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đź”® Quality of Life Update Now Live - Fairies, New Buildings, and UI Scaling đź”®

Hey everyone!

We want to start by thanking you for your patience while we've been working to deliver the best possible experience with Fabledom's Patch 1.07. We've taken the necessary time to release a Beta version to address some last-minute issues and ensure a smoother, more enjoyable experience for everyone.

A huge thank you as well to those who shared their save files during the Beta phase, your support has been invaluable in helping us fine-tune the game. Thank you again for your continued support and understanding. Now, let’s see the patch note and check out the exciting new changes!

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Following the announcement of our Quality of Life update.

https://store.steampowered.com/news/app/1651560/view/566995856081815376

We’re happy to announce a brand-new patch for Fabledom, packed with some fantastic quality-of-life improvements, including the addition of fairies to your kingdom, new buildings, and an option for UI scaling!

Patch Note:


[h3]Fairies[/h3]











Fairies are now part of your kingdom's residents and can be summoned using Prismatic Liquid. Here's what’s new:
  • Summoning Fairies

To summon your first fairy, you’ll need 30 Prismatic Liquid. Each subsequent fairy will cost 30 more Prismatic Liquid than the last.

[h3]New Buildings[/h3]



Fairy Tower

Construction Cost:
  • 800 Gold
  • 100 Prismatic Liquid
  • 150 Planks
  • Upkeep: 20 Gold
  • Capacity: Houses up to 5 Fairies
  • Unlocks Fairies and allows the construction of Fairy Pillars.




Fairy Pillars

Construction Cost:
  • 400 Gold
  • 50 Prismatic Liquid
  • 80 Planks
  • Upkeep: 10 Gold
  • Allows summoning of more fairies and expands the operating radius of fairies.
  • Destroying a Fairy Pillar will kill all housed fairies.

[h3]UI Scaling[/h3]



We’re introducing a new option for UI scaling in the settings! You can now adjust the UI size from 0% (default Fabledom UI size) to +15%. Please note that due to varying monitor sizes and settings, some overlaps may occur. We will be monitoring your feedback and fine-tuning this feature in future updates.

[h3]A Huge Thank You![/h3]

We want to extend our heartfelt thanks to all 500,000 of our players for being part of the Fabledom community. Your support and feedback continue to inspire us as we work hard to make the game even better!

Stay tuned for more updates, and thanks again for playing! We can’t wait to hear your feedback!

🧚‍♀️ Beta Patch Note – Fairies Update! 🛠️

We’ve got a brand new patch note for our Beta branch, and it’s all about making the kingdom a smoother, more magical place, especially for our tiny fairy friends! ✨

[h2]Beta Patch Note:[/h2]

[h3]đź›  Bug Fixes đź§š[/h3]
  • Fairies will no longer count as unemployed and will not have an impact on events linked to employment
  • Fixed a bug with storages that caused Fablings to get stuck
  • Fixed an issue where the "Pumpkin" tooltip wasn’t displaying the correct text
  • Fixed an issue causing stored resources in the kingdom to not display properly in the UI


We appreciate everyone playing and testing the beta! Your feedback continues to help us bring more polish, charm, and fairy dust to Fabledom 🏰✨

Let us know what you think of the update, and keep reporting anything odd you find. More magic is on the way!

Update Beta Phase Extended 📆

Hello Fabledom community,

We wanted to let you know that the update we planned for April 8th will be delayed. While we were aiming for a release today, we’ve decided to extend the beta phase to ensure everything is in top shape for its public launch later.

In the meantime, we really need your help! If you’ve encountered any bugs during the beta, please send us your save files so we can fix them and improve the game. Your feedback is crucial in helping us deliver the best experience possible.

You can find detailed instructions on how to send your save files, logs, and report a bug in the "How to Send Your Save Files, Logs, and Report a Bug" section inside the Steam thread.

The BETA branch is still available if you’d like to keep exploring, and we really appreciate everyone who’s already submitted their files. Thanks for being a part of making Fabledom the best it can be!

Thank you so much for your patience and continued support! 🙌

🚀 Beta Available Now!

We’re happy to announce that the Beta for the Quality of Life update is now available! Although the official release of patch 1.07 was initially planned for March 26, we’ve made some adjustments and are glad to offer the Beta ahead of the full update. We anticipate launching the official patch within a week and will keep you updated along the way if this changes!

[h3]Where to share feedback and report a bug?[/h3]

If you have any questions or feedback, use the Steam thread to report bugs, share your thoughts, and provide general feedback on the latest Beta version. Your input is essential as we continue to refine the game ahead of the full launch on 08/04. We look forward to hearing from you!

[h3]How to play the Beta?[/h3]

To access the Beta branch, follow these steps (but be sure to back up your save files first!):

  1. Go to your Steam Library.

  2. Right-click on Fabledom and select Properties.

  3. Click on the Beta tab.

  4. Select "fabledom_1.07_update" from the "Beta Participation" dropdown.

  5. The game will update to the Beta patch, and you’re ready to go!






Patch Note:


[h3]Fairies[/h3]

Fairies are now part of your kingdom's residents and can be summoned using Prismatic Liquid. Here's what’s new:
  • Summoning Fairies

To summon your first fairy, you’ll need 30 Prismatic Liquid. Each subsequent fairy will cost 30 more Prismatic Liquid than the last.

[h3]New Buildings[/h3]

Fairy Tower

Construction Cost:
  • 800 Gold
  • 100 Prismatic Liquid
  • 150 Planks
  • Upkeep: 20 Gold
  • Capacity: Houses up to 5 Fairies
  • Unlocks Fairies and allows the construction of Fairy Pillars.
Fairy Pillars

Construction Cost:
  • 400 Gold
  • 50 Prismatic Liquid
  • 80 Planks
  • Upkeep: 10 Gold
  • Allows summoning of more fairies and expands the operating radius of fairies.
  • Destroying a Fairy Pillar will kill all housed fairies.

[h3]UI Scaling[/h3]

We’re introducing a new option for UI scaling in the settings! You can now adjust the UI size from 0% (default Fabledom UI size) to +15%. Please note that due to varying monitor sizes and settings, some overlaps may occur. We will be monitoring your feedback and fine-tuning this feature in future updates.

_

[h3]Additional Information[/h3]

Duration of Beta: 1 week

How to report bugs: Please report any bugs you encounter in the Steam thread! Thanks!

Save compatibility: Save files are compatible with the Beta version. However, if you'd like to test the Beta branch with your previous save files, we recommend securing a backup of your save files. You can find them in your folder at:
AppData/LocalLow/GrenaaGames/Fabledom/SaveData

We apologize for the delay and sincerely appreciate your patience as we work to improve the game. Thanks for being a part of this journey!

📢 Beta Access Announcement: Quality of Life Update

Hello Fabledom players,

Following the recent delay of the Quality of Life Update, we have decided to launch the update in Beta first on 01/04, giving you the chance to try it out a week before the full release. The beta is set to run for one week, though it could be prolonged if necessary to guarantee the optimal conditions for a successful public release. We’re targeting a full public release on 08/04 and will keep you posted with any updates. This will help us ensure everything is running smoothly, while also allowing you to experience the improvements and fixes early.

While we’ve addressed the major bugs that were causing disruptions in the game, please keep in mind that the beta version may still contain some minor issues. We appreciate your understanding.

The beta is a great opportunity for those of you eager to test it before the full release!

[h3]How to Access the Beta[/h3]
We’ll share more details on how to access the beta once it’s available, so stay tuned for that information!

If you prefer to wait for the final release with guaranteed stability, we recommend holding off until the full update is launched to everyone. We appreciate your patience, and we can’t wait to get these improvements into your hands!

Thank you for your continued support, and we look forward to seeing you in-game soon!