v2.4.3 Patch for Springloaded
[h2]Greetings, Keepers! [/h2]
We have a very small patch for you today, containing some adjustments made on how the run modifiers are unlocked as well as a few other small fixes that should make the game more enjoyable. Full list below!
[h3] Changelog V2.4.3[/h3]
Throwing in a big screenshot this time :D
Not actually coop, despite two keepers being there. Screenshots were stitched together.
That’s all for now. As always, have fun and please let us know if you experience any issues though the official Discord: bippinbits - Dome Keeper.
We have a very small patch for you today, containing some adjustments made on how the run modifiers are unlocked as well as a few other small fixes that should make the game more enjoyable. Full list below!
[h3] Changelog V2.4.3[/h3]
- Run modifiers for Relic Hunt will now unlock one by one. Each time you win Relic Hunt and have two or less other new things unlocked, a run modifier will unlock too
- Flames in the Blast Mining station now show up in an exponential time, which gives better feedback as to when the next bomb is ready
- Relic bomb will now again kill monsters that are not actually hittable
- Fixed prestige showing nan when the score is negative
- Mouse is now fully functional for choosing a gadget
Double Iron Mode now gives a bit more iron and also more water
Fixed countdown variant in prestige not always being unlocked by default
Throwing in a big screenshot this time :D

That’s all for now. As always, have fun and please let us know if you experience any issues though the official Discord: bippinbits - Dome Keeper.