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Update 1.5 - Editor leaves Beta

Dungeons 4 Introduces User-Generated Content to Console


[h3]Dungeons 4 Editor leaves Beta today with Update 1.5, allowing console players to enjoy community-created maps for the first time[/h3]

With Update 1.5. Creators on PC can use the editor to create content for players on PC, Xbox Series X|S, and PlayStation 5 to download and play!

Rejoice! The Ultimate Evil has decreed that all players shall have access to enjoy player-created content. From today, those who wish to unearth these player-generated-gems need only venture to the Mod.io section from the main menu, select from the vast array of maps, and prepare to destroy their foes in new and exciting ways.
Additionally, Update 1.5 also includes Possession Mode, allowing the Micromanaging Evil to slip into the minds of its minions to ensure they are making the best Evil use of their time.

[previewyoutube][/previewyoutube]

The editor allows aspiring developers of evil access to the same tools used by Realmforge Studios when building levels, including creating unique objectives, unique spawn conditions for units, and even adding custom dialogue. The only limit to the possibilities is how diabolical you are willing to be in pursuit of true evil!


Dungeons 4 - Update 1.5


[h2]Changes Update 1.5:[/h2]
[h3] Mod.io (Download Mods)[/h3]
  • Mod.io access has been added to consoles. Players can now subscribe to and manage their mods via this new interface.


[h3]Level Editor[/h3]
  • The Level Editor has now been fully released. After implementation of community feedback, polishing, and improvements, the Editor is no longer in its Beta phase.
  • Additional fixes and features have been included in the Editor. Additional feature requests through the community and modding workshop have also been included.


[h3]Possess Snots![/h3]
  • The new spell “Possess Little Snot” has been added to the game. This spell allows you to slip from your godlike position into the dungeon's simplest creature: A little Snot. “Work! Work! Wait, do I have to do all this myself now?”


[h3]UI/UX[/h3]
  • The main menu has been reworked. "Community Content" has been added to the main menu. When selecting "Community Maps", the downloaded maps can be played here (access to the downloaded maps is also possible via the "Skirmish" menu). When selecting "Find More Maps" the Mod.io interface opens. This is where all community content can be managed.
    • [PC only] When selecting "Editor", the player can edit or create new maps.
  • The tile marker iconography has been improved to allow for better recognition of the iconography for colour vision impaired players.
  • The size of unit names now changes correctly after adjusting the Font Size in the options menu.
  • Single target spells now highlight their target correctly.
  • The unit dungeon tooltip is now displayed correctly when you hover over a unit while it is standing in a dungeon room.
  • Fixed an issue where mini-map icons of imprisoned enemies were being displayed incorrectly after loading a save game.
  • Improved an error message when trying to build a work unit / gimmick outside of a room.


[h3]Gamepad (Controller)[/h3]
  • Improved the tutorial of the introduction to the spell menu when using a game pad.
  • The handling of ring-menus when using the game pad has been adjusted.
  • The speed of scrolling within the level selection has been adjusted when using a gamepad.
  • [PS5 Only] The speed of scrolling within the options menu has been adjusted when using a gamepad.
  • The scrolling of the game hint menu has been improved when using a gamepad.


[h3]Controls[/h3]
  • Fixed input issues when using both a mouse and controller.
  • Improved the behaviour when using CTRL+Click on a unit portrait in the unit selection.


[h3]Other[/h3]
  • Improved the collider of portals to allow for better selection and easier transfer of units.
  • The use of perk potions has been reworked. Perk potions are now unlocked immediately after researching the Voodoo Brew and can be produced immediately without any other requirements.
  • Fixed an issue where Snots and some other units would go through visually closed doors.
  • Fixed an issue where golden portals would not get marked as preferred targets after slapping them.
  • Implemented several minor performance and memory optimisations.
  • Fixed an issue where the selected Thalya skin would reset to default if the changes weren’t applied in the options menu.
  • Fixed an issue where Thalya’s revive animation would display incorrectly after saving or loading a game.
  • Fixed an issue where Thalya was unable to cast her spells while sitting on the throne.
  • Fixed an issue where the dungeon lord was not re-summonable after dismissing him.
  • Fixed an issue where the behaviour of the Hypno-Bullfrog was not working as intended after the first two attacks.
  • Fixed an issue where some visual spell effects were not being displayed with the correct timing.
  • Fixed an issue where some skills or traps were able to target units in the fog of war, which was unintended.
  • Fixed an issue that caused unresponsive input behaviour when demolishing unpaid rooms.
  • Improved a visual glitch which occurred when demolishing a torture work unit / gimmick.
  • Improved some graphical glitches appearing on the Ice Tomb floor.
  • Improved some visually flickering decals appearing during skirmish map “Dreamdungeon”.
  • Fixed an issue where projectiles would stop mid-air due to sudden abortion of the skill (death of a unit or changing of behaviour of a unit).
  • Added a missing collider of a Stone of Finitude.

Snotcast #1 - Unicorns are trying to infiltrate the army of evil!

Snotcast #1 - Unicorns are trying to infiltrate the army of evil!


Welcome to a new week of „Snotcast – Evil News for the most evil servants!“

This week, we have a grotesque theory for you:
Rumor has it, that the Banshee’s little ghosts are secretly just unicorns in disguise, sent to infiltrate the armies of evil and weaken our forces from the inside!
They are disguising their bodies with magic and loose white sheets, while glamouring their horns into metal spikes to not raise suspicion!

And considering they are working closely with the Banshees, could they too be working for the forces of good?! All that shrieking does appear quite suspicious, now that one thinks about it more closely. A distraction so you don’t get too close to them and figure out their little ghosts‘ disguise, perhaps?!
What is their final goal, you ask? Who knows! Those disgusting forces of good work in mysterious ways. Maybe the want to smuggle enough spies in so they can destroy the Dungeon heart? Maybe they want to disable our carefully placed traps, or open the doors for their annoyingly stubborn companions, the dwarves?

We will have to investigate further. Rest assured, that you will find any hot new information right here!



Disclaimer: The Ultimate Evil would like to clarify that this is purely snot shitposting, and in no way an announcement of any evil content

Dungeons 4 is on Deck!

The Verified Evil has ordered all hands on deck!


We are very happy to share with you that Dungeons 4 has been reviewed by the Steam Team and is now officially Steam Deck Verified ✅!
Now you can serve the ultimate evil wherever you go!

Editor Workshop - Community Event

Editor Workshop - Community Event


[h3]What:[/h3] An Editor Workshop with the Developers and a Community Map Editor Event with the theme “Thalya and the Seven Dwarves”
[h3]When:[/h3] April 11th 8pm CET Editor Workshop
[h3]Where:[/h3] A Workshop Voicechannel in Discord.gg/kalypsomedia on April 11th
[h3]Submit Date:[/h3] Final day to submit your map is April 25th
You can upload the Map as usual, but please use “Community Event” as a Tag for your Map in Mod.io!
https://mod.io/g/dungeons-4


We are excited to work with our loyal Dungeons 4 Community on awesome new Maps with the theme “Thalya and the Seven Dwarves.” On April 11th, join us in Discord for a livestream with the developers who will be answering questions live and working through any specific issues you might be encountering with your Evil creations.

[h3]Not sure yet? Have a look:[/h3]
[previewyoutube][/previewyoutube]

[h2]Brand new tutorial videos:[/h2]
https://www.youtube.com/playlist?list=PLlQXYwoUl2OdDpETh5QQXa4FleJP2h3wQ


[h2]Dungeon Heart – Ultimate Newsletter![/h2]

Greetings, Underlings,

The Ultimate Evil demands a gathering with you for a Community Map Editor Event.
For this fabled Workshop on April 11th, our esteemed Developer and Game Design Snots shall be at your disposal and will bow before your creativity as we usher in a new era of delightfully Evil content with the birth of astounding Community-made Maps.

We therefore summon forth the most ingenious souls ever permitted to dwell under the shadow of Ultimate Evil's dominion to join us for this special Dungeons 4 Community event.
The chosen theme for the Editor Community Event is: "Thalya and the 7 Dwarves". Now, let your imagination run rampant and gather your most sinister ideas for the ultimate community map editor event. Surprises await the most creative, including a Community Spotlight—an altar to your labor!
On April 11th, the Map Editor Community Gathering shall convene in Discord, with our esteemed Development Snots poised to field your inquiries, assist in refining your maps and themes, and to address any questions you might harbor.

The deadline to upload your ultimate unholy creations to Mod.io is April 25th, and we'll be sending ambassadors of the Ultimate Evil to snag rewards for those who go above and beyond.
We can’t wait to share a beer and listen to your awesome stories in the dungeons that saw their creation during the Community Editor Event.

Evil must flourish, and it is your time to demonstrate your Dungeons 4 innovation to Thalya and the Ultimate Evil!

Happy Easter!

🐰🥚 Happy Easter! 🐰🥚


Baby Evil may be small, but his appetite knows no bounds – bring forth lots of Easter eggs and even more bunnies (preferably alive), so he may rise to his full strength and become the new Dungeon Lord to save evilkind on Easter Monday.
(oops, wrong story…) Happy Easter!