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CROSS BLITZ [BETA BRANCH] UPDATE 0.15.5

[p]Ahoy, Blitzers! ✨
[/p][p]The new update is here! In this one, we focused on bug fixes and added new unlockable alternate Blitz Bursts for you to try![/p][p][/p][h3]New Alt Blitz Bursts[/h3]
  • [p]Admiral Brass: Pirate Party[/p]
  • [p]Abraxas: Melody of Memories: [/p]
  • [p]Dragonbrand: Curse of the Undying[/p]
  • [p]Ziggy: Gilded Gacha[/p]
  • [p]Sawnose Sid: Bistro Feasting Hall[/p]
[p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed a bug that caused minions with Barrier to not break when summoned on a Scorch tile.[/p]
  • [p]Fixed a bug that allowed the player to open the level tree menu when starting a cutscene.[/p]
  • [p]Fixed a bug that caused Magma Trident to only play its attack animation once per game.[/p]
  • [p]Fixed a bug that caused tooltips to linger forever in some rare cases.[/p]
  • [p]Fixed a bug that caused Aura Screen effects to stay on screen after the aura was removed.[/p]
[p][/p][h3]Leave us a Review on Steam & Share your insights with us on Discord[/h3][p][/p][p]As always, please don’t hesitate to give us your feedback on our Official Discord or right here on Steam, and let us know if you encounter any technical difficulties![/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]See you around, Blitzers!⛵[/p][p][/p][p]-The Cross Blitz Team[/p][p]
[/p]

Show off your skills in the Mercenary Contest!

[p]Ahoy, Blitzers!✨
[/p][p]A brand-new Cross Blitz update is here, and with it, the arrival of 5 new fierce Mercenaries to shake up your strategies! [/p][p]To celebrate, we’re kicking off a Mercenary Contest alongside the update’s release, and we want you to show us what these new recruits can really do.[/p][p][/p][h3]The Mercenary Contest Starts NOW!🏆[/h3][p]Think you've got what it takes to pull off a killer combo? [/p][p]Show us your skills with one of the new Mercenaries by capturing a short gameplay highlight (max 10 seconds), a clutch moment, a satisfying synergy, or just some clean tactical wizardry! [/p][p][/p][p]How to participate:[/p]
  1. [p]Play with any of the 5 new Mercenaries introduced in the latest update:[/p]
    1. [p]Professor Gearhart (Fortune - Traps)[/p]
    2. [p]Sawnose Sid (Balance - Devour)[/p]
    3. [p]Bang (War - Bombs)[/p]
    4. [p]Abraxas (Chaos - Discard/Dragons)[/p]
    5. [p]Kor (Nature - Archer)[/p]
  2. [p]Record a short, snappy clip (max 10s) showing off your best play.[/p]
  3. [p]Share your clip on X (Twitter), Bluesky, Threads, or Reddit (r/CrossBlitz_).[/p]
  4. [p]Tag us at @/TheArcadeCrew on X and Threads, @thearcadecrew.bsky.social on Bluesky, and use the hashtag #CrossBlitzMercs![/p]
    1. [p]Please note that we will only consider one entry per contestant, no matter how many videos they submit.
      [/p]
[p]Prizes:[/p][p]We’ll crown 5 winners, one for each new mercenary, and each winner will receive:[/p]
  • [p]A $25 Steam Gift Card[/p]
  • [p]1 Steam key for one of our The Arcade Crew games
    [/p]
[p]But that’s not all! Selected highlights will be featured in a montage on our official YouTube channel as a mini-trailer for the update![/p][p][/p][p]The contest starts now, and you have until July 13th to submit your video. The winners will be announced around mid-July.[/p][p][/p][p]🎥 Recording Guidelines (Tech Specs):[/p][p]To ensure your clip can be included in the final video:[/p][p][/p]
  • [p]Post your clip in the native resolution of the platform you’re using (no stress about hitting specific requirements for your post!).[/p]
  • [p]If you’re selected as a winner, we’ll contact you to ask for your original, highest quality version of the clip (ideally 1920x1080 minimum, 60 FPS, .mp4 or .mov format).[/p]
  • [p]Make sure to disable music, microphones, and background apps so we can clearly hear the game audio.[/p]
  • [p]Keep audio levels consistent across clips.[/p]
[p][/p][p]Good luck, Blitzers! We can’t wait to see your tactical skills in action!
[/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]Make sure to follow us to be regularly updated with 100% valuable Cross Blitz content:[/p][p][/p][p]Join our Discord:[/p][p]https://discord.gg/takoboystudios[/p][p][/p][p]Follow us on X:[/p][p][dynamiclink][/dynamiclink] [/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]Join our official Subreddit:[/p][p]https://www.reddit.com/r/CrossBlitz_/[/p][p][/p][p]We are also on TikTok:[/p][p]https://www.tiktok.com/@crossblitzgame[/p][p][/p][p]
[/p]

CROSS BLITZ [BETA BRANCH] UPDATE 0.15.1

Ahoy, Blitzers!✨

Closed Beta testing has wrapped up, and we want to give a massive thank you to all the testers who helped bring these new systems to life! Your feedback, bug reports, and deckbuilding experiments were invaluable and helped shape the changes you’re about to see.

We're excited to announce that these features (plus a few tester-driven tweaks!) are now live for everyone in the Tusk Tales Open Beta.

[h2]Changes[/h2]
[h3]New Battle Reward System: Card Buckets[/h3]
Battle rewards in Tusk Tales now offer themed card buckets!
After each battle, you’ll choose one bucket and receive 1 to 3 cards from it.
  • Buckets are strategically named to help you identify synergies and archetypes at a glance.
  • You can remove cards from the bucket you choose, but you can’t pick from multiple ones.
  • The goal: more synergy, fewer “junk picks,” and a much smoother deckbuilding experience.

[h3]Worthy Deadly Battles & Mid-Bosses[/h3]
These tougher fights will also reward buckets, BUT, with a twist: some cards will come with attached Trinkets, making them significantly stronger and more tempting to add to your deck.
Routing through danger now comes with real upside and more interesting decision-making.

[h3]Skippable Taverns[/h3]
You asked, we delivered: Taverns can now be skipped entirely!
To balance this out and encourage more focused builds:
  • If you're traveling with a sub-mercenary, you’ll earn bonus Gold and Husks (on victory).
  • We want to encourage archetype-based builds without locking out mix-and-match options.
  • Let us know how this feels and if single-archetype runs feel more viable and rewarding!

[h3]Shop Overhaul & Treasure Cards[/h3]
Shops now offer more than card removal!
When you visit them, you may discover powerful new Treasure Cards which include:
  • Mismancer Jinn: Flying Your Battlecry & Deathrattle effects trigger twice.
  • Frigidara: Frost, Draconic & Pyro Damage +2.
  • Retch: Battlecry: Redeem a minion from your deck. It gains a random Trinket for the rest of the run.
(...and many more!)

[h3]Rerolls[/h3]
After clearing Ruinous Reef, you'll unlock Rerolls!
  • You’ll start each run with 3 rerolls
  • Use them at Battle Rewards, Taverns, or Shops when something doesn’t quite fit
  • Great for chasing synergy or dodging duds

[h3]Seal System[/h3]
Tired of seeing certain relics or trinkets in every run? After you’ve unlocked a certain number of relics and/or trinkets, you’ll be able to use the new Seal System in the Compendium to block specific items from showing up again.
  • Perfect for tailoring your runs!
  • Ideal for removing items that don’t support your strategy (looking at you, Death Dice)

[h3]Alternate Blitz Bursts[/h3]
Alongside this huge update we've also included 6 new alternate Blitz Bursts!
  • Braig: Blood Crusade: Your minions take 10 Damage on your turns. Reward: Revive a Pirate Cannon Dragon Golem & Sprout Elf. Give them Hothead.
  • Lustra: Stage Dive: Summon 10 Groupies. Reward: Fill your entire board with Crowd Surfers.
  • Wick: Brigade Bros: Play 10 cards from other Factions. Reward: Summon Quill and every unique Brigade Thief.
  • Gearhart: Fowl Tricks: Your opponent triggered 4 Traps. Reward: Transform enemy minions into Cluckies, then merge Tinker Bombs into them.
  • Piper: Flash Freeze: Freeze 8 minions. Reward: Destroy all Frozen minions. Deal 1 Frost damage to the enemy hero, repeat for each destroyed.
  • Willy: Shrub Stampede: Summon 4 Shrubasaur that cost 5 or more. Reward: Summon a Shrubasaur from your deck to an enemy occupied column, and force it to attack. If it dies, repeat this.

[h3]Card Changes[/h3]
  • Bitter Winter
    Old: Freeze all characters and Deal 2 Frost damage to them.
    New: Freeze all characters except your hero and Deal 2 Frost damage to them.
  • Abraxas
    Power Increased: 4 -> 5
    Health Increased: 4 -> 5
  • Lustra Starscale
    Old: Lifesteal InfiniteRiff: Summon a Dancing Dragon and gain Barrier.
    New: Lifesteal Barrier InfiniteRiff: Summon a Dancing Dragon
  • Parsley
    Power Increased: 3 -> 4
  • Piper
    Power Increased: 1 -> 2
  • Rez
    Power Increased: 4 -> 5
  • Vanguard Sproutbow
    Old: Your Archer minions have Guard.
    New: After you play an Archer, give it +1 Health and Guard.
  • Wick
    Power Increased: 6 -> 7
    Health Increased: 6 -> 7
  • Bramblsaur
    Class Changed to Shrubasaur
  • Cunning Crow
    Rarity changed: Common -> Rare
  • Jelly Dancer
    Power Increased: 2 -> 4
Note: We are aware of some issues with the Chinese translation (both Traditional and Simplified) and are working on fixing them as soon as possible!

[h3]Leave us a Review on Steam & Share your insights with us on Discord[/h3]
As always, please don’t hesitate to give us your feedback on our Official Discord or right here on Steam, and let us know if you encounter any technical difficulties!

https://store.steampowered.com/app/1619520/Cross_Blitz/

See you around, Blitzers!⛵

-The Cross Blitz Team

CROSS BLITZ: NEW MERCENARIES UPDATE LIVE

Ahoy, Blitzers!✨

Today, we’re thrilled to tell you that you can now dive into the new Mercenaries update!
This update brings you 5 new playable Mercenaries, new cards, new unlockables in the Bazaar, and... new unlockable alternate Blitz Bursts!

Let’s dive into the details of what this update has in store for you!

[h3]New Mercenaries[/h3]
  • Professor Gearhart (Fortune - Traps)
  • Sawnose Sid (Balance - Devour)
  • Bang (War - Bombs)
  • Abraxas (Chaos - Discard/Dragons)
  • Kor (Nature - Archer)


[h3]Added Alternate BBs to Recruits[/h3]

  • Musket: Armada Booster
  • Rez: Draconic Cadence
  • Gizmo: Demolition Protocol
  • Nilmi: Inferno Fist Barrage
  • Sen: Steel Tempest
  • Parsley: Psycho Scrub
  • Juniper: Cursed Concoctions

[h3]Bazaar Card Back Additions[/h3]
  • Armored Warrior
  • Certified Bomber
  • Vessel of Darkness
  • Respected Captain
  • Pyromaniac
  • Grim Reaper
  • Powder 'n Smoke
  • Elite Spellcaster
  • Deft Discarder
  • Draconic Warlock
  • Tower Watcher
  • Thorny Gardener
  • Trap Artist
  • Shaofin Focus
  • Blossom Katana
  • Capable Cook
  • Devour

[h3]New Cards[/h3]
  • Ancestral Wyrm [Minion] (8/6/6): Flux Costs 1 less for every card you've Discarded this game.
  • Ancient Oblivion [Power]: Play 8 Dragon minions. Reward: Deal Damage equal to the cost of all cards you've Discarded this game, split randomly among all enemies.
  • Arrow Assault [Power]: Archer minions have shot 20 Arrows. Reward: Give your Archers +3 Power and force them to attack!
  • B.W.A.K. Beam+ [Trick] (3): When your opponent plays a minion, Transform it into Cluckie Fried Rice and add it to your hand.
  • Babbling Bomb Badge [Relic] (0): After you draw a Bomb, deal 4 Pyro Damage to the enemy hero.
  • Babbling Trio [Power]: Shuffle 5 Bombs into your own deck. Reward: Remove every Bomb from your deck, add them to your opponent's deck, and gain that much Armor.
  • Big Bomb [Elder_Relic] (0): After a card is shuffled into any deck, deal 1 Pyro Damage to a random enemy.
  • Blast Guard [Spell] (5): Add a Bomb to both players' decks. Gain armor equal to Bombs in all decks.
  • Bookworm Bot [Minion] (3/3/3): Played: Redeem a Trap and add a copy to your deck.
  • Burst Throw [Spell] (2): Add a Bomb to both players' decks. Both players draw a card.
  • Chief Somu [Minion] (3/1/4): Thorns 2 Played: Deal Damage equal to your minion's total Thorns to an enemy minion ({0} Damage).
  • Devoted Deckhand [Minion] (3/2/2): Tough After this minion is Devoured, summon a plain copy.
  • Fiery Deadeye [Minion] (4/4/1): Archer Hothead Plunder: Scorch the tile.
  • Frigid Sniper [Minion] (3/1/3): Archer After this deals damage to a minion, Freeze it. If it was already Frozen, destroy it instead.
  • Gear Gauntlet [Relic] (0): Turn Start: Upgrade a random Trap in your hand and shuffle a copy into your deck.
  • Gutter Blade [Spell] (1): Devour a friendly minion, restore Health equal to the minions Power.
  • Ironbark Archer [Minion] (2/1/1): Archer Before being attacked, attack.
  • Ironbark Marksman [Minion] (5/4/1): Archer After an enemy minion enters this column, attack.
  • Ironbark Soldier [Minion] (1/1/1): Has +2 Power while a Sprout Elf is behind this.
  • Ironbark Tree [Minion] (8/0/12): Immobile Overgrow Thorns 8
  • Ivy Archer [Minion] (3/2/1): Archer Before attacking, gain Power equal to the Thorns of the friendly minion in front until next turn.
  • Kor [Minion] (7/4/3): Archer Combat Start: Double the Power of all friendly Archer minions until next turn.
  • Magitek Machination [Power]: Play 6 Traps. Reward: Transform your Traps into Gearheads.
  • Militia Horn [Relic] (0): Once Per Turn: After you play a Sprout Elf that costs 3 or more, draw a Sprout Elf.
  • Old Arrow [Spell] (3): Give an Archer +1 Power until next turn and force it to attack.
  • Old Quiver [Relic] (0): Turn Start: Add an Old Arrow to your hand if you don't have one.
  • Professor Gearhart [Minion] (5/5/3): Barrier Played: Add a copy of each Trap in your hand to your deck. Combat Start: Set a random Trap from your deck.
  • Quicksprout Archer [Minion] (4/2/1): Archer Dual Strike
  • Razor Tooth Necklace [Relic] (0): After you Devour a minion that costs 5 or more, shuffle a copy into your deck with +1/+1.
  • Rigged Jackpot [Power]: Play 5 minions. Reward: Bank 7 Glimmer and Draw a card with Splurge.
  • Riptide Gutter [Elder_Relic] (0): Turn Start: Add a Gutter Blade to your hand, if you don't have one.
  • Royal Glaive [Relic] (0): Turn Start: Give a random card in your hand Flux.
  • Sawnose Sid [Minion] (5/3/3): Tough Before being attacked, Devour a minion in your hand to gain its stats. Death: Spit them out!
  • Shiver Magik Thesis [Spell] (2): Redeem a Frost & Draconic spell.
  • Slitherthorn Archer [Minion] (4/2/1): Archer After your opponent plays a spell, attack.
  • Spark Specs [Elder_Relic] (0): After you set a Trap, Merge a Tinker Bomb into a random enemy minion then deal 1 Pyro Damage to it.
  • Sprout Brambleguard [Minion] (4/0/4): Immobile Tough Thorns +2 Before being attacked, force the Archer behind this to attack.
  • Sproutsvale Archer [Minion] (1/1/1): Archer
  • Sproutsvale Sage [Minion] (6/2/6): Barrier Played: Gain Power equal to all friendly Thorns.
  • Vanguard Tactician [Minion] (2/1/2): Barrier Combat Start: Give the Archer behind this +2 Power until next turn.
  • Swallowed Tide [Power]: Devour 8 friendly minions. Reward: Summon every friendly minion that was devoured this game.
  • Vanguard Sproutbow [Elder_Relic] (0): Your Archer minions have Guard.
  • Vanguard Warcry [Spell] (4): Force all Archer minions to attack.

[h3]Changes:[/h3]
[expand]
[h3]Mercenary Recruit Changes[/h3]

  • Piper's Recruit Shiverfin Acolyte swapped for Shiverfin Siren.
  • Juniper's Sprout Guardian recruit swapped for Slitherthorn Archer.
  • Nilmi's Meditation Recruit swapped for Jab.
  • Sawnose Sid's Recruit Blood Salumist swapped for Shiverfin Acolyte.
  • Added Militia Horn to Kor's Tavern Relics.
  • Adjusted card counts for Kor's starter deck.

[h3]Husk Feat Reward Changes[/h3]
  • Normal Battles: 50 -> 100
  • Deadly Battles: 100 -> 200 (stackable now)
  • Mid-boss 100 -> 200
  • Collecting 100 Gold 50 -> 100
  • Spending 100 Gold 50 -> 100

[h3]Battle Changes[/h3]
Redcroft Fable

  • Redcroft 2-1 Frostfin Movis: -2 Shiverfin Acolyte, -1 Lucia Shiverspine, +3 Gnawfin
  • Redcroft 2-2 Siren Sirsi: War Horn, + Leviafin Fang, Mana Knight =2, Pirate Recruit -3, Lucia Shiverspine -1, Gnawfin +3, Rimepaw +2, Frost Fist +1
  • Redcroft 2-4 Frostfin Tojia: Pirate Recruit -2, Mana Knight -1, Gnawfin +3
  • Redcroft 2-5 Siren Lula: Shiverfin Siren -2, Shivershade +2
Southron Seas

  • 1-10 Bloody Bill: Buccaneer -4, Scale Shine -4, Pyreball -2, Plated Grunt +4, Gnawfin +6
  • 1-12 Sharkfin Dirk: Buccaneer -3, Scale Shine -2, Sweltering Smash -1, Grog -2, Armor Fairy -3, Gnawfin + 4, Plated Grunt +5, Bloodshark +1
  • Brittle Banger (Easy): Shiverfin Acolyte -2, Rimepaw +2
  • Brittle Banger (Medium): Shiverfin Acolyte -4, Rimepaw +4
  • Brittle Banger (Deadly): Shiverfin Acolyte -2, Mana Knight +2
  • Bloodshark (Medium): Incinerate -1, Scale Shine -2, Plated Grunt +4, Bloodshark -1
  • Bloodshark (Deadly): Armor Fairy -3, Fritzbot -2, Plated Grunt +5

[h3]Card Changes[/h3]
  • Lt. Juniper
  • Old: Poisonous
  • New: Archer Poisonous
  • Mad Beet
  • Power Increased: 2 -> 3
  • Mushfellow Archer
  • Old: Swift Strike When this minion deals damage to the enemy hero, add a Poison to their hand.
  • New: Archer When this minion deals damage to the enemy hero, add a Poison to their hand.
  • Pilfer Pip
  • Old: Swift Strike Plunder: Deal 2 Damage to the enemy hero.
  • New: Archer Plunder: Deal 2 Damage to the enemy hero.
  • Poison Puff Grenade
  • Old: Deal 4 Damage to an enemy minion then deal 2 Damage to all enemy minions.
  • New: Deal 4 Damage to an enemy minion and 2 Damage to all other enemy minions.
  • Razorsprout Rider
  • Old: Played: Summon a copy of a Shrubasaur from your hand, give it Fleeting.
  • New: Archer Played: Summon a copy of a Shrubasaur from your hand, give it Fleeting.
  • Shiverfin Acolyte
  • Old: After the first enemy minion is Frozen each turn, deal 2 Frost Damage to it.
  • New: Played: Add 2 Gnawfins to your hand.
  • Shiverfin Siren
  • Cost Decreased: 5 -> 4
  • Power Decreased: 6 -> 4
  • Old: Played: Give a friendly minion, "Death: Summon a Shivershade".
  • New: Played: Devour a friendly minion to Freeze all enemy minions.
  • Tinker Bomb
  • Health Decreased: 2 -> 1
  • Uppercut
  • Cost Decreased: 4 -> 3
  • Ancient Lullaby
  • Cost Increased: 4 -> 5
  • Bloodshark
  • Old: Tough Combat Start: Devour a random minion in your opponent's deck, that costs 3 or less.
  • New: Tough Played: Devour two random Death minions from your deck. Trigger and gain their Death effects.
  • Bomb Riff
  • Cost Decreased: 5 -> 4
  • Brutal Tyrant
  • Power Increased: 3 -> 5
  • Draconic Cadence
  • Old: Play 6 Serpent Songs.
  • New: Play 8 Serpent Songs.
  • Hex Breaker
  • Cost Increased: 5 -> 6
  • Ransack
  • Old: Add a copy of 1 random card in your opponents hand to your hand.
  • New: Add a copy of a random card from your opponent's hand to your hand. It costs 1 less.
  • Bitter Winter
  • Old: Freeze all characters and Deal 2 Frost damage to them.
  • New: Freeze all characters except your hero and Deal 2 Frost damage to them.
  • Abraxas
  • Power Increased: 4 -> 5
  • Health Increased: 4 -> 5
  • Lustra Starscale
  • Old: Lifesteal InfiniteRiff: Summon a Dancing Dragon and gain Barrier.
  • New: Lifesteal Barrier InfiniteRiff: Summon a Dancing Dragon
  • Parsley
  • Power Increased: 3 -> 4
  • Piper
  • Power Increased: 1 -> 2
  • Rez
  • Power Increased: 4 -> 5
  • Vanguard Sproutbow
  • Old: Your Archer minions have Guard.
  • New: After you play an Archer, give it +1 Health and Guard.
  • Wick
  • Power Increased: 6 -> 7
  • Health Increased: 6 -> 7
  • Bramblsaur
  • Class Changed to Shrubasaur
  • Cunning Crow
  • Rarity changed: Common -> Rare
  • Jelly Dancer
  • Power Increased: 2 -> 4

[/expand]
[h3]Bug fixes[/h3]
  • Fixed - The Minion Mauled Mask is available and playable in Tusk Tales: The Hollows as intended.
  • Fixed - All Pyre Cannons, whether already in hand or drawn later, retain the trinkets that were previously granted to the Ship Cannons before their transformation.

[h3]Leave us a Review on Steam & Share your insights with us on Discord[/h3]
As always, please don’t hesitate to give us your feedback on our Official Discord or right here on Steam, and let us know if you encounter any technical difficulties!

See you around, Blitzers!⛵

-The Cross Blitz Team

https://store.steampowered.com/app/1619520/Cross_Blitz/



Make sure to follow us to be regularly updated with 100% valuable Cross Blitz content:

Join our Discord:
https://discord.gg/takoboystudios

Follow us on X:
https://twitter.com/takoboystudios
https://twitter.com/TheArcadeCrew

Join our official Subreddit:
https://www.reddit.com/r/CrossBlitz_/

We are also on TikTok:
https://www.tiktok.com/@crossblitzgame

CROSS BLITZ [BETA BRANCH] HOTFIX 0.14.17

Ahoy Blitzers!

Here's a hotfix for the new Mercenaires update that includes the following bug fixes:

[h3]Bug Fixes:[/h3]
  • Scorch card removed from being shown by Cauldron.
  • Fixed a bug that caused Juniper to have Rush.
  • Fixed a softlock when playing a Trap.
  • Fixed a bug that caused Armada Bolster to work properly.

Please share your feedback on the Steam Forums or on our official Discord!

Thank you for supporting us during this Early Access, and please leave a review if you can, it really helps us out!



Make sure to follow us to be regularly updated with 100% valuable Cross Blitz content:

Join our Discord:
https://discord.gg/takoboystudios

Follow us on X:
https://twitter.com/takoboystudios
https://twitter.com/TheArcadeCrew

Join our official Subreddit:
https://www.reddit.com/r/CrossBlitz_/

We are also on TikTok:
https://www.tiktok.com/@crossblitzgame