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Hellslave News

A word from the one-man studio, Ars Goetia

Thanks everyone for playing HellSlave. It's been a week already, and there is a huge amount of feedbacks. Balance, content, powers, don't worry, I heard you very well.

What's the plan so?

Patch 1.1 is around the corner, which means 120+ news items (only blue, yellow and red objects, no crap items!) to balance and offer new build and game style options. I heard you: you're lacking the loot frienzy in HellSlave!
After that I'll continue balancing powers to allow to have a fair and interesting game. Because of some bad design decisions, you were frustrated or didn't felt challenged. It won't be the case anymore. A lot of things will change in a few days, so stay tuned. I'll also add slowly new momentums, I'll also rebalance the older blue, yellow and craft items that were sometimes not interesting enough, to give it a second life.
On the long term, I'll of course add monsters and bosses, and even new game mode. HellSlave has still a long way to go.

Thank you for your support and your patience, dear sinners,

-Ars Goetia

https://store.steampowered.com/app/1608450/Hellslave/

Hotfix - numerous small bugs

Numerous minof bugs have been fixed.

V 1.099 - Dodge debugged and balance

V 1.099
- Spores of Sabnock has now 2 seconds of fatigue.
- Dodge was bugged, some bonus were added 2 times.
- Shadow of Baal now offers a +70% bonus, not 75%.

V1.0985 - Bug fix.

V1.0985
- Fixed a bug where you could be stuck out of map.

V 1.098 - Craft fixed

V1.098
- Fixed achievement and crafting items that didn't work