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Dome Keeper News

Please Nominate Dome Keeper for the Steam Awards!


[h3]Greetings, Keepers! [/h3]

It's that time of the year again, friends: Steam Awards season is here! If you’ve enjoyed Dome Keeper you probably know we've been hard at work this past year and released [h3]7 major updates for free as well as 23 patches.[/h3] We are not done yet and love to work on the game and see y'all get excited for the hot new stuff!
We’d be absolutely thrilled if you would nominate the game in the Labour of Love category. You can nominate us either by using the box at the top of this news post, or by visiting our Steam Store page!

Second, we’d like to take this opportunity to also let you all know that Dome Keeper is part of the Steam Autumn Sale! During this sale you can get Dome Keeper at 50% off, so this is a great time to mining suit up and get into the dome if you haven’t already or to get the game for a friend. Christmas is coming up, after all!

And if you already do have the game, why not get yourself a little pre-christmas treat? The Soundtrack is currently at 30% off, and the Gear Packs are both on sale at 10%, so make sure to grab them now!

That’s all from us this time. As always, we thank you all for your continued feedback and support and we invite you all to join us on the Official Bippinbits - Dome Keeper Discord Server to chat about all things Dome keeper.

v3.0.3 Prestige Mode & Fixes

[h3]Hey Keepers,[/h3]
time for another mini-patch! I recently saw that some players would get very frustrated because their scores got removed. They could not see why and did not reach anyone as our channels are all in english, so naturally it was a unpleasant situation for them. Imagine playing hundreds of hours to get in a really good prestige run, only to have it deleted out of the blue - sucks!
The reason for the deletion was, that the runs used what we consider exploits. The problem was, that I never communicated properly what was acceptable for a prestige run and what was not. Because of this, I cleared the list of people banned from competing for prestige, and added a big section that explains this a bit. The section goes like this

[h3]Fair Competition (prestige only)[/h3]
We love to see you prestige players compete for the highest scores and find better and better strategies. We want to keep this a fair and fun competition, so it is important that everyone plays on equal terms.

Please understand that your runs might be flagged as inadmissible or might get deleted, if it seems like you are using cheat tools or exploits.
We define exploits as anything that provides you a tangible benefit in your prestige run that is not intended through normal gameplay means. This includes things like savegame editing or viewing, excessive reloading, using mods that are not whitelisted or intentional and repeated use of bugs.
You might get permanently barred from competing on the usual leaderboards, if your run appears to have made significant use of cheats or exploits.

If you are unsure about whether something is considered illegal, please ask on our Discord or via e-mail at [email protected]. You can always appeal to us, if you got flagged wrongly.

Have fun!


So, everyone is cleared again, but blatant cheating or excessive use of exploits will get you banned from normal competition quickly and decisively.
Please not that this only affects prestige runs, and only the highest scores. If you want to speedrun the game, you are absolutely free to do so.

[h3]Being Political[/h3]
There is another topic that can be a bit touchy, but i want to discuss. Dome Keeper is a simple and fun game. It does not try to sell you any world views, opinions or politics. It is open to interpretation of course, which is part of the fun!
I very much like this part about Dome Keeper, that we can come together despite possibly conflicting world views, and enjoy a game and each others company. Because of this, I take care to keep very divisive topics and politics to a minimum, also on the Discord server. Recently I learned that using flags in a game, even if it is only for language selection, does make a political statement too. I do not want that for Dome, even if I as a private person have a opinion (on some things at least). Because of this, I removed the flags from the game and instead each language is now written in its own words, instead of all of them being in english.
I fear that not making a statement is also making a statement, but in this way I think we can have the least friction in and around Dome Keeper. So many things in todays world are dividing people and political or ideological views penetrate so many areas in our lives. My hope is that we can still have some places that are free of it, where we just can come together to have some fun, as that's an universally human thing.

Edit: thank you @poharani for linking this website in the comments. It also sheds some light on why languages and flags of countries are two different things: https://www.flagsarenotlanguages.com/blog/why-flags-do-not-represent-language/


[h3] Changelog V3.0.2[/h3]
  • removed flags from language select
  • language names are now in their respective language, instead of all being in english
  • cleared known cheaters list
  • added a long panel about fairness, rules and exploits when you start a run in prestige mode while you also got pro mode unlocked
  • fixed auto repair not working during the final relic hunt battle
  • fixed shield's last stand not preventing the start of the relic bomb
  • whitelisteda mod for prestige (Among Tick - AshAxolotl


This is an actual dome, situated in Stockholm - the Avicii Arena. Looks unreal, doesn't it? Definitely larger than our 1-person domes! Photo from the lovely Jakob K.

[h3]Thank you and a happy Halloween![/h3]

PS: i pushed another sneaky build fixing a broken font and making the fairness popup closeable, as some people found it distracting (including myself).

Mining and base defense game Dome Keeper got a huge upgrade

Dome Keeper was already pretty great. Giving you a mixture of mining, exploration, base-building and tower defense and now it's quite a lot bigger with a free update out now.

Read the full article here: https://www.gamingonlinux.com/2023/10/mining-and-base-defense-game-dome-keeper-got-a-huge-upgrade

v3.0.2 Fixes, Balance and Improvements

Hey Keepers,
time for another hotfix! Despite resolveing some issues, we are also listening to your feedback on the new domes. Tesla is at a slightly strange spot right now, where it can be very very strong later on, but initially does not feel great, especially if you don't combine all abilities. It just got a slight rebalance with this patch.
Artillery on the other hand is great fun to use already for many people, but a bit too strong. We are seeing winrates that are a good bit above the other domes. While that is not forbidden in general, the domes should be a bit closer together in balancing, so this is an attempt to improve it.
We'll continue to listen for feedback on balance, and improve as much as we can. Likely the next patch won't be in october, as right now it seems we better wait for some more feedback, prestige runs and telemtry data.

[h3] Changelog V3.0.2[/h3]
  • fixed a very deep layer being indestructible despite looking like normal dirt
  • tesla reticle slowdown only sets in right before finishing the charge
  • tesla now has a second quickshot upgrade and two instead of three perfect timing upgrades. This makes perfect timing less important and quickshot more useful. Second quick shot upgrade deals 120% of base damage, from initial 60%.
  • slightly increased tesla base damage to compensate for lower buffs from perfect timing
  • limiting maximum size of tesla dome's electro orbs. They can still be charged higher to remain for longer, but their size is hard capped now (still very large).
  • reduced spire's targetting time from 0.5s to 0.2s (reload time is unaffected)
  • reduced artillery mortar damage by 10% on later upgrades
  • reduced direct hit damage bonus on artillery splash upgrade line
  • slightly reduced rate of fire on artillery machine gun
  • better visibility for artillery mortar aim line
  • fixed prospection meter not detecting power core chamber or relic switch chambers
  • made orchard roots explode in short succession after each other instead of all together
  • fixed electro orbs not doing damage while keeper is outside of dome
  • updated localisation
  • better font for vietnamese
  • fix small visual error of tesla dome in loadout stage
  • no points will be deducted in prestige, even if the multiplier reaches a negative value
  • fixed relic switch chambers looking inactive on reload, after activating them before
  • fixed kept gadget getting lost if not immediately starting a new run
  • removed small arc effects from the reticle after auto aim is bought
  • added custom supplement order for prestige pro mode
  • vignette will show up later the deeper the map is
  • whitelisted three mods for prestige (Ste - Prestige Quick Restart, Nanimonull - Tech Tree Loop Select, Kana - Hello There)


I sometimes share a little thing from behind the closed development doors. This is a concept for a panel that could be shown before the first run to explain the game a bit more and establish some lore (one of three). I never got quite satisfied with the concept, so for now it went on hold. I hope we can eventually get around to make migration mode and add a lot more story panels into the mix.


Thank you and have a great autumn!

Tower defence delight Dome Keeper is on sale with a big free update


Hello friend! Have you been suffering from a pronounced lack of domes in your life of late? Are your videogames dispiritingly dome-less? Well, good news - the "small, but perfectly formed tower defence game" Dome Keeper has just received a big free update, adding two new domes to its roster together with a dome supplements system, that you may dome like you've never domed before. Domes!


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