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S.T.A.L.K.E.R. 2: Heart of Chornobyl News

Stalker 2 artist kickstarts the Zone Kit modding scene with a flood of glorious nonsense mods featuring Shrek, CJ, and—you guessed it—Thomas the Tank Engine




It's a big day for Stalker 2, which saw the return of A-Life in the big 1.5 patch as well as the addition of the absolutely massive (as in, bigger than my whole entire primary SSD) Stalker 2 Zone Kit, a modding toolkit that will enable users to "modify existing content or create new experiences—animations, weapons, mechanics, and even wonders of the Zone."..
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New Stalker 2 update revamps A-Life, dialling up the immersion

Stalker 2 presents you with one of the most unforgiving videogame environments ever made. The Zone is closed off and decrepit, but also filled with plenty of danger. Whether it's mercenaries, mutated animals, traps, or scientific anomalies, the world really is out to get you. With new weapons, system revamps, and further improvements to the A-Life system, however, the newest Stalker 2 update gives you more ways to fend off the horrors.


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Important Notice About Mod Compatibility After Game Updates

[p]When a new patch for S.T.A.L.K.E.R. 2: Heart of Chornobyl is released, certain game file modifications may lead to compatibility issues, crashes, or unexpected behavior. Below is a breakdown of modifications that can cause problems after updates.[/p]
  1. [p]Files that were added or installed to \\S.T.A.L.K.E.R. 2 Heart of Chornobyl\\Stalker2\\Content\\Paks\\~mods folder
    [/p][p]
    [/p]
  2. [p]Changes to the original game files — whether manually edited, downloaded from third-party sites (e.g., Nexus Mods), or altered via third-party tools — can conflict with new patches. This includes use of:[/p]
  • [p]UE4SS[/p]
  • [p]SimpleModLoader[/p]
  • [p]Fmodel[/p]
  • [p]UnrealPak[/p]
  • [p]UAssetGUI[/p]
  • [p]GIMP or similar asset editors[/p]
[p][/p][p]While not traditionally viewed as “mods,” the following user-side changes can also result in issues post-update and can cause potential issues:[/p][p][/p][p]1. Any changes to configuration files (especially GameUserSettings.ini)[/p][p]These are usually located at: \\AppData\\Local\\Stalker2\\Saved\\Config\\Windows[/p][p][/p][p]2. "Optimization" changes by configs, third-party software, and anything that was not released as part of an official S.T.A.L.K.E.R. 2: Heart of Chornobyl patch[/p][p]
3. Use of In-Game Console/Debug Tools [/p][p][/p][h2]⚠️ WARNING[/h2][p]The Zone is ever-changing and a new Patch can shift Her structure. If you’ve chosen to walk the path with modifications, know this: they may not withstand the latest shifts. If you have performance or stability issues following the release of a new Patch, we recommend you to disable your mods. If you continue to experience issues, please visit https://support.stalker2.com/hc for additional troubleshooting steps and assistance.[/p]

Stalker 2's 1.5 mega-patch just dropped and GSC says A-Life is back, baby




s you may have discovered earlier while reading about its modkit requiring almost a full terabyte of space, Stalker 2 got a pretty gargantuan patch today. GSC is calling it the "Guns and Looting update," which I feel undersells it a little, and the rest of us are calling it patch 1.5. It's a doozy, folks...
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Wanna make mods for Stalker 2? That'll be 700 GB of hard drive space, please




It's a big day in the Zone: Stalker 2's mega 1.5 patch is here, bringing with it a suite of improvements to the game's ever-so-slightly busted and dearly missed A-Life system, a load of fixes, and some new content...
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