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World End Diner News

Update! Ver.190




Hello, everyone!
I've compiled a list of all the updates that took place this week, and I'm happy to report!

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[h3]New Animal[/h3]

Alpacas have heard the rumors about your diner and are now visiting the island.
Alpacas will start appearing from Lvl 17 onwards.





[h3]Jumping fawns[/h3]

After baby raccoons and foxes, fawns now jump when you give them their favorite food or other items. Yay!





[h3]Lv17 Unlocked[/h3]

A new Diner Lv has been unlocked.
This Lv adds a new feature called "Terminal Device".
Twice a year, in summer and winter, the Terminal Device will create quests for you to choose from.
This will be a new way to obtain Clover, following the existing quests and order quests.




[h3]New Furniture[/h3]
  • "Bed"
    For the animals and robots who find the hammock too small to sleep in, I have prepared a bed.
    Now I'll be able to accommodate more guests!
    Also, beds are a little more affected by the surrounding furniture than hammocks, and have a higher maximum comfort Lv value, so that you can increase satisfaction and sales more.
    This furniture will be available from Lv17, so if you reach that level, please give it a try!
  • Heart Table" (Lv17)
  • Heart Chair" (Lv17)

[h3]New Crafting Recipes[/h3]
  • Vintage side Table


[h3]Delivery Quest EX[/h3]

Delivery Quests used to be limited quests that occurred only once per dish.
The second and subsequent quests will now occasionally occur as "Delivery Quest EX".
This will occur at Lvl 17 and above.
In "Delivery Quest EX", the food to be delivered is chosen at random. And Clover will be included in the reward!


[h3]Other Updates[/h3]
  • New Crypt Books added
  • Added 7 new achievements
  • Added new gifts from animals.
  • Seeds in your backpack or storage box will now automatically equip when you right or left click on them to move them to the active window.

[h3]Bug Fixes[/h3]
  • The range of hammocks and beds that are affected by surrounding furniture has been shifted, and this has been fixed.
  • Fixed a bug that caused decorations on top of furniture to disappear when expanding the store or field.
  • Fixed a horrible bug that caused the doppelganger to be born the next day when a robot stayed overnight.
  • Fixed a bug where the speed at which the text in the animals' dialogs was displayed depended on the PC environment.
  • Fixed a bug where the ability to make almond powder could not be learned when learning Peach Pie.

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That's all for this update report.


I'd like to thank those who reported bugs, those who streamed videos on Youtube, etc., and those who fixed the English translation!

Also, a big thank you to those of you who wrote STEAM reviews during this period!

Your warm reviews are a great encouragement to our development!
If you haven't written a review yet, please do so, it would make me very happy!




Now, I will continue to update.

Next week, in addition to the usual updates, I will be implementing STEAM trading cards for World End Diner.

STEAM trading cards are one of the STEAM contents that accompany STEAM games.
Users will be able to obtain game cards randomly based on the amount of time they play the game.
By completing these cards, users will be able to obtain World End Diner badges, icons, and profile screen backgrounds.

Currently, I are in the process of applying for "World End Diner" STEAM trading cards.
If all goes well, I'll be able to implement it next week.

Please look forward to it!

Update! Ver177 / New recipes & items!



Hello, everyone!
The World End Diner has a lot of updates this week.
Here's a summary of what we've been working on!

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[h3]New recipes[/h3]
  • Basic recipe "Tiramisu
  • Basic recipe "Tuna Sandwich".
  • Oven recipe "Banana bread
  • Oven recipe "Pork chops


[h3]New Furniture[/h3]
  • "Farm Light" (Lv15-)
  • "Scarecrow girl" (Lv16-)
  • "Bread Machine" (Lv16-)


[h3]New Animals[/h3]
A Sand cat has been added.
(She will appear from Lv16)






[h3]New summer music[/h3]

This BGM can be heard occasionally during the summer daytime at Lv5 and above!



[h3]Various kinds of herbal teas![/h3]

Some tea bags that can be created with alchemy, such as chamomile tea bags, can now be used for herbal teas.
Four types of tea bags, including chamomile tea bags, can be used.
When you set an herbal tea on the pitcher table with at least one of them mastered, the selection menu will open.
When you select a tea bag, it will change into a herbal tea using that tea bag.
If you'd like to offer your customers all sorts of herbal teas, you'll enjoy this feature!
Thank you to the user who gave me this idea on the steam thread!






[h3]Other Updates[/h3]
  • Added new robots
  • Added capacity skills
  • Added new cryptic books


[h3]Bug Fixes[/h3]
  • Fixed a bug that allowed you to destroy indestructible objects with a double-edged axe.
  • Fixed a bug that caused animals to move while in installation mode.
  • Fixed a bug where the ability to make concrete was not being learned when learning the "Wooden Wall" crafting tree.
  • Fixed a bug that caused records for STEAM RANKING (Leaderboards) to be reset.
  • Fixed a bug where payments from guests who stayed overnight were not included in the sales counter after opening.

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That's all for this report.


I would like to thank all those who reported bugs, distributed videos on Youtube, etc.
Thank you very much for those who made corrections to the English translation!


Also, to those who wrote reviews during this period, thank you from the bottom of my heart!
Your warm reviews are a great encouragement to us!
If you haven't written a review yet, please write a STEAM review, it would make me very happy!




I will continue to update.
I will be adding fun content to make your summer one to remember!
Please look forward to it!

Update! ver164




Hello everyone!
I've got all sorts of updates to share with you this week, and I'll round them up for you!

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[h3]Cat milk bowl[/h3]

 If you have a cat in your diner, why don't you give some milk to your lovely cat?
 If you have a cat in a diner, why don't you give your cute cat a glass of milk? I bet your cat will be so happy to drink it. And you can see for yourself what happens to the cat after it drinks the milk.
 This furniture will be sold at Lv. 14. Also, you must have purchased the cat cushion.


[h3]Craft Skill "Log Bridge"[/h3]

  Actually...did you know that the shape of your island is a little different from player to player?
  The general location of the facilities is the same, but the overall shape of the island is randomly generated.
  Even if the island looks similar, if the player is different, it is a story in a different universe.

  And some players may run a diner on an island where it is difficult to move to the west side of the island due to the wide river.
  For those players, we have added a bridge that can be built over the river.
  You will need some crafting skills to be able to build them, but if you can do it, it will make traveling to the west side much easier.



[h3]New Recipes[/h3]

 Craft skill "Stick Paint Wall"


[h3]New furniture[/h3]

 Corn Harvest Basket (Lv.9~)
 Old Storage Box (Lv.14~)
 Sugarvine Flowerpot (Lv 14~)
 Inn Sign (Lv 15~)
 Peperomia Flowerpot (Lv16~)
 Container Box 2 (Lv16~)
 Double-Edged Axe (Lv16~)



[h3]New Animals[/h3]
 A penguin has been added (Lv.15~)


[h3]Lv16 has been unlocked.[/h3]
 Good news for those of you who have progressed to Lv15.
 New furniture and new challenges await you.
 In addition, baby penguins will make their debut at this level.






[h3]STEAM Achievement and STEAM Ranking (STEAM Leaderboards)[/h3]

 I did it!
 At this stage, I have added about 40 STEAM Achievements.
 There are many different types of them, so please check them out.
 I also plan to add more Achievements little by little in the future.

 You can check out the current STEAM Achievements here
 https://steamcommunity.com/stats/1647190/achievements/


 And at the same time, I have added STEAM Rankings (STEAM Leaderboards) for four categories.
  Achievement Ranking
   (This is a ranking of the number of STEAM achievements obtained.)
   https://steamcommunity.com/stats/1647190/leaderboards/6900169/
  Customers Ranking
   (This is a ranking of the number of customers who visit the diner in a day.)
   https://steamcommunity.com/stats/1647190/leaderboards/6900171
  Sales Ranking
   (This is a ranking to compete for the record of sales counters for a day.)
   https://steamcommunity.com/stats/1647190/leaderboards/6900173
  Satisfaction Ranking
   (This is a ranking to compete for the record of the total satisfaction counter for a day)
   https://steamcommunity.com/stats/1647190/leaderboards/6900175
 I hope you'll give it a try to get to the top!



[h3]Other Updates[/h3]
  • The Inn skill has been added to the extra skill tree (in the Clover Tree).
  • The Souvenir Shelf skill lv 4-6 in the extra skill tree (in the Clover Tree) now has the effect of increasing the satisfaction level when selling.
  • A higher level skill has been added to the Capacity skill (in the Clover Tree).
  • More items have been added to the treasure chests hidden on the island.
  • New robots have been added.
  • More gifts from animals have been added.
  • Store expansion Lv5 has been added.
  • Reduced the chance of items being moved to the opposite shore when fishing.
  • The number of treasure chests appearing on the island will now increase incrementally with level progression.


[h3]Bug Fixes[/h3]
  • Fixed a bug where the gender of the character entered in the diner code was not being reflected correctly.
  • Fixed a bug that prevented animals from reaching the sleeping space when the lower left corner of the space was blocked.
  • Fixed a bug where the "Tray" effect was not occurring.
  • Fixed a bug where the basic satisfaction of customers who generated menu combos was not being added.
  • Fixed a bug where the ESC key shortcut did not work when the mouse cursor was inside each window.


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That's all for this update report.

As is customary, thanks to all of you who have reported bugs, and to all of you who have been streaming videos on Youtube, etc.!

Furthermore, a big thank you to all of you who are helping us fix the English translation!
 The English translation has been corrected here
 https://docs.google.com/spreadsheets/d/17LUkl936SSnefLmSReiho1ohzhOyK4WwjUgNAbFN-GM/edit?usp=sharing



And thank you to everyone who has written reviews during this period!
Your warm reviews are the most important thing for me!

If you haven't written a review on STEAM yet, please do so, it'll help encourage future development and I'll be very happy!




I've made a lot of updates this time around.
Please enjoy!

Update! Ver145 / New Animals!



Hello, everyone!
Just wanted to let you know that we've put together our most recent update, again!

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[h3]New Recipes[/h3]
Basic recipe "Smoked Salmon Herb Salad"
Oven Recipe "Roast Chicken"

[h3]New Furniture[/h3]
Haystack(Lv8)
Piggy bank(Lv10)
INN sign(Lv15)

[h3]New Animals[/h3]
Meerkats (Lv13-)
Long-tailed tit (Lv14-)



[h3]Butterflies and Fireflies[/h3]
It seems that butterflies and fireflies, which were previously non-existent due to the effects of residual radiation and nanomachines, are now living on the island.
You may be able to find them when you explore the island.
There is a strong possibility that insects from underground nests have come to the surface, but the details are unknown and potentially dangerous, so please just watch it now.




[h3]Jumping foxes[/h3]
Kogitsune, following in the footsteps of Ariguma Baby, now jumps when you offer him a favorite food or other item.
He seems to have developed a small rivalry with Rai-Guma-Baby's brilliant jump. They may be competing with each other to see who can jump higher. By the way, they seem to be almost the same height by eye measurement.


[h3]Update on the hammock[/h3]
The number of hammocks in stock has been increased to three.
Added pillars to the sleeping space elements.
Fixed the irregularity in the update timing of the sleep space status check display.



[h3]Other Updates[/h3]
Part-time animals will now milk goats while the store is closed.
The part-time animals, who were previously only able to pour drinks, seem to have learned the job of milking. They will only milk the goats when the store is closed.

A skill to increase the capacity of the inventory box has been added to the Clover Tree capacity tree (Lv14).

An item has been added in the Sound menu of the OPTION menu that allows you to select "Thunder Sound ON/OFF".


[h3]Bug Fixes[/h3]
Fixed a bug that caused items placed around the field to disappear when the field was expanded.
Fixed a bug that prevented you from being able to make "roasted coffee beans" and "coffee powder" when you unlocked the coffee jelly recipe.

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That's all for this update report.


As is customary, I'd like to extend my deepest thanks to everyone who's reported bugs, fixed translations, and even streamed videos on Youtube and elsewhere!

And to all of you who have written STEAM reviews during this period, thank you!
The reviews have been highly motivating and we sincerely appreciate it.


If any of you haven't written a STEAM review yet.
If you have not yet written a review on STEAM, please do so, even if it's just a simple comment, it will encourage our development more than anything!
Thank you very much!



We will continue to update the site to add various contents.
Our immediate goal is to implement STEAM Achievement.

Please look forward to it!

Update! Ver130



Hello everyone.
Including minor updates, my total number of updates so far has finally surpassed 100!
Currently, we are over Ver 130.

Now, I'd like to inform you of the most recent update as well!


[h3]Weather[/h3]

Rain and snow weather have been added.
These weather conditions occur from around Lv.5.
Enjoy cooking and exploring in the sound of rain.


[h3]Baby Deer[/h3]

Following the raccoons and foxes, baby deer have started to visit the diner.
Please prepare some delicious food for these babies!
The raccoon babies are the only ones who are happy to jump up and down on the spot when we serve them their favorite dishes.





[h3]New Crops[/h3]
"Teacher's Trying to Have a Friend
Grapefruit" cultivation has been added.

[h3]New Recipe[/h3]
Oven recipe "Peach Pie" has been added.
New Mixer recipe "Fruit Punchy" added.



[h3]New furniture[/h3]

Safety box (Lv.11).
You can increase the maximum amount of gold you can have by using the Capacity skill from Lv.14, but for those who have too much gold before that, I've added a Safety box that increases the maximum amount of gold you can have.

BBQ Pit (Lv.12)
A majestic, shining, black BBQ pit!
With this, grilling is now possible outdoors.
It can be used to make some grill food and grill materials.




Wind Powerd Charger (Lv12)
For those who cannot keep up with the solar panels alone, we have prepared another charger that takes the natural environment into consideration.


In addition, the following furniture has been added
Wooden Storage Box 2 (Lv.13)
Wire Mesh (Lv.13), Rusty Wire Mesh(Lv.14),
Moon Side Table (Lv13), Moon water tank (Lv14),
Pillar of Stone (Lv14)


[h3]Time now stops while you talk to the peddling robot and open the store window.[/h3]
Now you don't have to rush to choose an item anymore.
you can take your time and worry about what to buy!


[h3]Lv15 unlocked[/h3]

From level 15, you can now open an inn!
Let's create a comfortable space for the animals coming from far away to relax and unwind!
Create a comfortable space for the animals that come from far away to relax and get ready for the next day's journey.
First, you can unlock up to two sleeping areas. More will be added in the future.

For this content, setting up a sleeping space is important.
Prepare walls, platforms, decorations, and lights beside the hammock.
You can check its condition by right-clicking on the hammock.
The better the condition, the higher your satisfaction and payment




[h3]A number of new alchemy recipes have been added.[/h3]



[h3]Herbicides[/h3]

Do you have young grasses or stumps in your way that you can't cut?
This herbicide is for you in such cases.
Equip it and use it to eliminate them in an instant.

The weedkiller is sold by peddling robots starting at Lv. 13.
It can also be made at the alchemy table.


[h3]ETC[/h3]

As with cooking, souvenirs created with alchemy will now increase in RANK after a certain number of products are produced, and the selling price will increase by 10% accordingly.

The cursor direction when changing equipment with the mouse wheel has been changed to "Rotate up to move left. Also, this direction can now be changed to the opposite direction from OPTION.


[h3]Bug fixes[/h3]

Fixed a bug at the pitcher table where if you poured the last of your drink at the same time as a part-time animal, and the animal finished pouring first, an item of emptiness would be generated.

Fixed a bug that caused the graphics to display incorrectly when the diner's property was adjacent to a body of water.


[h3]I have been gradually revising the English translations of the TIPS and the conversations between the animals.[/h3]
I would like to express my sincere thanks to those who are helping me with this revision.

Corrections to the translation have been made at the following address.
https://docs.google.com/spreadsheets/d/17LUkl936SSnefLmSReiho1ohzhOyK4WwjUgNAbFN-GM/edit?usp=sharing



That's all for this report.


Thank you to those of you who have reported bugs, and to those of you who have been streaming videos on Youtube and elsewhere!

Also, a huge thank you to everyone who wrote STEAM reviews during this period!
It's your wonderful reviews that keep me going with development! Your reviews have been very encouraging to me.



We will continue to update the game so that we can add more fun content.

Please enjoy!