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Minds Beneath Us News

1000 Reviews! And a small update

Thank you all for your support! Our game, Minds Beneath Us, has now received 1,000 reviews on Steam, with a 96% positive rating. We are incredibly grateful for your love of our game!



Since the game's release, we've received a lot of enthusiastic feedback from players. One piece of feedback mentioned that the protagonist's 'gift' never got delivered in the end, which felt a bit pity. To make up for this, we've added a small scene in the ending where you choose to join OWL. We hope this will bring you happy.

In addition to this update, we also plan to release some small content updates in the future. However, we can't reveal too much just yet, so please stay tuned.

Cheers!

Minds Beneath Us Soundtrack is Out Now!

Hello everyone!

Thank you all for your tremendous support for Minds Beneath Us! As of now, the game has received over 600 reviews on Steam with a 97% positive rating, earning it an "Overwhelmingly Positive" status. We're thrilled that you enjoy the game.

Since its launch, we have received a lot of feedback regarding bugs and gameplay experience. We have been pushing updates to address these issues, so please make sure to update to the latest version for the best experience.

There are only two days left before the launch discount for Minds Beneath Us ends, so if you're interested but haven't purchased it yet, don't miss out! For those who already own the game, we would greatly appreciate it if you could leave a review on our Steam page, as it would be a huge help to us!

Additionally, we have another exciting announcement today: Minds Beneath Us: Original Soundtrack is now available!

Minds Beneath Us: Original Soundtrack has been composed to merge with the cyberpunk universe of Minds Beneath Us, featuring 35 tracks with a unique ambiance. It is an original soundtrack that will accompany you throughout your adventure, allowing you to feel the emotion and intensity of this world.

All the music was composed, performed, produced, and mixed by Kevin “Kounine” Colombin.

You can get the OST here:

https://store.steampowered.com/app/3100510/_Soundtrack/

*This OST does not include the Ending Theme Song " 10-Year-Taipei (Matured '17) " by Sunset Rollercoaster*

Thank you once again!

HotFix v1.0.12-v1.0.14

v1.0.13
Fixed the issue where Si Tu Ning threw headphones on the third day, which could cause the game to freeze.
Corrected the translation of English instructions related to cursor movement.
Fixed the issue where the direction of the officer in battle was incorrect.
[UX]
Changed the order of the buttons in the main menu.
Clicking on an already selected save slot will now directly continue the game from that save slot (equivalent to returning to the main screen and selecting continue).

v1.0.14
Added reconstruction and backup for corrupted SaveMetadataFile files.
Fixed the issue where certain corrupted save files would cause abnormal behavior in the save slot interface on the title screen.

Hotfix (v1.0.11, v1.0.12)

v1.0.11

- Fixed an issue where on day 4, 23 will still be in the noodle place the second time the player goes downstairs.


v1.0.12
- Fixed an issue where a corrupted preference file could cause the title screen unusable.

- Fixed a logical error related to the hard drive side event on day 2.
- Fixed an issue where inspecting power-quake calendar doesn't unlock its corresponding dialogue option properly.
- Fixed a typo: stunt grenade -> stun grenade.
- Fixed an issue where on day 4 during inflitration mission, two password options look the same but only one of them is correct logically.

HotFix v1.0.5-v1.0.10

v1.0.6
-Fixed an issue to avoid conflicts between chapter achievements and save points, and to ensure that players do not miss out on achievements they have already triggered
v1.0.7
-Fixedan issue the after-story cutscene does not correctly diverge based on the department
-Fixedthe issue where Sky Qiu gets stuck and the character cannot move when buying drinks for Quentin Qiu
v1.0.8
-Fixed the text that appears to indicate the unlocking of the fast-forward feature after completing the game for the first time where the text does not correctly display according to the player's language settings.
v1.0.9
-Fixed ]an issue on the fourth day, you can repeat the 23 events(should just once) after returning home.
v1.0.11
-Fixed an issue of 23 still being at the noodle shop after coming downstairs for the second time on the fourth day.

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https://discord.gg/QPTGtZnn4G