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Astro Colony News

Astro Colony - MODKIT update

Hey Astro Modders!
In this update, modkit is getting big improvements.
There is a new version ready to download!

First thing what you will notice is a way cleaner UI with only necessary buttons remaining.


Controlling MOD Flow

With a new FLOW asset now is possible to handle Init, BeginPlay and EndPlay.


Modders are finally able to control a game in the most important moments:
  • INIT - is perfect to configure game values, adding new recipes
  • BEGIN PLAY - is great to interact with all game actors, spawning new actors
  • END PLAY - can be used to clean the game state when map finishes
Mods assets can now be discovered

Previously to add new game items (like walls, floors, devices, blocks) modders had to place every new asset in the original directory Game/Items.
Right now, each asset will be automatically picked up, as long as it is part of the Mod directory.



There is a new example showing how a new smelter is added to the game just by creating a config and placing a new asset in the MOD directory.

MODS can now be uploaded from Editor

In the modkit there are now 3 possible actions (buttons) located in the toolbar menu:
  • Create MOD
  • Package MOD - creates zip which can be tested and uploaded
  • Upload MOD (new) - uses Steam authentication to upload mods to CurseForge


Uploading mods becomes extremely easy. It only requires running Steam in the background, which will let you send mods directly to your CF library, at the same time sharing them with Astro Colony community!

Steam authentication is a big step towards having Steam Workshop integrated.
Soon, it will also be possible to upload your mods directly to the Steam.

Check documentation since there are more ways to control and modify mods, new utility functions.

All you need for modding is Unreal Engine 4.27 downloaded from Epic Games:
https://www.epicgames.com/

and on the same hard drive the AstroColonyMOD project, which you can download here:
https://drive.google.com/file/d/1_a7RrhsYSqnMV-JhTC6RtUcS5hPwbkI9/



Please join Discord modding channel where you can share your thoughts and get modding advises.
Expect more announcements soon regarding modding contests.

Lumencraft released

Our friends just released their game Lumencraft.
It has a bundle right now with Astro Colony, so please tell your friends!

https://store.steampowered.com/bundle/30055/Automation__Exploration_Bundle/
I cannot wait to see your creations!
See you soon Colonizers!

Astro Colony - official MODKIT finally available

Hey Colonizers!

The official MODKIT is finally OUT!
Prepare yourself to unleash your creative side!

Gettings Started

All you need for modding is Unreal Engine 4.27 downloaded from Epic Games:
https://www.epicgames.com/

and on the same hard drive the AstroColonyMOD project, which you can download here:
https://drive.google.com/file/d/1_a7RrhsYSqnMV-JhTC6RtUcS5hPwbkI9/



There are already three MOD examples:
  • Racing
  • Menu Music
  • Cheat Console
and more examples will come soon!

Documentation

I have prepared a very detailed documentation that shows step by step how to create a mod for the game, zip it and then share it with the community
https://bit.ly/AstroColonyDoc

I am also working on a series of tutorials that will illustrate the process in a few minutes.



Sharing your creations

All mods can be uploaded directly to CurseForge platform via website:
https://www.curseforge.com/astro-colony/mods



Soon the modkit will support Steam Workshop and allow uploading them directly from editor.
To interact directly in the game, use MOD HUB [H]



Modkit has 100% functionality of the game, so you can do crazy stuff with it, like:
  • designing new voxel planets
  • creating space stations
  • defining new recipes
  • adding new devices
  • overriding game rules

Please join Discord modding channel where you can share your thoughts and get modding advises.
Expect more announcements soon regarding modding contests.

I cannot wait to see your creations!
See you soon Colonizers!

Astro Colony - Mods HUB

Hey Colonizers!

New improved mods are coming to the game. It's now possible to download, install and uninstall mods directly in the game!



MODKIT will be shared in the upcoming week.
It has 100% functionality of the game, so you can do crazy stuff with it!

For example:
  • designing new voxel planets
  • creating space stations
  • defining new recipes
  • adding new devices
  • overriding game rules


You can already check a new MOD HUB by pressing H in the game!





Please let me know what you think about mods and how important Modding community is for you!
Currently CurseForge is the only mod provider, but I am considering adding also a Steam Workshop.

I am working on tutorials and documentation, so that anyone can easily start modifying the game.
See you soon where I will share a Modkit with you!

Astro Colony BASE BUILDER FEST - Dev Broadcast #4 + changes



Hey Astro Colonists!
It's time for the last Developer stream during Steam Base Builder Fest.
Thank you everyone who joined me in the last few days! That was a great pleasure to play the game with you!

Some recent changes to the new version posted right now:
[h2]BUGFIXES[/h2]
  • Horizontal inverted mode fixed
  • Fixed an issue where typing in the middle of a textbook would move cursor to the end
  • Fixed an issue where landing spacecraft directly on a planet wasn't possible
  • Fixed an issue where upgraded asteroid catcher wouldn't show asteroid inside
  • Fixed an issue where removing conveyor belt wouldn't pick a resource
  • Upgrading conveyor belt no longer removes a resource
  • New beam effect for extraction asteroids - fixes glitches while moving

[h2]QOL / BALANCE[/h2]
  • Increased number of max delivered resources to 9999999 :)
  • Tech tree can now remember (save and recover) previously opened state
  • Increased number of Quartz contained in rocks
  • While moving tree shaking effect less noticeable
  • Dust effect less noticeable

If you haven't checked the Demo yet, do it before the end of the festival.

https://store.steampowered.com/app/1614550/Astro_Colony/

Tonight I will start stream at 9PM CET.
If you cannot watch on Steam check my Twitch channel:
https://www.twitch.tv/Tefel

Thanks guys so much for support!
Tefel (Terad Games)

Astro Colony BASE BUILDER FEST - Dev Broadcast #3



Hey Astro Colonists!
Today is another day of celebrating Base Builder Festival on Steam.
The new Demo 2.0 is available on the website, so don't forget to check it out.

https://store.steampowered.com/app/1614550/Astro_Colony/

Tonight I will be streaming once again, so please come to say hello!
Start today (Saturday) at 20CET (8PM)

For people who have Steam broadcasting issues, I am also streaming on Twitch:
https://www.twitch.tv/Tefel

Thanks guys so much for support!
Tefel (Terad Games)