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Hellslave News

Hotfixes

- Corrected a bug when you could wear two-hand weapons with an offhand
- Vampiric spirit of Mus was giving you 2x damage on the first hit of the fight

V1.2 - New items, momentums, Polish language and balance

Hey everyone, it's been two weeks now that I've been working day and night to upgrade the game with all your precious feedbacks. I'm glad to announce the v1.2 of HellSlave, which means that the first big content update is available: 120+ new items to loot (only blue, yellow and red-orange)!
Focusing on the items was the first thing to do because it was obviously what people asked about first. Now, there are items for every demons and for most play style.
To add on this, you can now discover new momentums designed for each demons! There was 6 momentums, and now 21, making each demon more unique.
You can discover them right now!
Also, I'm proud to announce that the polish localization is finished and you can now run the game in polish 🙂

Here is more details about the work done these 2 weeks:
- 120+ new items, only magic, rare and unique, which means almost twice as much as the existing items of the game.
- 13 new Momentums.
- New difficulty level : Very Hard, for those who want more challenge.
- Overall balance of the difficulty. It will now be more dangerous to crawl in the dungeons of Hellslave.
- Balancing of powers thanks to your feedback. But there's still more to come in HellSlave 1.4!
- Option menu in the main title
- More options : accessibility issues and removing screenshake
- And a lot of tiny bug fix. A lot.

I'll now focus on HellSlave 1.4. What's the plan? Balancing each powers, creating new ones, re-designing somes, making them more interesting. Also, I can guarantee you that the "demon form" will become more powerful and useful than ever 😉

Thanks for your patience, your feedback and your love,

Baptiste Miny, Ars Goetia

V 1.122 - More items, more balance, and bug fixes!

Balance has been a little bit reworked. Also, you should find better items. Don't hesitate to jump in the discussions to give your feedbacks!
Thanks.

Hotfixes and balancing!

- Fixed minor bugs and balanced the game a bit.

A word from the one-man studio, Ars Goetia

Thanks everyone for playing HellSlave. It's been a week already, and there is a huge amount of feedbacks. Balance, content, powers, don't worry, I heard you very well.

What's the plan so?

Patch 1.1 is around the corner, which means 120+ news items (only blue, yellow and red objects, no crap items!) to balance and offer new build and game style options. I heard you: you're lacking the loot frienzy in HellSlave!
After that I'll continue balancing powers to allow to have a fair and interesting game. Because of some bad design decisions, you were frustrated or didn't felt challenged. It won't be the case anymore. A lot of things will change in a few days, so stay tuned. I'll also add slowly new momentums, I'll also rebalance the older blue, yellow and craft items that were sometimes not interesting enough, to give it a second life.
On the long term, I'll of course add monsters and bosses, and even new game mode. HellSlave has still a long way to go.

Thank you for your support and your patience, dear sinners,

-Ars Goetia

https://store.steampowered.com/app/1608450/Hellslave/