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Crystal Project News

Crystal Project Update: Version 1.0.1

  • The optional profanity filter now censors certain monster sprites.
  • Fixed bug when dual-wielding: If the weapon held in main-hand was not compatible with an ability, that ability would fail to activate even if the ability was compatible with the weapon held in off-hand.
  • Fixed error when sorting empty lists.
  • Fixed visual bug with the stat comparison window while using the Growth Reallocation service.
  • Fixed typo in achievements.
  • Fixed typo in class descriptions.
  • Fixed a visual bug in a late-game area.

Crystal Project Is Released!

Crystal Project has finally been released! It's time to explore the Land of Sequoia while you find Crystals, unlock classes, learn abilities, and create a party capable of taking down the world's toughest bosses. Or maybe you'd rather just stick to looking for secrets. The world was made for you, and it's up to you to create your own adventure.

Want to chat about your adventures with other Adventurers? Join the discord here:
https://discord.gg/VGeS8aTBj3

Have a question or need assistance? Please feel free to ask here:
https://steamcommunity.com/app/1637730/discussions/0/2962796621651898428/

Crystal Project Is Releasing on March 31st

I'm happy to officially announce that the release date for Crystal Project will be on March 31st, 2022. I'm looking forward to everyone's adventures!

[h2]A Note for Demo Cloud Saves[/h2]

If you have previously played the Crystal Project Demo and wish to continue your save file into the full version, but you have also recently cleaned up your hard drive and may have deleted the save data, please make sure to run the demo once to sync your save data before the release date. I'm not completely confident in how steam cloud saves behave when you upgrade a demo to a full version since I believe you lose access to a game's demo after purchasing it. Everything may work perfectly fine, but just to be on the safe side, I would suggest making sure the save data is still on disk before upgrading.

[h2]What Has Changed Since the Demo Version[/h2]

A lot has changed since the demo version was last updated, and some changes may be disorienting when continuing your save data if you're not expecting them. There are too many changes to list explicitly, but in general, you can expect the following:

  • Lots of equipment re-balancing.
  • Changes to abilities.
  • Changes to passive abilities.
  • Some abilities have changed their positions in skill trees and some abilities are on different classes altogether. Any such ability previously learned will stay learned.
  • One class got completely reworked. Any LP previously spent on this class will be fully refunded to be spent again as desired.
  • Stance changing no longer uses a turn.
  • Consumable costs were re-balanced.


And lots of other small things. I will release an updated demo with most of the full version's changes some time in March before the full game's release.

Welcome to Crystal Project

Join in as we continue our adventure in Crystal Project and set out to bring peace to the land.

Or maybe we'll just spend our time exploring instead. We'll start at the Proving Meadows, head on up to Delende, perhaps make a stop at the Fish Hatchery, and then dive into the Pale Grotto. Let's see what kinds of treasures, monsters, and other stuff we'll find along the way. Hopefully someone, or something, doesn't find out we're slacking on our crystal hunt.

Welcome to Crystal Project

Join in as we begin a new adventure in Crystal Project and set out to bring peace to the land.

Or maybe we'll just spend our time exploring instead. We'll start at the Proving Meadows, head on up to Delende, perhaps make a stop at the Fish Hatchery, and then dive into the Pale Grotto. Let's see what kinds of treasures, monsters, and other stuff we'll find along the way. Hopefully someone, or something, doesn't find out we're slacking on our crystal hunt.