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Black One Blood Brothers News

Update 1.40d: Hotfix #2

[CHANGELOG]
- Add: New icons of difficulty options
- Improve: Behavior of third-person camera in terms of pitch axis
- Fix: Offset aiming of character if lying down in third-person view
- Fix: Camera could shake if character is lying down in third-person view
- Fix: Camo scale on sight "Prism ECO MOD3"
- Fix: Thick gloves could have wrong morph in terms of shirts
- Fix: Vault might not be triggered correctly
- Fix: Some scripts errors

Update 1.40c: Hotfix

[CHANGELOG]
- Fix: AI might not reach correct location to a door
- Fix: AI might not reach correct location to a windows
- Fix: AI could not close a door correctly
- Fix: Stanima could reload when the game is paused
- Fix: Stanima might be full after exiting battle plan mode
- Fix: Lean animations of unarmed crouching
- Fix: HUD might not display correctly if none weapon used

Update 1.40b: Extreme HUD + new options

[CHANGELOG]
- Add: New difficulty option - Extreme HUD -> Turn off all other HUD user interfaces
- Add: New difficulty option - Teammates vision
- Add: Voices volume option
- Add: New skin camo
- Improve: Leaning slightly system
- Improve: NVG brightness in first-person view
- Improve: Skin camo rendering
- Fix: Rotation error of camera after use of drone/photo mode

Update 1.40: Night vision

Dear operators,

Update 1.40 is online. Choose your color of night vision directly in gameplay option.



Moreover, many improvements were made about gameplay mechanics.

[CHANGELOG]
GAMEPLAY:
- Add: New interaction on supply drop - Stock up ammunition (Player or AI teammates)
- Improve: AI teammates will try to eliminate each enemy that shoots at them.

- Fix: AI could block against a door and could not reach his destination
- Fix: AI could shoot at an enemy without being in the correct alignment.
- Fix: Mission menu doesn't display correctly missing items if lone wolf selected
- Fix: Supply drop could not reach destination in some instances

MAP EDITOR:
- Improve: Random rotation Z is enabled if you use foliage
- Fix: Selection error of spawn type in map editor
- Fix: Player could not select multiple grass and brush in map editor

RENDERING:
- Add: NVG color option (gameplay menu)
- Add: Smooth framerate
- Add: SFX crawling movement
- Add: New leaning of lying down animations in third-person view
- Improve: Impact of the recoil when shooting with a scope
- Improve: Dark effect of night vision is different between first and third person view
- Fix: Some NVG errors in third-person view
- Fix: Camera shaking of ADS after firearm blocked
- Fix: Hotkey always visible on weapon stance with quick orders if character is unarmed
- Fix: Undesirable assets in "The compound"

Update 1.39c: Night vision rendering

[CHANGELOG]
- Improve: Night vision rendering
- Improve: ADS interpolation
- Fix: Multiple scripts errors