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Fabledom News

📢 Beta Access Announcement: Quality of Life Update

Hello Fabledom players,

Following the recent delay of the Quality of Life Update, we have decided to launch the update in Beta first on 01/04, giving you the chance to try it out a week before the full release. The beta is set to run for one week, though it could be prolonged if necessary to guarantee the optimal conditions for a successful public release. We’re targeting a full public release on 08/04 and will keep you posted with any updates. This will help us ensure everything is running smoothly, while also allowing you to experience the improvements and fixes early.

While we’ve addressed the major bugs that were causing disruptions in the game, please keep in mind that the beta version may still contain some minor issues. We appreciate your understanding.

The beta is a great opportunity for those of you eager to test it before the full release!

[h3]How to Access the Beta[/h3]
We’ll share more details on how to access the beta once it’s available, so stay tuned for that information!

If you prefer to wait for the final release with guaranteed stability, we recommend holding off until the full update is launched to everyone. We appreciate your patience, and we can’t wait to get these improvements into your hands!

Thank you for your continued support, and we look forward to seeing you in-game soon!

🚨 Urgent Update: Patch Delay & Fairy Trouble! 🚨

Hello Fabledom players,

We wanted to quickly address an issue regarding the patch we released just an hour ago. As some of you may have seen, we announced our Quality of Life update featuring fairies, new buildings, and UI scaling!

https://store.steampowered.com/news/app/1651560/view/566995856081815376

However, we’ve encountered a major issue with the fairies causing some significant disruptions in the game that could break some save on Creative Mode. It turns out one of the fairies decided to rebel and caused a bit too much chaos! 😅



Due to that nasty bug that slipped under our radar, we’ve made the decision to revert back to version 1.06 while we work on fixing the issue. We apologize for any confusion this may have caused and greatly appreciate your patience while we address this.

We’ll keep you updated on our progress, stay tuned, and sorry again for the disruption!

🧚‍♀️ Quality of Life update - Fairies, New Buildings, and UI Scaling! 🔮

Greetings Princesses & Princes, it's been a while since your Kingdoms have seen the light of an update but it's almost time!

Last July's 1.06 patch was supposed to be the last patch for Fabledom however… Your enthusiasm and love for the game made us reflect on our decision to stop post-release support and we have not one but two Quality of Life update coming up! While Grenaa Games oversaw their development, this would not have been possible without the help of Fabledom's Game Designer, Hippolyte Azalbert, and our friends at Celsius Online spearheading the development! So, without further ado, let's start with the first Quality of life update as more detail will be coming up later about the 2nd one.

A magical new update will arrive in your kingdom on March 26th! Get ready for Fairies, UI scaling, and brand-new buildings to enhance your kingdom. Here’s what’s in store:

[h2]🧚‍ UI Scaling[/h2]



The long-awaited UI scaling feature is almost here! You will be able to adjust the user interface to perfectly fit larger screens, enhancing your Fabledom experience.

[h2]🔮 New Inhabitants - Fairies! [/h2]



Meet the Fairies, mystical creatures ready to transport goods across your realm! Unlike your Fablings, they don’t need food or sleep, making them incredibly efficient. But their magic comes at a price, they’ll only work for those who provide Prismatic Liquid and grand Fairy Towers!

Fairies are most useful in the late game, freeing up your Fablings to focus on other tasks, whether it’s working the fields or relaxing at home!

[h2]🧚‍ New Buildings: Fairy Tower & Fairy Pillars[/h2]

Fairy Tower: The Fairy Tower is a unique building that can house up to 5 Fairies. It will help you transport resources within a radius around the tower. This building costs a large amount of Gold, Prismatic Liquid, Planks and requires upkeep.

Fairy Pillars: Smaller than the Fairy Tower, Fairy Pillars accommodate up to 2 additional Fairies. These can be placed anywhere and transport resources within their radius. This building costs about half as much as the Tower.

[h2]🔮 Prismatic Liquid[/h2]

To summon Fairies, you’ll need to gather Prismatic Liquid. Once you have enough, these magical creatures will be ready to streamline your resource transport and leave your Fablings to handle other tasks!

[h2]🎮 Console Update Coming Soon [/h2]

The patch will be coming to consoles later. More information will be available in the coming months!

We hope you will enjoy these exciting new features and improvements in Fabledom. We can’t wait to see how the Fairies help shape your kingdom! Stay tuned for even more updates soon.

🐷 New Bundle! Fabledom x I am Future! 🚀

Build, explore, and thrive in two charming yet rich worlds with the new bundle Fabledom x I am Future!

🚀 I Am Future:
A relaxing single-player survival game where you build a cozy rooftop camp in a flooded post-apocalyptic city. Farm, fish, craft, tinker with gadgets, and manage a team of adorable robots to expand your base and uncover the world’s secrets.

🐷 Fabledom:
A laid-back city builder set in a wholesome fairytale world. Grow your settlement, befriend neighbors, defend your kingdom from magical creatures, and seek true love to live happily ever after!

https://store.steampowered.com/bundle/50319/Fabledom_x_I_am_Future/