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CROSS BLITZ: HOLLOWS UPDATE LIVE!

Ahoy Blitzers!


The Hollows update is now available for all! Today’s update brings the following new additions to Cross Blitz’s Tusk Tales mode (please read our Dev Blog for more detailed explanations!):

[h3]New Map: The Hollows[/h3]

In the Hollows, you spend Husks to attempt Daily and Weekly runs on auto-generated maps. All players will have the same loadout, including mercenary, starting deck, and a mix of positive and negative masks. Depending on several factors, you will be awarded a score at the end of your run which will define your Souls rewards and leaderboard position!

[h3]Hollows Scoring Explained[/h3]
[expand]
Name
Description
Score
Notes
Battles Won
For every battle you won
100 pts per battle
Deadly Battles Won
For every deadly battle you won
500 pts per battle
Mid-Boss Battles Won
For every mid-boss battle you won
300 pts per battle
Boss Battles Won
For every boss battle you won
1000 pts per battle
Cards Acquired
For every card you acquired throughout the run
25 pts per card
Relics Equipped
For every relic you acquired throughout the run
100 pts per relic
Overkill Damage
For every point of overkill
5 pts per overkill
Overkill Damage
For every point of overkill
5 pts per overkill
Rainbow WUBRG
Each time you add a card from a new faction to your deck
200 pts per card
Card Shopper
Visit three or more Card Shop Nodes
300 pts
One-time feat
Relic Shopper
Visit three or more Relic Shop Nodes
300 pts
One-time feat
Trinket Shopper
Visit three or more Trinket Shop Nodes
300 pts
One-time feat
One-Stop Shopper
Purchase 5 or more cards in a single Card Shop
200 pts
One-time feat
Greedy Grabber
Take 5 or more cards from a single Battle Reward
200 pts
One-time feat
Fresh Fortification
For every Trinket added to a card without one
100 pts per card
Traveler
Visit two or more Landmark Nodes
200 pts
One-time feat
Lorewalker
For every Landmark choice made
100 pts per choice

[h3]Hollows Multipliers[/h3]
Name
Description
Increase
Notes
Overkill Multiplier
Overkill an opponent by 10 or more damage.
+1x
Perfect Multiplier
Take no damage during a battle.
+1x
Healing any damage taken will still give you the multiplier.

[/expand]

[h3]New Shop: The Bazaar[/h3]

After you complete a run in the Hollows, you will be awarded Souls which you can exchange for the following rewards:

  • Party Cards: Unlocks a new party card for a specific mercenary, it can be equipped to the player's starting deck in the Mercenary Select screen.
  • Trinkets: Unlock a trinket to be seen in runs.
  • Relics: Unlock a relic to be seen in runs.
  • Card Backs: Unlock a card back to be equipped for certain faction groups. These are bought with Husks, rather than Souls.


[h3]New: Compedium[/h3]
  • Added a compedium to help you keep track of unlocked Relics & Trinkets that will appear during your Tusk Tales Runs.


[h3]Changes from the last Beta Branch update (0.9.7)[/h3]
  • Card Balance: Wingroast Pepper changed: Redeem a Pyro Spell, if you've played a Pyro Spell this turn keep all 3. -> Redeem a Pyro Spell.
  • Tusk Tales: Hard mode Tusk Tales runs now award 500 Husks for the "Boss Defeated" feat. (from 250 Husks)
  • Tusk Tales: Daily Leaderboards now reset at 5PM PST (12AM UTC) for everyone.
  • Tusk Tales: Weekly Leaderboards now reset on Sunday 5PM PST (12AM UTC) for everyone.
  • Tusk Tales: The "Rune of Calling" trinket should now summon minions correctly.
  • Tusk Tales: The Bazaar now rolls previously displayed items if there aren't enough new ones, fixing the issue where the shop wouldn't fill correctly.
  • Tusk Tales: Ember Drake special fight should now display trinkets from broken chests correctly.
  • Tusk Tales: Special fight nodes now display on the map as bloody chest icons to help differentiate them from regular battles.
  • Tusk Tales: A tooltip is now displayed when hovering over the Hollows, while locked, this explains its unlock condition.
  • Localization: Updated localization for various trinkets and other new content that had not previously been localized.
  • Misc: An Early Access "thank you" popup now displays when you enter the title screen for the first time.


If you're enjoying Cross Blitz, please don't hesitate to leave a review! It really helps us indie developer out! As always we are looking forward to your feedback on this new update.

-The Cross Blitz Team

CROSS BLITZ [BETA BRANCH] “HOLLOWS” UPDATE HOTFIX 0.9.7

Ahoy Blitzers!


Here's a hotfix to address a few issues with the Hollows Update we deployed on the Beta Branch last week:

[h3]CHANGELOG[/h3]

  • Leaderboards are now global. If you were on a regional leaderboard outside of the US your leaderboard score and spots will be reset.
  • Bazaar menu now shows Husk currency when in the Card Backs shop
  • Husks UI on the mercenary panel is now updated when purchasing from the Bazaar.
  • The leaderboard font was updated to one that supports more characters.



As always, we eagerly await your feedback on these changes. Please share your feedback on the Steam Forums or our official Discord!

Thank you for supporting us during this Early Access, and please leave a review if you can, it really helps us out!



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CROSS BLITZ [BETA BRANCH] NEW “HOLLOWS” UPDATE 0.9.6

Ahoy Blitzers!


The long-awaited Hollows Update is live on our Beta Branch!
You can read all about the new features introduced with this new update in this Dev Blog.

Known Issues:

  1. Daily and weekly hunts' scoreboards take time to update sometimes
  2. [Bazaar] Pinning the item on the center or on the left will pin those on the right


As always, please don’t hesitate to give us your feedback on our Official Discord, and let us know if you encounter any technical difficulties.

Please keep in mind this is a very early build with a few kinks to iron out before we release it on the Public Branch.

[h3]Leave us a review on Steam if you like where the game is going, it really helps us out![/h3]

We’re continuously working to improve the game according to your feedback, so thank you for your patience and understanding!



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NEW DEV BLOG - “The Hollows” update, new challenges and more fun

Ahoy Blitzers!

A new dev blog is out, and we’re thrilled to spill the beans about our upcoming update to the exciting Tusk Tales mode.

In addition to the existing Tusk Tales mode, the update will introduce a brand-new region called "The Hollows." This mysterious new region beckons the bravest adventurers to venture into its depths and engage in the dangerous quest of collecting Souls. Can you score Souls, or will you find yourself forever adrift in its eerie expanse? For those eager to dive in, the new region will be available on the Cross Blitz Beta Branch soon!

Buckle up, and let’s check out what's in store with our latest update!

[h2]Sneak peek into “The Hollows”[/h2]

The Hollows has two types of runs, named Hunts: Daily and Weekly Hunts. Both runs are auto-generated. All Players will start with the same loadout, including mercenary, starting deck, and a mix of positive and negative masks. Additionally, any taverns, battles, and landmarks will be identical for all players. Any shops, e.g., cards, trinkets, or relics, will be generated based on your card choices and deck, per usual.

Daily and Weekly Hunts feature a unique scoring system that sets them apart from normal runs. Your score is determined by several factors, which you can learn more about on our wiki. This score not only affects your placement on the global leaderboards but also determines the number of Souls you'll earn.

Both challenges will require Husks to enter, are auto-generated, and come with their own leaderboards. The main difference between the Daily and Weekly Hunts lies in the number of attempts allowed to achieve the best leaderboard position.

Daily Hunt: Once you enter this Hunt, you can access it repeatedly until it resets. However, you will only earn Souls and secure a place on the Leaderboard with your first attempt.

Weekly Hunt: For the Weekly Hunt, you need to pay Husks each time you enter. Each attempt allows you to earn Souls and gives you the opportunity to improve your leaderboard position.

Developer note: we want to make each playthrough valuable and provide an experience as engaging as challenging. Keeping things fresh, exciting, and worth spending time on was our top priority.




[h2]Sneak peek at The Bazaar[/h2]

Positioned at the center of the world map, the Bazaar serves as a marketplace where players can trade Souls for items. It stocks three items at any given time, and once an item is purchased, its slot is marked as "sold out" until the inventory is refreshed.

This refresh occurs after any run in which the player defeats at least one enemy. Players have the option to pin items in the Bazaar to prevent them from being re-rolled. Alternatively, the player can purchase an instant reroll by paying 1 Soul (pinned items are not rerolled).

The following items are available for purchase in the Bazaar.

  • Party Cards: Unlocks a new party card for a specific mercenary, it can be equipped to the player's starting deck in the Mercenary Select screen.
  • Trinkets: Unlock a trinket to be seen in runs.
  • Relics: Unlock a relic to be seen in runs.
  • Card Backs: Unlock a card back to be equipped to certain faction groups. These are bought with Husks, rather than Souls.




[h2]Leave us a Review on Steam & Share your insights with us on Discord[/h2]

If you’re having a blast in Cross Blitz, help us spread the word and share some love with a Steam review.

As always, your insights are invaluable as we strive to create the ultimate engaging and balanced gameplay experience. Please don't hesitate to reach out and share your feedback with the team, every opinion matters greatly to us!

See you around, Blitzers!

Cross Blitz Team



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CROSS BLITZ: Card Back Design Contest!

Ahoy Blitzers!


As you know, we’ve recently introduced cosmetic card backs to the game. Many of you have expressed how much you appreciate this addition, and we’re really happy to hear it!

To show our gratitude, we’re organizing the first-ever Cross Blitz Card Back Design contest!



[h3]From today until June 3rd, submit an original Card Back Design to our official Discord for a chance to:[/h3]
  • win a $50 Steam Card!
  • have your design implemented in-game!
  • have your name in the game’s credits!


[h3]Official Rules:[/h3]
  • Original content only (no AI or stolen art)
  • Safe for Work
  • Entry must have a name
  • 6:7 Ratio, vertical orientation
  • The border will always be the same for ALL card backs. See template.



  • Entries must be submitted to our official discord as a PNG/JPEG.
  • Multiple entries allowed
  • All art styles & mediums are welcome (will be adapted into pixel art by the studio, so keep details simple)
  • The studio may slightly adjust your design to better fit the game's art direction if need be


[h3]Winner selection:[/h3]
  • After June 10th, eight entries will be selected by the studio and will be submitted to a tournament-style voting round by the community!
  • Make sure to follow us on our Social Media Channels to cast your vote!
  • The winner will be announced on June 28th!


To your drawing stations Blitzers!



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