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Core Keeper News

Core Keeper Presents: Core Rivals!

Are you ready? Because things are about to get hardcore here in the underground. We know you’ve been keen for more Core Keeper action since the Open Alpha, and boy do we have an action packed two-weeks lined up for you! Introducing…Core Rivals!

[h2]Watch Your Favourite Streamers Compete[/h2]

From the 20th of January to the 3rd of February, we’re giving your favourite streamers access to the Open Alpha build of Core Keeper to participate in two exciting challenges designed to test their gaming skills and bag them some awesome prizes for their communities. They’ll be teaming up and going head-to-head, sharing all the action on their respective channels for your viewing pleasure.
Do you have a favourite streamer you’d like to see play Core Keeper?

Join our Discord and let us know, or tag @CoreKeeperGame when you’re Tweeting your favourite streamer, and we’ll see if they want to be involved.

[h2]Week One: Battle of the Bases![/h2]

First up, is a test of creativity. The challengers can choose to team up in groups of 2-8 or go it alone and claim all the glory for themselves in the Battle of the Bases. We’re giving them 1 week to build the single-best base they can possibly create from scratch. After which, we’re handing the judging reins over to you the viewers and inviting you to vote for your favourites by joining our Discord and voting in the dedicated Core Rivals channel! We encourage you to judge the entrants on aesthetics, functionality, and uniqueness when casting your votes.

[h2]Week Two: Underground Hunt![/h2]

Next up, we’re sending the challengers on a scavenger hunt. This is a solo mission where individual team members must race to be the first to find five unique items within Core Keeper and place them on pedestals. Because each map in Core Keeper is procedurally generated – meaning no two maps are the same – participants will have to scour their worlds looking for the items, and some may be easier to find than others!

[h2]What do the Winners Get?[/h2]

We’ll be announcing first, second, and third-place winners for both competitions. Each winner will receive a handful of Core Keeper keys to use in community giveaways when the game hits Early Access this year. The individual or team that wins first place in the Battle of the Bases will also become part of Core Keeper history and have a part of their base featured within the game itself. A detailed breakdown of the prizes can be found below.

[h3]Prize Breakdown for Both Competitions:[/h3]

1st place = 5x giveaway keys per player & base featured in Core Keeper (Battle of the Bases only)
2nd place = 3x giveaway keys per player
3rd place = 2x giveaway keys per player

We hope you’re looking forward to watching your favourite streamers battle it out in our Core Rivals challenges! Make sure you’re a part of the official Core Keeper Discord server to follow the challenges and cast your votes.

Diving into our Fishing Mechanic

Happy new year, Explorers. We hope you’re all settling into 2022 nicely; we know we are! As many of you already know, Core Keeper is coming to Early Access soon (official date to be announced), and we’re working hard on implementing feedback from the Open Alpha and refining existing features and mechanics.

We love hearing from our wonderful community, and we heard you asking for fishing time and time again – a mechanic we announced in October 2021. Since making the announcement, we’ve kept quiet about fishing while we developed this feature, but we’re pleased to report that we’re ready to dive in and show you how fishing looks in Core Keeper right now.



You’ll spot the wooden fishing rod in the image above, but that’s just one of many different types of fishing rod you’ll be able to find in Core Keeper. We had many ideas for the best mechanics for fishing, but what we decided was to keep it simple but still give players a certain level of challenge. With that in mind, all players need to do is approach a body of water and cast their lure (right click on PC) to start fishing.

From here, you’ll need to keep an eye on your lure, as it will wobble when you’ve got a bite. Once a fish is hooked, right click again to start reeling it in – this will open the fishing mini game! The fish icon will turn red when it is struggling against your rod, and you’ll need to stop reeling it in to give it some slack or else the line will break, and the fish will escape. Wait until the icon is orange again to reel it in. Oh, and make sure the fish doesn’t reach the end of the mini-game meter, otherwise it’ll get away.



It’s not just fish that you can pull up from the deep, though. You’ll find all sorts lurking under the water from kelp to valuables. Different biomes come with their own fish and other surprises, so it’s worth keeping a rod or two in your inventory in case you happen across a body of water. Just remember that you might need a better rod and a little more talent to fish in certain biomes. You’ll be able to use various fish in the cooking pot too! Try combining fish with other ingredients for all sorts of tasty treats. Sushi rolls, anyone?

Fishing will be available in the Early Access version of Core Keeper, so it won’t be too long until you get to experience the mechanic first-hand. We’ll leave it to you to discover the different rods, fish, and surprises that await. Don’t worry, though, we’ll be sharing screenshots, GIFs, and snippets of info about fishing over on our Discord between now and Early Access. Join our community, here!

Happy New Year!

We can’t tell you all how excited we are to wish you a happy New Year! We’ve had an amazing 2021, and we’ve got so many wonderful things to look back on and be proud of, but we couldn’t have done it all without you.

From announcing the game back in June, our first developer update, and the Closed Alpha, all the way to taking Core Keeper to EGX, supporting the Jingle Jam, and the recent Open Alpha – it’s been a busy year! As we move into 2022, we’re very excited to bring you even more Core Keeper updates and to welcome more and more Explorers to our community.

Do you want to know the most exciting part of it all, though?

[h3]Core Keeper will be coming to Early Access in early 2022![/h3]

That’s right, we’ve been hard at work implementing your feedback from the Open Alpha and adding lots of cool new features and mechanics to the game. We’ve got lots of new things to show you, so expect plenty of Steam updates in the future. We’ve yet to set an exact date for Early Access yet but keep an eye on our Twitter and Discord for announcements about this in the future.

Until then, we hope you are just as excited for Core Keeper as we are!

Merry Christmas from all of us here at Pugstorm!

[h2]Merry Christmas, Explorers! [/h2]

We’ve had an amazing year so far, and it’s been a huge privilege to get to know you all on Twitter, Discord, and the Steam discussions. We hope you’re all getting the opportunity to relax and play some video games as the year winds down now, and we can’t wait to bring you more Core Keeper updates in the New Year.

We’ve been working hard on implementing your feedback and fixing bugs that were reported during the Core Keeper Open Alpha. There’s been plenty to get on with, and it has been so valuable to hear your thoughts and opinions on the game. We’ll be taking a little time to rest over Christmas, but we just wanted to take this opportunity to let you know how much we appreciate you all. ‘Tis the season to get a little cheesy and emotional, after all.

Have a great break, and we hope Father Coremas brings you something nice!

Thank You for Playing the Core Keeper Open Alpha

Yesterday, we announced that we were extending the Core Keeper Open Alpha by 24 hours as a small thank you for your amazing feedback and expert bug reporting! With that in mind, the Open Alpha will be playable up until 6pm GMT / 10.00am PT today.

We wanted to say a massive thank you to everybody who has taken part in our Open Alpha so far. We’ve had an amazing response from gamers all over the world, and we were thrilled to watch your Twitch streams and YouTube videos and view all the amazing screenshots you took of the game.

[previewyoutube][/previewyoutube]

We’ve seen many new faces in the Discord, and your feedback has been incredibly helpful. In fact, we’ve already started working on some of it! You can see a handful of things we’ve started working in our changelog in the #dev-updates channel in the Discord for now – but expect a bigger changelog here on Steam once we’ve had a chance to go through all your feedback.

We’re reading through every single piece of feedback you left in the Discord and all of the bug report forms you submitted online so that we can use this to make the best possible version of Core Keeper. Of course, we can’t include everything (even though we’d really like to!), but we’ll be doing our best to implement as many suggestions as possible that we think will enhance or balance gameplay.



We’d also love it if you could take the time to fill out our brand-new feedback form now that the Open Alpha is coming to a close. This form is different from the bug reports and is designed to give us an idea of your overall gameplay experience. We’d love to hear from you, even if you’ve already submitted feedback in the Discord.



With Christmas just around the corner, we’re sure you’re all looking forward to a rest, some good food, and lots of gaming – and you’ve definitely earned it! We wish we could give you even more Core Keeper to enjoy over the festive period, but we hope knowing that we’re working hard on getting the game ready for Early Access will be enough for now.

Make sure you’re following us on Twitter to get near daily doses of Core Keeper throughout the holidays, and don’t forget you can always chat with your fellow Explorers on the Discord too! We don’t think there’s anything left to say except “have a wonderful rest of the year” from all of us here at Pugstorm and our friends over at Sold Out.