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Map #3 Factory

Hello commanders,

We are back again with the second DevBlog this week. In today’s post, we’ll focus on another new map coming with the WARNO - NORTHAG expansion: Factory.

All new maps coming will be freely available and downloadable for all owners of WARNO.

Let’s go!

[h2]Hard at work in Factory[/h2]



Factory is another new 3v3 map (spanning around 9 km²) that stands out for its massive central industrial zone. This battlefield is inspired by a real location near Wolfsburg, Lower Saxony, West Germany. Kind of curious to know which one of you sleuths can figure out the real spot. Post your suggestions in the comments!

As said, the rather extensive industrial size is a key strategic point on the map, designed for intense action and hardcore fighting. We plan to release additional modes and variants after Factory’s initial release to the public.



To prevent the industrial zones from becoming a massive chokepoint, we made sure to design some bypass options. Likewise, the Command Zones of Factory are all located around the industrial area. This also means that players can maneuver around the central zone.



The fun doesn’t stop here. We included mountain ranges on the map’s edges to give players an additional chance to circumvent the central industrial sectors. A dense network of paths allows units to move quickly (and perhaps discreetly) through this wooded mountainous terrain.



Factory’s design was made to offer players a whole gamut of different tactical options: direct, but brutal engagement in the industrial zone, flanking maneuvers, or a more stealthy flanking approach through the mountains. Ensuring Factory would be represented in the best possible way, we optimized the map’s rendering and performance to the fullest.



We can't wait to hear what you think of Factory!



[h2]The new WARNO- NORTHAG expansion[/h2] WARNO - NORTHAG is the first major expansion coming to WARNO. World War III hits the North German Plain where the attacking Warsaw Pact needs to overcome the staunch defenses of NATO’s NORTHAG. Under British command, Belgian, Dutch, West German, and American forces battle against the powerful northern formations of the Soviet Group of Forces in Germany, including East German and reinforcing Polish armies. The expansion is planned for later in 2024.

https://store.steampowered.com/app/2978620/WARNO__NORTHAG/

WARNO - NORTHAG will feature:

  • 2 new Army General campaigns.
  • 4 new Operations.
  • 10 new Divisions, including NATO’s Belgian 16e Pantserdivisie, Dutch 4e Divisie, the British 4th Armoured Division and MultiNational Airborne Division, and the American 9th Infantry (Motorized) Division, while the Warsaw Pact deploys the Soviet 25-ya Tank. Diviziya, the East German 9. Panzerdivision, and the Polish 4 Dywizja Zmechanizowan, 20 Dywizja Pancerna and Grupa Desantowa.
  • 3 new playable nations: NATO’s Belgium and the Netherlands, and Warsaw Pact’s Poland.
  • New voice acting.
  • New units and models.
[h2]The new WARNO- NORTHAG detailed[/h2]
We have started detailing WARNO - NORTHAG’s features. Check the dedicated forum post for all the detailed previews!

NORTHAG ... what to expect?

[h2]Until Next Time[/h2]
That’s it for the second of two DevBlogs. We’ll be back next week!

Join the WARNO community. Check the latest news on the Steam News page or visit the Steam Forums. Get together with other players on either the excellent Discord server, Reddit page, YouTube or our Instagram.

See you on the battlefield, commander.

Map #2 Stoneware

Hello, hello, hello!

Having finished the last of our NORTHAG Division previews last week, it's high time we surveyed the new maps coming with our first major expansion. These maps will be available to download for free to all owners of WARNO.

In this week’s first DevBlog, let’s look at the new Stoneware battlefield.

[h2]Digging Rocks in Stoneware[/h2] Stoneware is a new 3v3 9 km² combat arena inspired by the quarry-filled landscapes of the larger Ruhr region in West Germany. Let’s see how your tactical skills will hold up while taking advantage of the map’s unique terrain.



The creation of Stoneware was fueled by extensive background research. The battlefield’s design is much more complex and detailed compared to some of our existing maps. The topography is multi-layered and looks pretty damn good, if we say so ourselves.

One of the more interesting features are the map’s quarries, which take center stage. Capturing and defending them against the enemy will be critical to securing victory.



Stoneware’s Command Zones are expansive and situated around built-up areas that serve as hardy defensive points. Holding these fortified sectors will be likewise key.



[h2]A Unique Tactical Challenge[/h2]
The mix of rugged terrain, mountains, and flatlands will require some creative thinking in order to defend or attack through them. Be sure to use the chokepoints and woods to your advantage.



The open ground will allow for maneuvering forces, while urban combat will almost be necessary when attacking an enemy-held Command Zone.



What do you think? Will Stoneware become the next WARNO fan-favorite? Let us know!



[h2]The new WARNO- NORTHAG expansion[/h2] WARNO - NORTHAG is the first major expansion coming to WARNO. World War III hits the North German Plain where the attacking Warsaw Pact needs to overcome the staunch defenses of NATO’s NORTHAG. Under British command, Belgian, Dutch, West German, and American forces battle against the powerful northern formations of the Soviet Group of Forces in Germany, including East German and reinforcing Polish armies. The expansion is planned for later in 2024.

https://store.steampowered.com/app/2978620/WARNO__NORTHAG/

WARNO - NORTHAG will feature:

  • 2 new Army General campaigns.
  • 4 new Operations.
  • 10 new Divisions, including NATO’s Belgian 16e Pantserdivisie, Dutch 4e Divisie, the British 4th Armoured Division and MultiNational Airborne Division, and the American 9th Infantry (Motorized) Division, while the Warsaw Pact deploys the Soviet 25-ya Tank. Diviziya, the East German 9. Panzerdivision, and the Polish 4 Dywizja Zmechanizowan, 20 Dywizja Pancerna and Grupa Desantowa.
  • 3 new playable nations: NATO’s Belgium and the Netherlands, and Warsaw Pact’s Poland.
  • New voice acting.
  • New units and models.


[h2]The new WARNO- NORTHAG detailed[/h2]
We have started detailing WARNO - NORTHAG’s features. Check the dedicated forum post for all the detailed previews!

NORTHAG: what to expect?

[h2]Until Next Time[/h2]
That’s it for the first of this week’s two DevBlogs. Tune back in this Thursday for a preview of the new Factory map.

Join the WARNO community. Check the latest news on the Steam News page or visit the Steam Forums. Get together with other players on either the excellent Discord server, Reddit page, YouTube or our Instagram.

See you on the battlefield, commander.

NORTHAG Division #10 - Grupa Desantowa

Hello commanders,

We return with Division #10, the last of our divisional previews of our upcoming major NORTHAG expansion. In today’s DevBlog, we’ll look at the Warsaw Pact’s special Polish airborne-naval Grupa Desantowa.

Onwards!

[h2]Warsaw Pact’s Polish Grupa Desantowa[/h2]
Much like the preceding NATO’s US 9th Infantry (Motorized) Division, the Polish Grupa Desantowa will feature units not specifically earmarked for combat in NORTHAG in West Germany, but to be used instead against Denmark. To be more precise, Denmark’s many outlying islands.



Today’s battlegroup isn’t a division per se, but the combined Grupa Desantowa, a corps-size “assault group” made up of three distinct Polish People’s Army formations.

  • The 6 Brygada Powietrznodesantowa or 6th Airborne Brigade.
  • The 7 Brygadę Desantowa or 7th Sea Landing Brigade.
  • The 15 Dywizja Zmechanizowan or 15th Mechanized Infantry Division.


6th Airborne Brigade
The 6th Airborne was formed as the 6th Infantry Division before being turned into the 6th Pomeranian Airborne Division in 1957, and ultimately the 6th Pomeranian Airborne Brigade in 1986. Interestingly enough, when the division was first created, the communist Polish commanders took their cues from the World War 2-era Allied 1st Independent Airborne Parachute Brigade (which saw action during Market Garden in 1944) in the best ways to organize the formation. In the late Cold War, based in Warsaw, this airborne brigade wore their red berets and were highly trained paratroopers destined for airborne assaults.



7th Sea Landing Brigade
This brigade saw life as another infantry formation (the 23rd Infantry Division in the 1960s) before being turned into the 7th Sea Landing Division in the 1963, downsized to brigade size in 1986. Originally destined to be a mechanized division, with the new planning to take the Denmark islands, this formation was reorganized in the 1960s and 70s into a naval infantry unit before being earmarked for amphibious landings (and duly re-equipped with amphibious-capable vehicles and tanks). They were famously known for their blue berets. This brigade was among the first Polish formations to maintain full combat readiness during peacetime.



(for Polandballs, and many others, see Feldwebelkatze's DevianArt gallery)

15th Mechanized Infantry Division
A typical Polish People’s Army mechanized infantry division, it too saw life in the 1950s. It would form the second wave of the offensive into Denmark.

[h2]The Polish Grupa Desantowa Detailed[/h2]
The Polish plan for Grupa Desantowa was for the two elite light brigades to invade the outlying Danish islands through airborne and amphibious landings, establish a foothold, and be reinforced by a second wave of troops coming from the mechanized division. Meanwhile, the Polish 1st Army (the parent formation of our 20 Pacerna armored division) would invade Denmark through a more conventional land route (through West Germany).



Our WARNO Grupa Destanowa will represent the first phase of the assault, with a combination of airborne and naval troops. A few scattered elements of the 15th Mechanized are a token representation of the second wave and featured to make the battlegroup in WARNO a bit more viable. As such, this Polish division will be a unique blend of paratroopers (coming with Forward Deployment and Shock traits) and naval infantry (with Resolute trait), each featuring their own organization and equipment.

[h2]The Polish Grupa Desantowa in WARNO - NORTHAG[/h2]

LOG
  • Not that great. Although the Grupa Destanowa is not entirely airborne, the battlegroup is regarded as such as its combat role is to project into enemy-held territory with whatever equipment and manpower it could bring. Thanks to the Polish People’s Navy support and relative proximity to Poland, it can rely on heavier supply units compared to other airborne battlegroups.
  • This means no FOB, but supply units do include the light DESANT. WD-43 ZAOP. jeep with Forward Deployment trait, the amphibious new medium BAW-485 ZAOP. (basically, a World War 2-era DUKW) and the heavy PTS-M ZAOP[ (same as found in Rügener Gruppierung) supply vehicles. Additional supply support comes as the new heavy Mi-6 ZAOP. helicopter.
  • Command vehicles include the DOW. DESANT WD-43, BRDM-2 R-5, and the naval infantry’s (new) TOPAS R-3M.




INF
  • An excellent category, as is fitting for an “airborne” division. As described previously, the roster of infantry is mostly divided between Polish airborne and naval troops, with some additional support:
    • SPADOCHRONIARZE are new paratrooper squads and come in leader, RPG-7VM, Metis and triple-PKM variants.
    • Other (new) DESANT. (Airborne) units include new SAPERZY (leader, explosives and 3-man flamethrower), existing SPG-9, FAGOT, PKM HMG weapon teams, and new security units.
    • Airborne troops also bring their sole fire support vehicle, the DESANT. WD-43 SPG-9.
    • All of the above units come with the Forward Deployment trait, plus one level of veterancy. They can only deploy in WD-43 jeeps or GAZ-66B trucks.




    • NIEBIESKIE BERETY are the “Blue Berets,” the new Polish naval infantry, and come in command and 12-man rifle squads.
      • Additional naval troops include the new NIEB. BERETY SAPERZY in command, explosives, and flamethrower (with three flamethrowers!) variants.
      • PKM HMG and new DRUZYNA PPANC. tank hunters.
      • All the above units feature the Resolute trait and come in either MAW/BAV-485 amphibious softskins or TOPAS-2A (with PKT), TOPAS-2AP (with KPVT/PKT AA turret) or the new TOPAS SPG-9 with two fixed-forward RCL strapped to its hull.




      • The airborne brigade component of the Grupa Destanowa can also count on its own (new) DESANT. KOMANDOSI special forces elements. These squads are the only heliborne unit available, with access to the W-3 SOKOL, and either the unarmed or armed Mi-8T.




ART
  • A typical category with a standard number of weapons. These include M43 82mm and 2S12 120mm mortars, plus DESANT. 2B9 VASILEK automatic one.
  • The new 2S1M MORSKI GOZDZIK self-propelled gun, which is a naval-only model featuring the same stats as its land-based cousin, plus the BM-21 GRAD. These are the only true artillery pieces the naval brigade can muster.
  • 2S7 PIWONIA 203mm heavy artillery guns were attached to the Grupa Desantowa to provide heavier support.
  • A new unit is the WP-8Z, a light towed MLRS launcher with 8x 140mm tubes.




TANK
  • Not very spectacular. The naval brigade had its own tank battalion and some anti-tank vehicles. These include PT-76B in command and “tank” variant, the T-55A, in the same range of flavors, and the BRDM-2 MALYUTKA-P.
  • The airborne brigade brings its scant anti-tank means. In real life, this only amounted to the DESANT. WD-43 FAGOT.
  • We added some additional vehicles the Poles had removed from the paratroopers when the division was downgraded to a brigade in 1986. These were kept in storage but now see renewed action: the new ASU-85 light airborne tank destroyer. It features a D-48 anti-tank gun in a casemate on a PT-76 chassis. This unit comes in command and “vanilla” variants.




RECO
  • A pretty good category including DESANT. variants of existing units such as SNAJPER, ZWIADOWCY, and ROZP. SPECJALNE.
  • Armored recon vehicles are the BRDM-2 and PT-76.
  • And airborne recon includes the new W-3RR PROCJON helicopter with SIGINT trait (this is being tested as we speak).


AA
  • Below-par with only light and towed equipment available.
  • These include STRZALA-2M and DESANT. STRZALA-2M MANPAD teams.
  • Non-airborne AA units come as either the TOPAS-2AP (with AA turret) or the TOPAS JOD with a ZUR-23-2S.
  • DESANT. ZU-23-2 and DESANT. ZUR-23-2S towed guns.
  • And the HIBNERYT-KG gun truck.


HELO
  • Pretty good, as this battlegroup has been given the lion’s share of communist Poland’s helicopter support for our war scenario.
  • This means both Mi-24D [AT] (with Falanga-P) in two distinct variants, and the Mi-24W (with Kokon).
  • New gunship variants of the SOKOL, being the W-3W [RKT] (23mm gun plus 40x 80mm rockets) and the W-3W [AA] (23mm gun plus 20x 80mm rockets plus 4x Strela-2M missiles).




AIR

Reinforcement Pack #2 and Major Update Out Now!

Surprise, commanders!

We interrupt our regular NORTHAG broadcasts for a double Reinforcement Pack #2 and WARNO major patch update “whammy,” backed up with a significant upgrade to the Map Editor. All are available to download for free today!

And yes, this includes a fix to a rather persistent little… sound bug.

Huzzah!

[h2]Major Patch Update[/h2]
It’s been a long time coming, but we have released today a major patch for WARNO, bringing not only a host of improvements and balance changes but also a long-awaited fix to the infamous sound bug (everyone go boooo!).

The main takeaway is that now, every unit has a sound radius, being larger or smaller depending on the unit type. You can only hear this when you have a unit of your own within this radius.



Check out all the changes in the patch notes below.

https://steamcommunity.com/games/1611600/announcements/detail/7447353797699261784

[h2]Reinforcement Pack #2[/h2]
Next to the update, we are also sharing - for free to all WARNO owners - the new Reinforcement Pack #2 which contains one brand-new RAILWAYS map. We have previewed this map in a previous DevBlog, which you can read about here.



https://store.steampowered.com/app/3261230/WARNO__Reinforcement_Pack_2__Railway/?curator_clanid=41657262

[h2]Community Tools (Modding & Map Editor)[/h2]
Lastly, we also made some key upgrades to WARNO’s map editor.

  • From now on, it is possible to integrate new 3D models ingame through mods. Unlike Steel Divison 2, mesh export isn't done via 3DS Max but via Blender, which is a free tool, thus much more accessible.
    The modding manual has been updated, among other things with instruction on how to import various asset types, including meshes.
  • We have also reached a major step with the map editor: it already allowed to create new variants or skirmish scenarios from existing maps ; now it allows to create and export brand new maps using all of WARNO's LevelBuild assets.
  • Once a new map has been created, it is possible to create new scenarios in order to play tactical games on it, be it in skirmish, multiplayer or as a tactical battle launched through an Army General campaign.
  • The "how_to_make_a_map" & "how_to_make_a_scenario" PDF manuals are available in the Tools/ folder of the game, containing more instructions.
  • Moreover, in order to ease mods' installation, two mod tags have been added to the Steam Workshop: ”Scenario” and ”Maps”. This will allow you to filter easily mods while adding scenarios or maps. If players have already uploaded a mod with scenarios, they will have to upload it again after this patch to get the proper tag.


[h2]Until Next Time[/h2]
Tune in tomorrow as we’ll get back to our regular NORTHAG Division previews with a preview of Pact's Grupa Desantowa.

Join the WARNO community. Check the latest news on the Steam News page or visit the Steam Forums. Get together with other players on either the excellent Discord server, Reddit page, YouTube or our Instagram.

See you on the battlefield, commander.

v135139: Patch notes

[h3]Features[/h3]
  • Army General : Units can now reach 8 points of fatigue before becoming disorganized. The AG Attack tutorial has been modified accordingly.
  • Reinforcement Pack #1: 2 new Urban Frontlines scenarios are available, a 1v1 scenario as well as a 10v10. (Added to the official 10v10 servers)
  • Reinforcement Pack #2: New Railway map, available in 3v3 Conquest mode.

[h3]Code fixes[/h3]
  • Fixed the behavior of units that are loaded into a transport and for which shifted orders are also given
  • Improved aircraft behavior, they can no longer accidentally self-destruct with their own missiles.
  • In Army General multiplayer, once a team has at least 2 players, command and control is disabled for all tactical battles (including for both players and AI) to enhance playability.
  • Added a pop up when trying to launch a save that is present in the Steam Cloud while it is disabled
  • Fixed a crash occurring in multiplayer
  • The AI in Army General can now deploy Forward Operating Bases (FOBs).
  • Fixed an issue where the Line of Sight (LOS) tool was displaying incorrectly.
  • In 3-player Army General Coop, the automatic distribution of resources in tactical battle has been improved, the income corresponds to the pawns and battalions that each player takes.
  • Fixed an issue in Operation, pausing the game prevented the end of mission from being triggered.
  • Fixed display of buttons at the end of a replay that was not supposed to be accessible.
  • Fixed an issue that prevented creating a game after canceling a search in ranked.
  • Fixed camera in armory being positioned incorrectly on some units.
  • Fixed the infamous "sound bug": now every unit has a sound radius (larger or smaller depending on the unit type) and can only be heard if you have a unit within this radius.
  • Supplies can no longer push other units.
  • Correction of the Privacy Policy overflow in the options behind the scrollbar.
  • Correction of a text misalignment in the options menu

[h3]Data fixes[/h3]
  • ATGM suppression overhaul (all missiles, mostly suppression increased, Vikhr & Hellfire not concerned)
  • Planes Canon : +20% Suppression increased
  • Added LGB bombs reload time of 20 seconds
  • Electronic Warfare and Jammer traits : +10% range increased
  • Overhaul vehicules speed decreased (around 10%)
  • Harriers : +10% speed increased, -40% turn radius
  • Helicopters stun treshold increased
  • Shilka salvo lengh increased from 5 to 10
  • Fixed some autocanons HE / AP precision
  • DCA canon can now fire on light armored vehicules, alls spaags concerned get +10pts price increase
  • Military Police traits now works on transported units

[h3]Generic[/h3]
  • SAM missiles now cost 25 / 50 / 100 pts per missile depending on caliber
  • Ground and Helicopter Anti tank missiles supply cost set to 30 per missile
  • Tor missile now have a minimal engagement range of 1.000m for against helicopters
  • LGB bombs HE Overhaul
  • CM60A1, 145 & 165mm AVRE canons overhaul

[h3]Nato forces[/h3]


    [h4]USA[/h4]

    • M1 ABRAMS : Price decreased 220 to 210
    • M1A1 ABRAMS CP : Price increased 310 to 315
    • M1A1 ABRAMS : Price increased 270 to 275
    • M3A1 BRADLEY CFV : Base Availability decreased 4 to 3
    • N.G. M60A1 RISE : Base Availability decreased 9 to 8
    • N.G. M60A3 (TTS) ERA : Base Availability decreased 8 to 7
    • N.G. M60A3 (TTS) : Base Availability decreased 8 to 7
    • F-16C [AA2] : Price increased 225 to 230
    • F-16C [HE2] : Price increased 245 to 275
    • AERO-FIRE TEAM (DRAGON) : Price decreased 45 to 40
    • AERO-RIFLES (AT-4) : Price decreased 85 to 80
    • AIR CAV TROOPERS : Price increased 50 to 55
    • AB FIRE TEAM (DRAGON) : Price increased 40 to 45
    • N.G. I-TOW : Base Availability decreased 5 to 4
    • I-TOW : Base Availability decreased 5 to 4
    • DELTA : Price increased 75 to 80, weapon Carl Gustav M2 added
    • GREEN BERETS : Price increased 60 to 65, weapon Smoke grenade added
    • N.G. M2HB 12,7mm : Base Availability increased 8 to 9
    • BERLIN LIGHT RIFLES LDR. renamed LIGHT RIFLES LDR.
    • BERLIN LIGHT RIFLES (LAW) renamed LIGHT RIFLES (LAW)
    • BERLIN LIGHT RIFLES (RCL) renamed LIGHT RIFLES (RCL)
    • LRS : Price increased 75 to 80, weapon M72A1 LAW added
    • N.G. STINGER : Base Availability decreased 12 to 10
    • N.G. ENGINEERS (Flam.) : Base Availability decreased 9 to 6
    • N.G. ENGINEERS (M67) : Base Availability decreased 9 to 6
    • RANGERS (DRAGON) : Base Availability decreased 6 to 5
    • M270 MLRS [CLU] : Price decreased 320 to 300
    • M270 MLRS [HE] : Price decreased 320 to 255
    • M60A1 AVLM : Price increased 50 to 90, weapon smoke launcher added
    • M30 107mm : Price decreased 50 to 45
    • AB M167A1 VADS 20mm : Price increased 55 to 60, Base Availability increased 5 to 7
    • AERO-M167A2 PIVADS 20mm : Price increased 60 to 70, Base Availability increased 5 to 7
    • M167A2 Vulcan 20mm renamed M167A2 VADS 20mm
    • M167A2 VADS 20mm : Price increased 60 to 70
    • M163A1 CS : Price increased 50 to 60
    • M163A2 PIVADS : Price increased 60 to 70
    • M274 MULE M2HB : Price decreased 25 to 20
    • N.G. M42A1 DUSTER : Price increased 55 to 65, Aircraft weapon Range decreased 2300m to 2100m
    • AB M998 AVENGER : Price increased 110 to 120, Base Availability increased 4 to 5

      8TH INFANTRY DIVISION (MECH.)

      • RANGERS (DRAGON) : base Veterancy increased from XP1 to XP2
      11TH ARM. CAVALRY REGT.

      • F-16C [AT] : cards decreased 2 to 1
      • F-16C [CLU] : cards decreased 2 to 1
      • Added F-16C [HE2]

      [h4]United Kingdom[/h4]

      • CHALLENGER MK.2 : Price decreased 275 to 270
      • CHALLENGER MK.2 : Price decreased 235 to 230
      • CENTURION Mk.5 AVRE : weapon L9A1,M1919 added
      • HARRIER GR.3 [RKT2] : Price decreased 150 to 120
      • JAGUAR GR.1 [CLU] : Price decreased 275 to 255, ECM decreased 30% to 20%
      • JAGUAR GR.1 [HE1] : Price decreased 275 to 255, ECM decreased 30% to 20%
      • JAGUAR GR.1 [HE2] : Price decreased 275 to 255, ECM decreased 30% to 20%
      • JAGUAR GR.1 [RKT] : Price decreased 175 to 155, ECM decreased 30% to 20%
      • AIRMOBILE : Price decreased 65 to 55
      • AIRMOBILE PIONEERS : Price decreased 65 to 60
      • RMP : Base Availability decreased 12 to 9
      • SAS : weapon Minimi Para added
      • TERRIERS LDR. : Price decreased 50 to 40
      • L16 81mm : Price decreased 40 to 35
      • M270 MLRS : Price decreased 320 to 300
      • FV120 SPARTAN MCT : Price increased 35 to 40
      • FV432 SCAT : Price decreased 25 to 20
      • FV432 : Price decreased 20 to 15
      • RAPIER FSB1 : Base Availability increased 3 to 5
      • RAPIER FSA : Price decreased 95 to 85, Base Availability increased 6 to 8
      • TRACKED RAPIER : weapon smoke launcher added

        2ND INFANTRY DIVISION

        • L16 81mm : cards decreased 3 to 2

      [h4]Federal Republic of Germany (Bundesrepublik Deutschland)[/h4]

      • LEOPARD 1A1A1 : Price increased 80 to 85
      • LEOPARD 2A4 renamed LEOPARD 2A4(C)
      • LEOPARD 2A4(C) : Price increased 270 to 275
      • ALOUETTE II FÜH. : Price decreased 75 to 60
      • Fs-JÄGER B1 : Price increased 65 to 80, weapon PANZERFAUST 3 added
      • FH M1A2 (A2) 105mm : Price increased 60 to 65
      • MARS : Price decreased 320 to 300
      • JAGUAR 2 : Price increased 80 to 85
      • KANJPZ : weapon BK90/L40,MAG added
      • TPz FUCHS MILAN : Price increased 35 to 40
      • BOFORS L70 : Price increased 25 to 35
      • FK20-2 20mm : Price increased 20 to 30, Base Availability decreased 12 to 10
      • FK20-2 20mm ZWILLINGE : Price increased 30 to 40
      • GEPARD 1A1 : Price increased 85 to 95

        2. PZ.GRENADIER-DIVISION

        • PIONIER (Armbrust) : removed TPz FUCHS MILAN as transport option
        • PIONIER FÜH. : added TPz FUCHS MILAN as transport option
        • PIONIER (Flam.) : removed TPz FUCHS MILAN as transport option
        • PIONIER : removed TPz FUCHS MILAN as transport option
        5. PANZERDIVISION

        • PIONIER (Armbrust) : removed TPz FUCHS MILAN as transport option
        • PIONIER FÜH. : added TPz FUCHS MILAN as transport option
        • PIONIER (Flam.) : removed TPz FUCHS MILAN as transport option
        • PIONIER : removed TPz FUCHS MILAN as transport option

      [h4]France[/h4]

      • VAB T20/13 : Price increased 40 to 50
      • MIRAGE F1 CT [LGB] : Price increased 275 to 300
      • RÉSERVISTES renamed RESERVISTES (LRAC)
      • RESERVISTES (LRAC) : Price increased 25 to 35, weapon LRAC 73 added
      • PARA. SAS : weapon Smoke grenade added
      • HM2A1 105mm : Price increased 60 to 65
      • AML-60-12 : Price increased 40 to 55
      • AML-60 GENDARM. : Price increased 35 to 50
      • VBL RECO : Price increased 35 to 40
      • AMX-13 DCA : Price increased 80 to 85
      • 53T2 20mm : Price increased 25 to 35, Base Availability increased 6 to 10
      • PARA. 53T2 20mm : Price increased 30 to 40, Base Availability increased 6 to 10
      • TRM-2000 TARASQUE : Price increased 35 to 45
      • VLRA 20mm : Price increased 50 to 60
      • VLRA PAMELA : Price decreased 80 to 70, Base Availability increased 5 to 6

      [h4]Belgium[/h4]

      • MIRAGE 5BA [NPLM] : Price increased 230 to 265
      • ECLAIREURS : Price decreased 35 to 30

[h3]Pact forces[/h3]


    [h4]USSR (СССР)[/h4]

    • Increased all MiG-31's agility
    • BMD-2 : Price increased 50 to 55
    • BMP-1P renamed BMP-1P (Fagot)
    • BMP-2AG : weapon PKT added
    • BRM-1 : Price decreased 55 to 50
    • BTR-ZD SKREZHET : Price increased 40 to 55
    • GT-MU-1D ZU-23-2 : Price increased 40 to 45
    • T-64B : Base Availability increased 4 to 5, weapon PKT added
    • T-64BVK : Price decreased 300 to 275
    • T-64BV : Price decreased 260 to 255, weapon PKT added
    • ZSU-23-4M2 (PSNR) : Price decreased 100 to 85
    • Mi-24P renamed Mi-24P [AT1]
    • MiG-23ML [AA] : Price decreased 155 to 145
    • MiG-27M [HE] : Base Availability increased 2 to 3
    • MiG-27M [NPLM] : Base Availability increased 2 to 3
    • MiG-27M [RKT] : Base Availability increased 2 to 3
    • MiG-27K [SEAD] : Price decreased 240 to 230
    • MiG-27M [AT] : Base Availability increased 2 to 3
    • MiG-29 [AA] renamed MiG-29 [AA1]
    • Su-24M [CLU] : ECM increased 20% to 30%
    • Su-24M [CLU2] : ECM increased 20% to 30%
    • Su-24M [LGB1] : ECM increased 20% to 30%
    • Su-24M [NPLM] : ECM increased 20% to 30%
    • Su-24M [HE] : ECM increased 20% to 30%
    • Su-24MP [EW] : weapon GSh-6-23 removed
    • Su-24MP [SEAD] renamed Su-24M [SEAD]
    • Su-25 [CLU] : Price increased 175 to 185
    • Su-25 [RKT] renamed Su-25 [RKT1]
    • SPETSGRUPPA "A" : Price increased 65 to 75, weapon M72A3 LAW added
    • DSh. FAGOT : Base Availability decreased 9 to 8
    • FAGOT : Base Availability decreased 9 to 8
    • DESANT. FAGOT : Base Availability decreased 9 to 8
    • DSh. SPG-9 : Base Availability increased 6 to 7
    • SPG-9 : Base Availability increased 6 to 7
    • DESANT. SPG-9 : Base Availability increased 6 to 7
    • DSh. AGS-17 renamed DSh. PLAMYA 30mm
    • DSh. IGLA : Price decreased 40 to 35
    • IGLA : Price decreased 40 to 35
    • DESANT. IGLA : Price decreased 45 to 40
    • SPETSRAZVEDKA : Price increased 75 to 80
    • SPETSNAZ GRU (Stinger) : weapon Smoke grenade added
    • BM-21 GRAD : Price increased 210 to 220
    • BM-30 SMERCH : Price decreased 315 to 310
    • 2A36 Giatsint-B 152mm : Price decreased 150 to 125
    • D-20 152mm : Price decreased 120 to 115
    • D-30 122mm : Price decreased 105 to 100
    • DESANT. D-30 122mm : Price decreased 105 to 100
    • 2A65 Msta-B 152mm : Price decreased 140 to 125
    • RAZV. BMP-1P renamed RAZV. BMP-1P(C)
    • BRDM-2 : Price increased 35 to 40
    • BTR-D : Price increased 25 to 30
    • LuAZ-967M AGS-17 : Price increased 40 to 50
    • MT-LB SHTURM-S : Price increased 65 to 70
    • MT-LB : Price decreased 20 to 15
    • UAZ-3151 AGS-17 : Price increased 30 to 45
    • DESANT. UAZ-3151 AGS-17 : Price increased 35 to 50
    • 2K12 KUB : Base Availability increased 3 to 4
    • BRDM-2 STRELA-1 : Price decreased 60 to 55
    • DESANT. ZU-23-2 : Price increased 35 to 45
    • ZU-23-2 : Price increased 30 to 40
    • GAZ-66 ZU-23-2 renamed DESANT. GAZ-66 ZU-23-2
    • DESANT. GAZ-66 ZU-23-2 : Price increased 50 to 60
    • 2K22 TUNGUSKA : Price increased 135 to 145
    • URAL-4320 ZPU-4 : Price increased 35 to 45
    • URAL-4320 ZU-23-2 : Price increased 45 to 55
    • ZSU-23-4M3 BIRYUSA : Price increased 75 to 85
      [h4]German Democratic Republic (Deutsche Demokratische Republik)[/h4]

      • SPz BMP-1P renamed SPz BMP-1P(C)
      • AUFKL.Pz BRM-1 : Price decreased 55 to 50
      • SPW-152A ZPU-2 : Price increased 40 to 45
      • FÜPZ. PT-76B : Price decreased 70 to 50
      • FÜPZ. T-55AK : Price decreased 110 to 100
      • KPz. T-72 : Price decreased 135 to 130
      • FÜPZ. T-72MK : Price decreased 185 to 175
      • T-72M1K : Price increased 190 to 200
      • KPz. T-72M1 : Price decreased 170 to 160, Base Availability increased 5 to 6
      • MiG-23BN [HE] : Base Availability increased 2 to 3
      • MiG-23BN [KMGU] : Price decreased 270 to 255
      • MiG-23MF [HE] : Base Availability decreased 3 to 2
      • Su-22M4 [HE2] : Price decreased 280 to 275
      • Su-22M4 [UPK] : Base Availability increased 2 to 3
      • PALR FAGOT : Base Availability decreased 9 to 8
      • SPG-9 : Base Availability increased 6 to 7
      • Fs-SPG-9 : Base Availability increased 6 to 7
      • PIONIER (AGI) : Price decreased 50 to 45
      • FLA-RAK. IGLA : Price decreased 40 to 35
      • MILITÄRSTREIFEN : Base Availability decreased 12 to 9
      • D-20 152mm : Price decreased 120 to 115
      • D-30 122mm : Price decreased 105 to 100
      • M-30 122mm : Price decreased 90 to 85
      • MFRW RM-70 : Price increased 210 to 240
      • Gr.Wfr. M43 120mm : Price increased 45 to 50
      • SPW-40P : Stealth increased Mediocre to Good
      • SPW-40P2 : Price increased 35 to 40
      • SPW-50PK : Price decreased 20 to 15
      • MT-LB : Price decreased 20 to 15
      • SPW FUG : Stealth increased Mediocre to Good
      • UAZ-469 AGS-17 : Price increased 35 to 50
      • 2K12 KUB : Base Availability increased 3 to 4
      • SPW-40P2 STRELA-1 : Price decreased 60 to 55
      • FLAK S-60 57mm : Price increased 45 to 55
      • FLAK KS-19M2 100mm : Price increased 80 to 85
      • FLA-MG ZPU-4 : Price increased 15 to 25
      • FLAK ZU-23-2 23mm : Price increased 30 to 40
      • W50 LA/A 25mm : Price increased 40 to 50
      • Fla-SFL 23-4 SHILKA : Price increased 70 to 80
      • Fla-SFL 57-2 : Price increased 55 to 65

        BERLINER GRUPPIERUNG

        • Removed Su-22M4 [RKT]
        RÜGENER GRUPPIERUNG

        • MOT.-SCHÜTZEN (SVD) : base Veterancy decreased from XP1 to XP0

      [h4]Poland[/h4]

      • PIECHOTA ZMECH. DOW. renamed DOW. PIECHOTA ZMECH.
      • PIECHOTA ZMECH. : Price increased 35 to 40
      • PIECHOTA ZMECH. (SVD) : Price decreased 50 to 45, Base Availability decreased 9 to 8
      • TOPAS-2A : Price decreased 20 to 15

[h3]Army General only[/h3]
  • AIFV-B renamed AIFV-B-C25
  • AIFV-B-C25 : weapon MAG added
  • LEOPARD 1A5(BE) : weapon MAG added
  • LEOPARD 1A5(BE) CMD : weapon MAG added
  • LEOPARD 1(BE) : weapon MAG added
  • LEOPARD 1(BE) CMD : weapon MAG added
  • BUCCANEER S2B [AT] renamed BUCCANEER S.2B [AT]
  • BUCCANEER S2B [LGB] renamed BUCCANEER S.2B [LGB]
  • BUCCANEER S2B [HE] renamed BUCCANEER S.2B [HE]
  • BUCCANEER S2B [SEAD] renamed BUCCANEER S.2B [SEAD]
  • MIRAGE 5BA MIRSIP : weapon Mk 83 added
  • GURKHAS AT GROUP renamed GURKHA AT GROUP
  • PIONIERS (Flam.) : weapon DM34 HAFLA added
  • GURKHAS RIFLES LDR. renamed GURKHA RIFLES LDR.
  • GURKHAS RIFLES renamed GURKHA RIFLES
  • M252 81mm renamed M1 81mm
  • M1 81mm : weapon M1 81mm added
  • AIFV-B-MILAN renamed AIFV-B-MIL
  • ILTIS MILAN renamed ILTIS MILAN 2
  • JPK 90 : weapon BK90/L40,MAG added
  • M113A1-B : weapon M2HB added
  • M113A1-B-MILAN renamed M113A1-B-MIL
  • M167A1 Vulcan 20mm renamed M167A1 VADS 20mm
  • MAN Z311 Mi.50 : Helicopter weapon Range decreased 2475m to 2125m, Aircraft weapon Range decreased 1950m to 1775m