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Scholar of the Arcane Arts News

Patch 0.4 Sunobius Edition!

Hey Scholars!

Welcome to the Storm Domain. After 8 months of early access you will finally be able to wield lightning! There are a ton of new enemies to fight and a brand new DemiGod to take down. Good luck out there, this may be the toughest boss yet!

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[h3]New Spells[/h3]
  • Spark Bolt. A Bolt of lightning shoots out and has a 50% chance to SHOCK monsters. Shocked monsters will deal damage to all nearby enemies for 1 damage.
  • Thunder Ball. Conjure a slow moving ball of lightning which will electrocute nearby monsters. Can be combined with other spells.
  • Spark Starter. During the duration of Spark Starter you do not take contact damage from monsters. Your movement speed is increased. You tag every monster you touch with an electric orb. Monsters can be tagged multiple times. At the end of Spark Starter the orbs explode dealing damage.
  • Conductor. Electrocute nearby monsters for a duration. At the end of the duration you will summon lightning bolts onto every monster of the screen, dealing 20% of the total damage you’ve dealt with Conductor.
  • Wind Cutter. Slice through multiple monsters. Can be combined with other spells.
  • Jaxal Gate. Double the size of any spell that passes through the gate. If the spell is a projectile it will pierce through multiple monsters before exploding. This does not work on homing projectiles. Needs to be combined with other spells
  • Lightning Bolts. Strike lightning bolts in an area. Each bolt can be combined with spells.
  • Lightning Shield. Arc lightning in front of you to protect you from spells. This will rotate with your mouse.
  • Thunder Wall. Create a wall of dark clouds that will block monster’s spells.

[h3]Spell Updates[/h3]
  • Every spell can be combined with Aeromancy for new, shocking effects!
  • Nekra’s Scythe Instant Cast. Level 10 => Level 5
  • Serens Falling Star. Now falls quicker. The number of spells needed to transform the falling star has been decreased.
  • Null Hour. Increase of Damage. 50% => 100%

[h3]New Equippable Items[/h3]

Legendary items will now be found in Treasure Chests. These can be a pair boots, a ring, or an amulet. You can equip these items for special effects! There are 33 items currently in the game which will do everything from increasing the health of summoned monsters, creating lava wherever you walk, drastically changing how spells work, and much much more!

These items are strong enough to plan your build around and can completely change your run. Good luck finding them!

[h3]Gameplay Update[/h3]
  • The Final Boss will appear after 3 DemiGods have been defeated. This will make runs feel more unique and quicker.
  • A statue has been added to the Villa. This is to honor the scholars who solved the lightning puzzle in the previous patch. Thank you all for your support!
  • If a monster’s melee attack hits a wall, it will no longer damage you.
  • The Map Page in your Spellbook has been altered. It now shows the map and the strengths and weaknesses of each school of magic. The Focus/Book you have equipped has been moved to the new Stats Page
  • Opening your Spellbook has a new tab. The Stats Page will show you the Focus Book you have equipped, what temporary damage boosts are in effect, and what Artifacts you have equipped.
  • Tootsie now purrs when you pet her.
  • Once Seren is defeated, all the flames on the ground will be destroyed.
  • Opening cutscene added when you start a new game and enter the tutorial.
  • Drifter has its own theme song.
  • New zone, the Mountain Peaks, has been added. This will house monsters who can wield lightning magic. Good luck!
  • New boss fight, DemiGod Chaax. Born out of chaos, this lightning boss will test your skills.
  • Two new puzzles have been added.
  • Codex has been updated. The Codex will sort all the spells you’ve found to the top of the list, while putting all the ??? spells you haven’t found to the bottom of the list.

[h3]Bug Fixes[/h3]
  • A secret in the Sky Castle had an almost non-existent chance to spawn. This has been fixed.
  • After talking to a NPC you’d have to press TAB twice to open the spellbook. This has been fixed.
  • Monster melee attacks would sometimes hit you, even after they died. This has been fixed.
  • Numerous tweaks and bug fixes made to the spell codex.
  • Monsters were only dropping fireballs in chests. Their loot pool has been adjusted so they’ll drop a wide range of spells now.
  • Drifter option wasn’t showing up sometimes for villagers, this has been fixed.
  • The Card Babung could not be slowed in Drifter. This has been fixed.
  • The Card Mudball wouldn’t attack after being combined with Hydro Cards. This has been fixed.
  • Monster Cards that were frozen or muddy could still shoot down Defensive Spell Cards. This has been fixed.
  • Seren would sometimes summon the meteor twice in a row. This has been fixed.
  • There were inconsistencies in the stats of cards within the shop, the deck builder, and the game itself. These have been fixed, but if there are any I missed please let me know!


https://store.steampowered.com/app/1650200/Scholar_of_the_Arcane_Arts/

Scholar of the Arcane Arts to Participate in Pixelated Festival on Steam!

Exciting news, Scholars!

Scholar of the Arcane Arts is set to participate in the Pixelated Festival on Steam! This event is a celebration of pixel art games and offers players a chance to discover and enjoy a variety of visually captivating titles.

In addition, the game will soon receive a major content update, bringing fresh new experiences and challenges!

https://store.steampowered.com/app/1650200/Scholar_of_the_Arcane_Arts/

Be sure to keep an eye out for updates and add Scholar of the Arcane Arts to your wishlist to stay informed about all the latest developments!

Great Discount on Scholar of the Arcane Arts in the Steam Summer Sale!

We are excited to announce that Scholar of the Arcane Arts is available at an excellent discount as part of the Steam Summer Sale until July 11th! Don’t miss this fantastic opportunity to purchase the game at its best price!

https://store.steampowered.com/app/1650200/Scholar_of_the_Arcane_Arts/

Stay tuned for exciting announcements and major updates coming soon to Scholar of the Arcane Arts. This is the perfect time to dive into the game and experience the magic for yourself. Follow the latest news and make sure you don’t miss out on this wonderful offer!

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Scholar of the Arcane Arts Joins Steam Endless Replayability Fest!

We are thrilled to announce that Scholar of the Arcane Arts is participating in the Steam Endless Replayability Fest! From now until May 20th, you can purchase the game at a fantastic 25% discount!
Don't miss this opportunity to dive into the endless replayability of Scholar of the Arcane Arts and enjoy the action-packed gameplay at a reduced price. Grab your copy now!

https://store.steampowered.com/app/1650200/Scholar_of_the_Arcane_Arts/

BattleJuice Alchemist Launches on Steam Early Access Today!

Get ready to delve deeper into the mysterious world of Caribou Creek as the award-winning BattleJuice Alchemist, the complex alchemy RPG, launches today via Steam Early Access! Developed by Alchemical Works, Battlejuice Alchemist redefines the classic aRPG formula with a unique item and skill system offering the choice between isometric combat and JRPG-style one-on-one battles.

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We’re also thrilled to announce that BattleJuice Alchemist has just received the prestigious ‘GDC Best in Play 2024’ award and will feature as part of the publisher's lineup at this year's show from 20-22 March at the Moscone Center.

Join our protagonist, Juice, the Alchemist, on a journey through the wilds of New England, battling demonic hordes and uncovering the secrets of the Crossroads. This exciting Early Access launch unveils a host of new features and mechanics for players to conquer. Build your alchemical tower, a bastion of light amidst the encroaching darkness, and harness its power to turn the tide of battle in your favour. Explore new lands around the new story locations and uncover their hidden treasures and dangers. Dynamic day-night cycles will affect enemy behavior, and an array of new items, perks, magic rituals and abilities wait to be discovered.

During the Early Access journey, Alchemical Works will be working with the community to gather feedback to support their ongoing development roadmap and introduce additional content and updates to fully bring the wonderful world of BattleJuice Alchemist to life.