

The Atreides have ruled the lush, oceanic planet called Caladan for generations, and lead their fiefdom with justice and honor.





Duke Leto is a distinguished aristocrat, proud of the history of his house and of his ducal prerogatives. He is a good commander, who always has the well-being of his people firmly in mind, sometimes even to the detriment of the resources of his duchy. Though at times appearing harsh, inflexible, proud and authoritarian, he is widely considered a fair and loyal leader, and one who has earnt and is worthy of respect.





Each House can rely on their trusted Councillors to manage their estate and further their goals. As a player, you choose 2 of the 4 Councillors when you start a game, allowing you to exemplify your House's strengths or mitigate its weaknesses. The Atreides can rely on Warmaster Gurney Halleck for military strategy, the Lady Jessica for political influence, the Mentat and spymaster Thufir Hawat for economics and spying, and the legendary swordmaster Duncan Idaho for expansion and combat proficiency.





One of the core strengths of the Atreides is their unparalleled political power. Their negotiating skills and their reputation for honor and loyalty allow many major and minor houses to place their confidence in them and in turn, give them more power, allowing them to benefit from many advantages with regards to laws or the reclamation of political power.

On Arrakis, the Atreides can also rely on their skills and reputation to easily negotiate with the Fremen, giving them valuable advantages over other factions in the race to conquer the dangerous planet.





The Atreides are renowned for their exceptionally well trained and doggedly loyal army, with troops that are expensive but tough, they are designed, created and trained to last.
Symbols of courage, loyalty and determination, the more populous and eclectic an Atreides army, the more effective it is.

Their unique units include:
  • Troopers: Armored swordsmen, exceptionally skilled in close combat and who work perfectly in tandem with their fellow troops
  • Rangers: Equipped with long range rifles, they are some of the best scouts and support units
  • Heavy Weapon Squad: Equipped with the best heavy weapons of the House, they are incredibly effective in breaching enemy defenses, alongside being one of the best anti vehicle and anti armor infantry on Arrakis
  • Wardens: The Wardens are the elite troops of the Atreides armies, and the pride of the Duke. Adorning heavy armor and near impenetrable shields, they have garnered a reputation as near immortal fighters.
  • Support Drone: Heavy mechanical units equipped with powerful ranged weapons, they are the flagship of the Atreides industry, developed specifically to aid allies engaged in hostile environments with supplies and aid