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Screenshot contest - 2nd round!



Dear princesses and princes, 🤴 👸

Welcome to the first update! It's your turn to show us your screenshots!

Create an amazing screenshot of your realm and submit it to the Fabledom Community Hub.

[h2]Instructions :[/h2]
1. Once you have finished building your kingdom, press F12 to take a screenshot.
2. Shift+Tab and Upload your screenshot - remember to set it as public!
3. Add a caption using the tag #FABU1screen(Amazing title of your screenshot)!
4. Describe your kingdom with 1-2 sentences ^^

[h2]Theme: The Art of Soldiery ⚔️[/h2]

You have two weeks until 18 June 8pm CEST to submit the picture of your realm! 🏰

After that date, the top 3 community-voted winners will be rewarded with 200 Steam Points!

So, please read the terms and let's get started!

[h2]Terms:[/h2]
• You must be the creator of your own kingdom! 🤴
• You must stick to the theme! You are allowed to submit your screenshot in Standard / Creative mode. It totally depends on you.
• No more editing on the screenshots ^^. We want original images. 📷
• Better include the soldiers in your screenshot.

Results announced on 19 June ^^

Rewards will be delivered to the princess/princess after the results are announced ^^.

Come and chat with us on Discord!

Thank you for your participation!

With love,

https://store.steampowered.com/app/1651560/Fabledom/

Hotfix 31/05



Princesses & Princes,

[h2]a hotfix patch today![/h2]

  • Fixed lighting on trees/cypress/bob
  • Fixed narrator triggering wrong dialog
  • Fixed issue with worker UI that could break behaviour tree
  • Fixed issue where street theatre would trigger wrong animation
  • Fixed a few issues with the workplace overview menu
  • Fixed issue where you could place 0 in military ranking event
  • Fixed a few minor UI issues
  • Fixed issue with roads blocking Hero training dummy
  • Fixed issue where clock tower didnt become available after unlocked.
  • Fixed issue with hero getting too much XP
  • Fixed rare generation error that would cause the world to not generate


[h3]Balancing [/h3]
Temporary change to dice table, made it easier to win. Will be reworked in near future.

With love,
Terry

The Art of Soldiery will be AVAILABLE at 4pm CEST !



Princesses & Princes,

What a wonderful day to further develop your kingdom ! The latest update - The Art of Soldiery will be AVAILABLE at 4pm CEST!

[h2]Huzzah! Military buildings and Soldiers are now available![/h2]


Training grounds are now available for you to train your fablings into archers or swordsfighters! Of course, you will also need to build barracks so that your soldiers have somewhere to stay!

After 100 years of training (just kidding), you can take your army, led by your hero, against the stone giant and other enemies!

[h2]New Resources[/h2]


To do a good job, an artisan needs the best tools! That's why we've added an Iron Quarry and a Blacksmith to provide your army with the finest equipment.
We also have new equipment and a leveling system for your hero to make him even stronger than before.
Several new decorations are are also available, to help express your creativity!

[h2]New Neighbouring Ruler with unique quest line[/h2]


Time to welcome our new ruler: The Warrior Princess! New quests and world events await discovery.

[h2]Will old saves work?[/h2]
Yes, old saves will work, but since new encounters are generated when you create your world, old saves will not have these. There have also been major balance changes that will effect how you play. We strongly recommend starting a new save for the best experience!

[h2]Message from developer:[/h2]
We are so excited to finally have our first content patch released! This patch is a bit special in that it’s a preparation for the next one, which will add a much clearer game loop and purpose for your hero and army. But we still think there is enough new features here to excite our players and we look forward to improving the game with your feedback, thank you for playing!

Finally, here are the complete patch notes:

[h3]New Features[/h3]
  • Structure: Swordfighter training grounds
  • Structure: Archer training grounds
  • Structure: Iron quarry
  • Structure: Blacksmith
  • Structure: Barracks
  • Structure: Several new decorations
  • Military: Archer
  • Military: Swordfighter
  • Encounter: Stone giant
  • Encounter: Abandoned graveyard
  • Neighboring ruler: Warrior princess
  • Simple combat system
  • Simple troop formations
  • New hero equipment
  • New encounter rewards
  • Hero leveling system
  • Wall/tower mounting with ranged military
  • New world events
  • New quests
  • New ground displacement system, ground will now adapt to its surroundings.
  • Roads can now be built on slopes.
  • Added option to use nobility as resource in some world events.


[h3]Fixes[/h3]
  • Fixed issue where buildings could appear floating on hills.
  • Fixed issue with specular reflections.
  • Added cloud shadows to all models that were missing.
  • Fixed issue where trees would float next to rivers.
  • Improved cliff visuals.
  • Fixed bug where stone gate had no side walls
  • Fixed rivers not generating due to uncommon error
  • Fixed issue where Homestead fences wouldnt update properly.
  • Fixed issue where total resources in a Stockpile would not match contents.
  • Fixed issue where hero could load in with wrong HP.
  • Fixed issue where some settings were not saved when restarting the game.
  • Added 2 more V-sync options and feature that automatically sets your V-sync based on your screen refresh rate.


[h3]Optimizations[/h3]
  • Added pagination to overview menu to fix performance issues with high populations.
  • Added pagination to worker management menu to fix performance issues with high populations.
  • Added mesh slicing to all big meshes in the game to improve performance.
  • Improved border fog performance.
  • Added support for material swapping chunks.
  • Added material quality settings to more shaders.
  • Improved performance of several shaders.
  • Reworked animation system to improve GPU performance.


[h3]Balancing[/h3]
  • Major rework of hunger and food to improve balance and value of each food type.
  • Adjusted movement speeds on/off roads to increase importance of roads.
  • Several small adjustments to improve balance of world events, quests and other parts of the game.


Without further ado, let's go!

As a small team, we love to hear your feedback! Join our Discord and discuss with the devs!

With love,

https://store.steampowered.com/app/1651560/Fabledom/


Win a Fabledom Steam Key in our Discord!



Princesses & Princes,

If you missed the chance to get your hands on a Fabledom Key last time, don't worry!

The doors of Fabledom are never closed! There will be a giveaway on the first day of the update on 30 May at 17:00 CEST! 2 winners will be chosen to receive a Fabledom Steam Key.

To enter, simply join our Official Dear Villagers Discord and be ready at that time (don't be late!).

The giveaway will open for 2 weeks for registration. The winners will be announced afterwards!

Remember to share the good news with your friends!

Don't be late!

With love,

Terry

https://store.steampowered.com/app/1651560/Fabledom/

3 days to go for the first update!



Princesses & Princes,

3 days to go until the first update - The Art of Soldiery! We can feel your excitement to start the training with your soldiers and build your fortifications!



Before the update, look at our updated Early Access Roadmap, available NOW in this news or on the store page.

[h3]New features coming in the major update: [/h3]
    Military buildings
    New Resources
    Fortifications
    Soldiers
    New Neighbouring Ruler with unique quest line


The full patch notes will be available on 30 May!

All feedback and ideas are welcome to share with us on Discord!

Can't wait to see you in the Kingdom in 3 days!

Important reminder: We have managed to keep loading working for all the old saves!


With love,

Terry



https://store.steampowered.com/app/1651560/Fabledom/