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The Garden Path News

Patch notes for 1.1.2.2

1.1.2.2 is now live. See changes below.

Fixes

+ Fixed non stackable items being lost if collection is full.
+ Fixed exploit enabling larger-than-intended inventory size.
+ Fixed a number of non-triggering stars.
+ Fixed mulch visual effects not always updating correctly.
+ Fixed some planted cuttings disappearing next day.
+ Fixed Thom's initial popstick bundles not yielding any popsticks.
+ Fixed lingering control prompts after cancelling out from focus.

~Louis

πŸŽ§βœ©Β°ο½‘β‹†βΈœ Art Stream - Come Hang Out!πŸŽ¨πŸ–ŒοΈπŸ‚

Dear gardeners,

Come hang out with Louis and Kat as they chat and draw, today at 7AM PST πŸ‘€ πŸ‚ and as always, it will be a low-key, cozy art stream.

Please come hang out with us here, on Steam, or on Twitch!



Best,
carrotcake

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Patch notes for 1.1.2.1

1.1.2.1 is now live. See changes below.

Features

+ Added dead flower visual to plants.

Tweaks

+ Some item tags tweaked.
+ Dead flowers now compostable.

Fixes

+ Flowering plants should now do a better job at clearing their dead flowers.

~Louis

Patch notes for 1.1.1.3

1.1.1.3 is now live. See changes below.

Fixed

+ Fixed a number of invisible walls and unintended rocks spawning.
+ Fixed a bug causing the overflow to revert to a previous state on load.
+ Fixed conker wins not tallying up properly.

~Louis

Patch notes for 1.1.1.2

1.1.1.2 is now live. See changes below.

Fixes

+ Fixed issue where subsequent assets were not loading if a Dining Table was loaded.

Tweaks

+ New calculation for deciding which popsticks are awarded when unpacking a bundle (previously obtained bundles should also be improved, but will not behave the same as bundles obtained going forward).
+ Worm now awards one bundle of popsticks, down from three (however, more popsticks are typically awarded per bundle).

~Louis