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Two Point Campus News

Update 7.0 Release Notes

Hi everyone!

Update 7.0 has arrived with a whole range of delicious bug fixes, including a game engine upgrade which should see a great increase in stability on all platforms! Check out the release notes below for more details:

[h3]Release Notes[/h3]
Build 7.0.128970
  • Unity Upgrade to improve stability on all platforms
  • Fixed a bug where extra course tiles would show with a "?" despite extra course not existing.
  • Fixed a bug where students would read from books without opening them.
  • Fixed a bug causing an infinite load when pressing "Continue" and "Switch Profile" are selected at the same time.
  • Fixed a bug preventing players from placing items in one of the pre-existing buildings on Cheesy Heap.
  • Removed controller prompts in the modding menu that would display even if a controller was not plugged in.
  • Pressing "Back Space" no longer closes the modding menu. The new key binding is "escape".
  • Fixed a bug in the modding UI where using the keyboard would bring up controller prompts.
  • Updated Modding UI to hide arrow buttons when you reach the end of the available mods on the carousel
  • When looking in the modding collection, items should sort alphabetically, regardless of any applied filters.
  • "Terms of Use" and "Privacy Policy" links have been changed to buttons during the Authentication process so that they are not misaligned.
  • Fixed a bug where the Pumpkin Head VFX would disappear if the player entered the customisation menu.
  • Fixed a bug where the bottom items in the exterior menu would not display correctly.
  • Fixed a bug where some wall customizations would not apply correctly around large windows
  • Fixed a bug where holding the fireplace item would not show the temperature overlay.
  • Fixed a bug where staff would be given the "sick" status even after rooms are dehaunted.
  • Fixed a bug with some costumes that didn't display properly during cheeseball games.
  • Changed Milk-Made Machine to list the correct status effect.
  • Fixed a bug preventing progression on the Lifeless Estate if you loaded a save just before the "Clear a Haunted Room" was completed.


Have a great week, and keep an eye on our social channels for more cool stuff!

Small Hotfix - 6.3.127981

Hi everyone!

We've got a small hotfix releasing today to get a couple of pesky bugs resolved with modding. Take a look below for the full release notes:

Build 6.3.127981
  • Fix for Modding analytics
  • Modding enabled on Mac and Linux for canvas pictures. We're working on support for other items,
  • Small bug fixes for Modding


Have a great day!

Small Hotfix - 6.3.127109

Hi everyone,

We hope you're having an awesome Friday so far! We've just released a very small hotfix for players playing in Thai language:

Build: 6.3.127109
  • Fixed issue when launching the game in Thai language caused by Modding release


Have a great weekend!

Modding Out Now!

Heyo folks!

Hope you’re all having a fab week! You might remember a little while ago we announced modding was in the works. Well, we’ve been busy working alongside the lovely folks over at mod.io to bring cross-platform modding to Two Point Campus!

Now we’re here with a very exciting update for you all, we’re delighted that Steam players on Windows are now able to begin experimenting and subscribing to mods in the latest Steam update! This is our next step in getting modding up and running for you all to enjoy, we can’t wait to see what you create, and what your favourite items are!

For players over on Linux and Mac, at this time, only picture and poster mods will work on Mac and Linux. We are working on getting the functionality for other items to work ASAP! Now, let's catch you up with what’s happened so far, shall we?


Over the last few weeks, awesome students over at UCA have been working with us to create their own item mods! As part of their course, they’ve been learning how to use modding tools to customise textures and models to create their very own in-game items. You’ll be able to check out their creations and have them in-game, but more on that later.

Modding then entered a Steam beta a few weeks ago, for anyone interested in getting a sneak peek at the new modding tools. Now all Steam Windows players can access the Mods menu in-game, and use player-created items, or even make their own.

This beta is the next step in getting modding up and running for everyone to enjoy across consoles and PC in Two Point Campus. For the folks playing over on console, in our next steps we're working on getting the modding features over to you as soon as possible.

[h2]How can I download mods?[/h2] Note: Before using modded items, we recommend you create a backup of your save files*.

First, get Two Point Campus updating on Steam, and whilst you wait head over to mod.io to create an account. You can browse all the lovely mods on offer over on the mod.io website, or (excitingly) in-game in the new Mods menu!

To use modded items in-game, load up the game and click the new ‘Mods’ tab on the main menu. Here you’ll be able to browse all the current mods. When you hit subscribe on an item you’ll be prompted to log into your mod.io account. Follow the steps, and once you’ve logged in once, you’re good to go ahead and subscribe to ALL the items you like!

Your subscribed items will download whilst you’re in the main menu, and a little pop-up will show once installing is done!

Unsubscribing from mods or deleting the mod’s files will cause any in-game items to revert back to a default Two Point Campus item, so your game save won’t be missing any items, this automatic reverting is to prevent any errors from popping up.

[h2]How can I create my own?[/h2]
You’ll need a few things before you get started, there’s a handy guide for the initial setup, which includes installing Unity (the game engine we use) alongside setting up the modding project.

If you get stuck at any point, we’ll do what we can to help out. Modding is all about the community after all! So join our Discord and jump in, no question is silly or not worth asking, plus you can share what you’re working on with the community!

We have a load of guides to help you out on the journey. To get started modding, you can change our ‘Geometric Canvas’ with an image of your choice, like your favourite cat!

You’ll be able to do texture swaps to change things like the image on a poster, or you can fully replace the mesh (skin) of an item with something of your own. If you have a cool idea for a chair, go right ahead and swap your concept with one of our existing ones! We have guides to get you going with this, you can try customising a plant before moving on to choosing your own item meshes to mod.

Please have a read of our best practices for modding, this is particularly handy if you want to share your mods for other players to use!

Currently, the focus is on modding items, we’re working to potentially add things like wallpaper or floor customisations.

[h3]*Backing up your save files:[/h3]
This is an optional step just to be extra cautious in case something goes wrong. Remember, modded items are user-made, and whilst items go through an approval step before going live, each system is different, so if at any point your game runs into issues, always try unsubscribing from mods.

To back up your save:
  • Open File Explorer and navigate to: C:\Users\[Your username]\
  • You need the ‘AppData’ folder which may be hidden, in File Explorer you can type: \AppData after your username or click ‘View’ and check the “Hidden Items” box for the folder to appear
  • Open the LocalLow folder, then Two Point Studios, and finally Two Point Campus
  • Your save file is in the Cloud folder, open it then copy the Save folder, and paste it into a safe location somewhere else on your PC.
  • If you get stuck at any time, this is where my Saves folder lives: C:\Users\TwoPointAbby\AppData\LocalLow\Two Point Studios\Two Point Campus\Cloud\1443752633\Saves
[h2]Release Notes[/h2] Build #6.3.126896

Adding modding features, including the ability to mod items and download user-created mods.

Patch 6.2.125499

Hi folks,

A quick update for you all today, with an important fix to the Cheesy Heap issue:

[h3]Release Notes[/h3]

Build #6.2.125499
  • Finishing touches and bug fixes to Amazon Prime Items
  • Fix for the Cheesy Heap level issue with item placement
  • Adding a placeable egg item (coming soon)
  • Other bug fixes from error reporting

As always, please let us know if you run into any issues!