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Updates notes for 1.0.0.17

1.0.0.17 is now live. See changes below

Fixes

+ Added a number of checks and failsafes to help prevent item loss on save. If the autosave icon appears red, the previous safe save is maintained to prevent item loss. If your progress continues to not be saved, please follow the instructions over on the Discussions tab to send over your save for diagnostics.

Many thanks,

~Louis

Launch Sale Ends Today, and... Thank You đź’š

The Garden Path welcomed its first gardeners last week, and we can't thank you all enough for the kind words and support.

As launch week is winding down, we want to remind friends that it’s the last day to save 15% on The Garden Path! Come wander and grow with us:

https://store.steampowered.com/app/1638500/The_Garden_Path/

If you’ve already spent time in the Garden, we would love and endlessly appreciate Steam reviews! It boosts the discoverability of The Garden Path on the Steam platform and is the best way to help indie devs.



We also dearly appreciate the thoughtful reviews from critics! Here’s just a few of the wonderful impressions The Garden Path received.

“To help the experience, The Garden Path is absolutely stunning. The gardens are designed in a way that looks hand-crafted. Brush strokes can be seen in tree leaves, and characters look like watercolour craft paper. It has an impressive amount of details for a game with such a simple premise, but this detail makes it even easier to sink into. A lot of the time, The Garden Path gave me the feeling of being wrapped in a warm blanket on a rainy evening, which is exactly what I want when playing something so relaxing.” - Kara Phillips, PC Gamer

“I do absolutely recommend this game if you’re a fan of whimsy, gardening, and slower-paced adventures. Not everyone has the time to spend hours gaming at once, nor do they want to, so for those who want a quick little getaway to a lovely land, The Garden Path is right up your alley.” - Holly Alice, Pocket Tactics



“It's a time frame which also perfectly suits how developer carrotcake has purposefully designed The Garden Path to be played in short bursts instead of long play sessions. You're meant to run out of things to do. You're meant to return the next day like I did to see if there are new items for sale or the prices have changed. You're always meant to have another reason to walk down the garden path.” - Lottie Lynn, Eurogamer

“This is not a game for the faint-hearted. If you like bright colours and clear guidance, look for a different game. But, just like in real life, the more time and effort you invest, the more reward you get, especially when it comes to gardening.” - Lynne Newey, Ladies Gamer


Until next time…
carrotcake

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Updates notes for 1.0.0.15

1.0.0.15 is now live. See below the following changes

Fixes

+ Fixed crash when digging quickly in the same area in succession.

+ Fixed visual glitch on transplanting plants.

+ Fixed some flowers not blooming correctly.

+ Fixed previous visitors visiting the Garden when continuing an existing day.

+ Disabled placing quest items in storage.

+ Fixed lonely spirit interact being disabled after speaking.

+ Added bridge to the four-way connecting river to prevent locked off regions.

+ Fixed some cuttings not properly spawning correct visual.

+ Fixed song fish errand not triggering properly.

+ Fixed day not correctly ticking over if playing before 5am.

+ Fixed campfires not relighting when NPC is occupying.

+ Fixed mole burrows only appearing on new day.

+ Added checks if player stuck on load.

+ Fixed bug causes player's position to zero-out on entering or exiting tent.

+ Fixed items not going to overflow if collection full.

+ Fixed furnishings not fading in when loading.

+ Fixed overflow not appearing on full inventory.

Update notes for 1.0.0.13

1.0.0.13 is now live. See below the following changes

Fixes

+ Fixed multiple day passes triggering during sunrise.
+ Fixed resident errands regenerating too quickly.

~Louis

Update notes for 1.0.0.12

1.0.0.12 is now live. See below the following changes

Fixes

+ Fixed errands showing with invalid strings (any errands previously generated may still show the invalid string, but will eventually be replaced).
+ Fixed packing away storage props and losing item contents. Storage props must now be empty before packing away.

Features

+ Added tentative AZERTY support through Options menu. Restart may be required.

~Louis