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v166262: Hot fix

[p]This patch contains a few but important fixes, which are as follows:[/p]
  • [p]Fixed the desync that occurred in multiplayer.
    [/p]
  • [p]This Hotfix does not change any game data, so mods do not need to be updated
    [/p]

v166120: Hot fix

[p]This patch contains a few but important fixes, which are as follows:[/p]
  • Fixed a crash that could occur during a desync in multiplayer mode.
  • Improved version updates: when an update doesn’t change any game data, mod creators won’t need to update their mods. This is the case for this Hotfix.

A Host of Upcoming Unit Updates

Hello commanders!

We are back again. As you know, last week we launched our new expansion, WARNO - SOUTHAG into a preliminary “Early Access” available to Expansion Pass owners.

We promise: the full official release of WARNO - SOUTHAG is coming very soon.

In the meantime, in today’s DevBlog, we look at several new units that have been added, improved or will be added to existing divisions in WARNO thanks to WARNO - SOUTHAG.

[h2]WARNO - SOUTHAG Early Access[/h2]
We have released WARNO - SOUTHAG into an “Early Access” form, meaning that owners of the WARNO Expansion Pass will be able to already play with our newest expansion. Why?



After several months of unexpected delays in getting our expansion out of the door, we wanted to give our players and community a chance to get playing sooner rather than later. The roadblocks and issues derailed WARNO - SOUTHAG’s development significantly, and - for us and for you - it was high time you got playing, while we are working our darndest to get the missing content from the expansion into the official full launch. WARNO - SOUTHAG is currently without the last two divisions and one Army General campaign.

In the meantime, we wanted to give you an overview of all the new, updated, or changed units that - thanks to WARNO - SOUTHAG you’ll be able to encounter in the WARNO base game.

[h2]New and Improved Units[/h2]
With France arguably being one of the main NATO protagonists in WARNO - SOUTHAG, we modeled several new units for the Army General campaign. These will also find their way into existing French divisions, specifically the 11e Division Parachutiste and 4e Division Aéromobile (the latter attached to the West German Territorialkommando Süd in-game).



New, reworked, or improved units are highlighted in bold and italic.

[h3]11e Division Parachutiste[/h3]
  • A new P4 PC PARA., with the Para (meaning Forward Deployment) trait. This unit replaces the previous, regular P4 PC.
  • In the same vein, a new HM2A1 105mm PARA., with the Para (Forward Deployment) trait. This one replaces the previous, regular HM2A1 105mm.
  • One card of PARA. ECLAIREURS is replaced with one new HUSSARDS PARA., a more heavily armed 8-man recon squad. The former are now restricted to the P4 (no more VLRA .50), but in turn, gain access to the new recon transport P4 ANF1, meanwhile, the latter are restricted to the VLRA and VLRA.50.


[h3]TerrKdo Süd[/h3]
The new AUVERLAND jeeps were only used by the 4e Division Aéromobile, intended to be airlifted onto the battlefield. In-game, they'll have the same stats as their P4 counterpart, but with the Airlifted trait.

  • The P4 MILAN is replaced with the AUVERLAND MILAN, with access to the SUPER PUMA as a transport option.
  • Added one card of command AUVERLAND PC, once again with access to SUPER PUMA as a transport.
  • Added the new 4-man AERO-ECLAIREURS with either the transport AUVERLAND or the recon transport AUVERLAND ANF-1.


[h3]Reworked Models[/h3]
While modelling new variants of existing units, we also took the opportunity to update the base models in case of visual… imperfections. This includes:

  • The West German LEOPARD 1A1A1, which gave birth to 1. Luftlandedivision’s “healthy” LEOPARD 1A1A2.
  • The Soviet BM-21 GRAD, which happens to be the proud father of Soviet 31-ya TD's PRIMA. Not only that, we also redid some of the textures for this venerable artillery unit, specifically the Polish and East German variants, which either had Soviet markings or the wrong tone of camouflage green. These have been fixed with the proper national colors and markings.


[h3]Call 911[/h3]
And, furthermore, we took the chance to expand the number of “cop cars” in WARNO. That is, the military police vehicles with their own Military Police trait. This means that units previously restricted to specific divisions, depending on their DLC, have been seeded more generously throughout the game.

  • M1025 HUMVEE MP is now available in most American divisions.
  • The new P4 GENDARMERIE in French formations.
  • The new VW T3 FELDJÄGER in West German battlegroups.
  • And the ROVER KMAR and ROVER PREVOTE in Dutch and Belgian divisions respectively.

We will round out this list after WARNO - SOUTHAG’s full release:

  • The new TRAFIC GENDARMERIE (to be featured in the Division du Rhin) will also be made available in 152e Division d’Infanterie.
  • The new UAZ-452 in some Soviet and Polish divisions.


[h3]Already added[/h3]
Furthermore, the following changes were already added to the base game of WARNO with last week’s patch:

  • A new MiG-21bis [AT] to the Polish 4 Dywizja Zmechanizowana, which was in need of some anti-tank capacity.
  • Plus we replaced one card of PARA. MARINE from 11e Division Parachutiste with one card of new PARA. MARINE (Eryx), representing the 8e RPIMa which was the designated regiment testing the Eryx ATGM since 1988. As we are “Marching to War” the Eryx for Canada, there was no reason for it not to be featured with this French division who was actually field testing this short-range SACLOS missile.


[h2]WARNO - SOUTHAG Expansion[/h2] WARNO - SOUTHAG is WARNO’s second expansion after WARNO - NORTHAG and showcases the fighting in southern West Germany near the Alps and on the Czechoslovakian frontier. The expansion is available now only for Expansion Pass owners. The official launch of WARNO - SOUTHAG will come in the very near future.

https://store.steampowered.com/app/2978630/WARNO__SOUTHAG/



[h2]Until Next Week[/h2]
We’ll be back soon!

Don’t forget the vibrant WARNO community. Check the latest news on the Steam News page or visit the Steam Forums. Get together with other players on either the excellent Discord server, Reddit page, YouTube or our Instagram.

See you on the battlefield, commanders.

SOUTHAG Available Now in Early Access!

Hello commanders!

It’s a very special day today. It’s high time you guys got to play with WARNO - SOUTHAG!

Our latest expansion for WARNO is now available in Early Access for all WARNO Expansion Pass owners.

Wait, what, you might say? While you're downloading, read on for an explanation.

[h2]Early Access for Expansion Owners[/h2]
Let’s cut straight to the point: WARNO - SOUTHAG has seen some significant delays, slipping from an original Q2 release date to almost the tail-end of Q3. And the simple truth was that we didn’t want our players to wait any longer.



There are a variety of reasons for the delays encountered, which we’ll highlight below, but suffice to say that we wanted to get WARNO - SOUTHAG out of the door, sooner rather than later. But, an important consideration, not everything was fully ready to go.

That’s why we made the executive decision to release WARNO - SOUTHAG in “Early Access” - with some specific content missing - only for Expansion Pass owners, with a full release coming in the very near future.

[h2]WARNO - SOUTHAG Early Access[/h2]
So, what does this mean? Well, first off: WARNO - SOUTHAG can now be played by all owners of the Expansion Pass. They will have almost complete access to the expansion:

  • 8 out of 10 Divisions (see below)
  • 4 out of 4 Operations.
  • But no Army General campaign.


NATO's available divisions are:
  • División Meca. Brunete n°1
  • 6e Division Légère Blindée
  • 1. Luftlande-Division
  • 1st Canadian Division


Pact's available divisions are:
  • 31-ya Tank. Div.
  • 1. Tanková Divize
  • 19. Motostřelecká Divize
  • 303. Tanková Divize


NATO’s Division du Rhin and the Warsaw Pact’s 17-ya Gv. Tank. Div. still lack some unit cards and textures, and will come later.
Game localization in Spanish, Chinese & German haven't been integrated yet, nor are the voice acting for the operations' ingame dialogs.
All missing content will be added at the official public release of WARNO - SOUTHAG.

On top of the above content, we will also release three new maps to all owners of WARNO for free! Check out a preview here.



[h2]WARNO - SOUTHAG’s Delays[/h2]
At this point, many of WARNO - SOUTHAG’s moving parts were ready to go, except for some important elements, including the massive Army General campaign. In order not to have any more delays, we decided to launch the expansion now, even if it is a little incomplete. Our overriding objective is for you to start playing, while we cross our t’s and dot our i’s in the background.



The development of WARNO - SOUTHAG didn’t go as smoothly as we had expected or hoped for. There were lots of little things piled up, from a small but hard-working team finalizing multiple projects at the same time, to rather pesky bugs that required substantially more resources to squash than initially forecast.



This is why we opted to push the expansion over the summer, but we also realized that we couldn’t leave our community waiting for much longer.



All in all: we apologize for the long wait. At the same time, we ask you to keep in mind that our expansion is launching publicly in very short order. Any feedback, comments, or thoughts are greatly appreciated (though treat everyone, including the Eugen team, with respect).



[h2]WARNO - SOUTHAG Expansion[/h2]
The WARNO Strike Team has been showing off the latest units and divisions from WARNO - SOUTHAG. Make sure to check them out in the variety of streams that are floating around the interwebs.



WARNO - SOUTHAG is WARNO’s second expansion after WARNO - NORTHAG and showcases the fighting in southern West Germany near the Alps and on the Czechoslovakian frontier.



In the southern reaches of Germany, the Warsaw Pact with the Soviet Central Group of Forces, bolstered by the communist Czechoslovakians, battles against a counter-attacking NATO SOUTHAG command led by France, with American, West German, Canadian, and reinforcing Spanish troops.

https://store.steampowered.com/app/2978630/WARNO__SOUTHAG/



[h2]Until Next Week[/h2]
Let us know what you think!

Don’t forget the vibrant WARNO community. Check the latest news on the Steam News page or visit the Steam Forums. Get together with other players on either the excellent Discord server, Reddit page, YouTube or our Instagram.

See you on the battlefield, commanders.

v165214: Patch notes

[h3]New Maps & Scenarios[/h3]
  • New map Isura available in 1v1, 3v3 & 10v10.
  • New map Taler available in 2v2, 3v3, 4v4 & 10v10.
  • New map Schondra available in 1v1 & 2v2.
  • New scenarios (Destruction mode) available on Tension, Albion Military Base, Hesse and Teufelsmoor (all 2v2), and Urban Frontlines (3v3).
  • New scenarios (Conquest mode) available on Eiche (2v2), and Duel on Valley, Stoneware, and Factory (all 1v1).

[h3]Features[/h3]
  • Army General Improvement: When it's the AI's turn on the strategic map, its movements are now accelerated to reduce waiting times for players.
  • The AI has been modified in all game modes to make it more aggressive.(For Army General: Do not affect the AI on the Strategic map, but only in the tactical battles)

[h3]Code fixes[/h3]
  • Fixed Belgian M47 tank guns not being attached to the turret
  • Fixed an issue where statistic bars on unit cards could significantly overflow in certain cases.
  • Fixed a crash against the AI
  • Fixed an issue where a hint would become sticky during multiplayer games
  • Fixed supply helicopters sometimes hovering without supplying units
  • Correction of an issue that prevents the proper functioning of a supply by right-clicking on a unit
  • Correction of an issue with the AI that caused it to disembark its infantry close to the spawn point
  • The AI uses its armed transports better
  • The assignment of a key to the "Hide UI during game" action is now properly saved
  • Saves and lobbies that require a DLC to be played are now displayed
  • Operation Red Juggernaut: Correction of an issue with the secondary objective of capturing the supplies.

[h3]Nato forces[/h3]


    [h4]USA[/h4]

    • Recon M1047 LAV : Price decreased 80 to 70, Optics decreased Very Good to Good
    • Recon EH-60A QUICK FIX II : Price increased 80 to 90
    • A-7D CORSAIR II [RKT] : Base Availability increased 2 to 3
    • N.G. I-TOW : Base Availability increased 5 to 6
    • I-TOW : Base Availability increased 4 to 5
    • N.G. ENGINEERS (Flam.) : Base Availability increased 6 to 8
    • N.G. RIFLES (M67) : Base Availability increased 8 to 9
    • M109A2 : Speed increased 40 km/h to 50 km/h
    • N.G. M109A2 : Speed increased 40 km/h to 50 km/h

      3RD ARMORED DIVISION

      • MP PATROL (M67) : added M1025 HUMVEE MP as transport option
      • MP PATROL : added M1025 HUMVEE MP as transport option
      8TH INFANTRY DIVISION (MECH.)

      • MP PATROL (M67) : added M1025 HUMVEE MP as transport option
      • MP PATROL : added M1025 HUMVEE MP as transport option
      24TH INFANTRY DIVISION (MECH.)

      • MP PATROL (M67) : added M1025 HUMVEE MP as transport option
      • MP PATROL : added M1025 HUMVEE MP as transport option
      35TH INFANTRY DIVISION (MECH.)

      • MP PATROL (M67) : added M1025 HUMVEE MP as transport option
      • Changed one 3-pts AA slot into one 2-pts
      • Changed one 3-pts LOG slot into one 2-pts
      • Changed one 3-pts REC slot into one 2-pts
      101ST AIRBORNE DIVISION (AIR ASSAULT)

      • MP PATROL : added M1025 HUMVEE MP as transport option

      [h4]United Kingdom[/h4]

      • Recon FV721 FOX : Price decreased 70 to 65
      • HARRIER GR.3 [RKT1] : Base Availability increased 2 to 3
      • JAGUAR GR.1 [RKT] : Base Availability increased 2 to 3
      • JAVELIN : Price decreased 35 to 30
      • Command FV105 SULTAN : Price decreased 65 to 50
      • RAPIER FSB2 DARKFIRE : Price decreased 110 to 100
      • RAPIER FSB1 : Price decreased 110 to 95
      • RAPIER FSA : Price decreased 75 to 70

        BERLIN COMMAND

        • PRÉVÔTÉ : added P4 GENDARMERIE as transport option
        • MP PATROL : added M1025 HUMVEE MP as transport option

      [h4]Federal Republic of Germany (Bundesrepublik Deutschland)[/h4]

      • Command PZ.BEF. LEOPARD 1A1A1 : Price increased 105 to 110
      • HEIMAT. M48A2CGA1 : Side Armor increased 4 to 5, Rear Armor increased 2 to 3
      • Command PZ.BEF. M48A2GA2 : Price increased 90 to 100, Side Armor increased 4 to 5, Rear Armor increased 2 to 3
      • HEIMAT. M48A2GA2 : Price decreased 80 to 75, Side Armor increased 4 to 5, Rear Armor increased 2 to 3
      • M109A3GA1 : Speed increased 40 km/h to 50 km/h

        2. PZ.GRENADIER-DIVISION

        • FELDJÄGER : added VW T3 FELDJÄGER as transport option
        5. PANZERDIVISION

        • FELDJÄGER : added VW T3 FELDJÄGER as transport option
        TERRITORIALKOMMANDO SÜD

        • FELDJÄGER : added VW T3 FELDJÄGER as transport option

      [h4]France[/h4]

      • Command AML-90 CP : Price decreased 80 to 70
      • ALOUETTE III : Price decreased 35 to 30
      • JAGUAR [HE] : Price decreased 255 to 245
      • JAGUAR [RKT] : Base Availability increased 2 to 3
      • SUPER ETENDARD [RKT] : Base Availability increased 2 to 3
      • P4 GENDARMERIE : Price decreased 25 to 20

        5E DIVISION BLINDEE

        • PRÉVÔTÉ : added P4 GENDARMERIE as transport option
        11E DIVISION PARACHUTISTE

        • PRÉVÔTÉ : added P4 GENDARMERIE as transport option
        • PARAS-MARINE : cards decreased 4 to 3
        • Added PARAS-MARINE (Eryx)
        152E DIVISION D'INFANTERIE

        • PRÉVÔTÉ : added P4 GENDARMERIE as transport option

      [h4]Netherlands[/h4]

      • ALOUETTE III : Price decreased 35 to 30
      • MARINIER DRAGON I : Speed increased 18 km/h to 24 km/h
      • DRAGON I : Speed increased 18 km/h to 24 km/h
      • I-TOW : Base Availability increased 4 to 5
      • M55 Maxson : Price increased 25 to 30

        4E DIVISIE

        • MARECHAUSSEE : added ROVER KMAR as transport option
        CLKA

        • LEOPARD 2A4(B) : cards increased 1 to 2

      [h4]Belgium[/h4]

      • Command LEOPARD 1(BE) PC : Price decreased 130 to 125
      • M41 : Price increased 40 to 45
      • M47 : Price increased 55 to 60
      • F-16A [HE/CLU] : Price decreased 245 to 235
      • MILAN 1 : Price increased 45 to 50
      • PROVINCIAUX : Price increased 40 to 45
      • M115 203mm : Price increased 120 to 130, Base Availability increased 1 to 2
      • M55 : trait Reservist added
      • Command CVR(T) SULTAN : Price decreased 65 to 50
      • M75 AIV : trait Reservist added
      • M55 Maxson : Price increased 25 to 30

        16DE PANTSERDIVISION

        • PRÉVÔTÉ : added ROVER PREVOTE as transport option
        DIVMOB

        • M115 203mm : base Veterancy decreased from XP1 to XP0
        • M55 : Veterancy locked

[h3]Pact forces[/h3]


    [h4]USSR (СССР)[/h4]

    • BMP-2 : Price increased 60 to 65
    • BMP-2AG : Price increased 65 to 70
    • BMP-2D : Price increased 60 to 65
    • Command T-62MK : Price decreased 155 to 150
    • T-62M1 : Price decreased 135 to 130
    • Command T-62MDK : Price decreased 160 to 155
    • T-62MD1 : Price decreased 140 to 135
    • T-64B : Price decreased 240 to 235
    • T-64B1 : Price decreased 225 to 220
    • T-64BV : Price decreased 255 to 250
    • T-64B1V : Price decreased 235 to 230
    • TO-55 : Price increased 90 to 100
    • Su-17M4 [RKT] : Base Availability increased 2 to 3
    • REZ. B-4M 203mm : Price increased 120 to 130
    • Command BMP-2K : Price increased 90 to 95
    • Recon RAZV. BMP-2 : Price increased 90 to 95
    • Recon RAZV. BMP-2D : Price increased 90 to 95
    • Recon BTR-40A : Stabilizer increased 0% to 2%

      35-YA OG DESANTNO-SHTURMOVAYA BRIG.

      • Command BMD-1KSh SOROKA : base Veterancy increased from XP1 to XP2
      • Command BMD-2K : base Veterancy increased from XP1 to XP2
      • Command DESANT. BELOZOR : base Veterancy increased from XP1 to XP2
      76-YA GV VOZDUSHNO-DESANTNAYA DIVIZIYA

      • Command BMD-1KSh SOROKA : base Veterancy increased from XP1 to XP2
      • Command DESANT. LuAZ-967M KOM. : base Veterancy increased from XP1 to XP2

      [h4]German Democratic Republic (Deutsche Demokratische Republik)[/h4]

      • SPz BMP-2 : Price increased 60 to 65
      • KPZ. T-34/85M : Speed increased 45 km/h to 50 km/h
      • Command FÜPZ. T-55AK : Price increased 100 to 110
      • KPz. T-55A : Price increased 85 to 90
      • Command FÜPZ. T-55AM2K3 : Price increased 145 to 150
      • Command FüPz. T-72M1K : Price increased 215 to 225
      • FlamPz. TO-55 : Price increased 90 to 100
      • SPW-152A ZPU-2 : Stabilizer increased 0% to 2%

      [h4]Poland[/h4]

      • BWP-2 : Price increased 60 to 65
      • Command T-55AD : Price increased 100 to 110
      • T-55A : Price increased 85 to 90
      • Command T-55AD-1M MERIDA : Price increased 145 to 150
      • T-55AM MERIDA : Base Availability decreased 9 to 8
      • Command T-72MD : Price increased 165 to 175
      • T-72M : Price increased 145 to 155
      • Command T-72M1D : Price increased 215 to 225
      • Su-22M4 [RKT2] : Base Availability increased 2 to 3
      • ZSU-23-4M1 SZYŁKA : Price increased 80 to 85, Base Availability decreased 7 to 6

        KORPUS DESANTOWY

        • DESANT. KOMANDOSI : added W-3 SOKOŁ as transport option