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Fabledom News

🚀 Beta Available Now!

We’re happy to announce that the Beta for the Quality of Life update is now available! Although the official release of patch 1.07 was initially planned for March 26, we’ve made some adjustments and are glad to offer the Beta ahead of the full update. We anticipate launching the official patch within a week and will keep you updated along the way if this changes!

[h3]Where to share feedback and report a bug?[/h3]

If you have any questions or feedback, use the Steam thread to report bugs, share your thoughts, and provide general feedback on the latest Beta version. Your input is essential as we continue to refine the game ahead of the full launch on 08/04. We look forward to hearing from you!

[h3]How to play the Beta?[/h3]

To access the Beta branch, follow these steps (but be sure to back up your save files first!):

  1. Go to your Steam Library.

  2. Right-click on Fabledom and select Properties.

  3. Click on the Beta tab.

  4. Select "fabledom_1.07_update" from the "Beta Participation" dropdown.

  5. The game will update to the Beta patch, and you’re ready to go!






Patch Note:


[h3]Fairies[/h3]

Fairies are now part of your kingdom's residents and can be summoned using Prismatic Liquid. Here's what’s new:
  • Summoning Fairies

To summon your first fairy, you’ll need 30 Prismatic Liquid. Each subsequent fairy will cost 30 more Prismatic Liquid than the last.

[h3]New Buildings[/h3]

Fairy Tower

Construction Cost:
  • 800 Gold
  • 100 Prismatic Liquid
  • 150 Planks
  • Upkeep: 20 Gold
  • Capacity: Houses up to 5 Fairies
  • Unlocks Fairies and allows the construction of Fairy Pillars.
Fairy Pillars

Construction Cost:
  • 400 Gold
  • 50 Prismatic Liquid
  • 80 Planks
  • Upkeep: 10 Gold
  • Allows summoning of more fairies and expands the operating radius of fairies.
  • Destroying a Fairy Pillar will kill all housed fairies.

[h3]UI Scaling[/h3]

We’re introducing a new option for UI scaling in the settings! You can now adjust the UI size from 0% (default Fabledom UI size) to +15%. Please note that due to varying monitor sizes and settings, some overlaps may occur. We will be monitoring your feedback and fine-tuning this feature in future updates.

_

[h3]Additional Information[/h3]

Duration of Beta: 1 week

How to report bugs: Please report any bugs you encounter in the Steam thread! Thanks!

Save compatibility: Save files are compatible with the Beta version. However, if you'd like to test the Beta branch with your previous save files, we recommend securing a backup of your save files. You can find them in your folder at:
AppData/LocalLow/GrenaaGames/Fabledom/SaveData

We apologize for the delay and sincerely appreciate your patience as we work to improve the game. Thanks for being a part of this journey!

📢 Beta Access Announcement: Quality of Life Update

Hello Fabledom players,

Following the recent delay of the Quality of Life Update, we have decided to launch the update in Beta first on 01/04, giving you the chance to try it out a week before the full release. The beta is set to run for one week, though it could be prolonged if necessary to guarantee the optimal conditions for a successful public release. We’re targeting a full public release on 08/04 and will keep you posted with any updates. This will help us ensure everything is running smoothly, while also allowing you to experience the improvements and fixes early.

While we’ve addressed the major bugs that were causing disruptions in the game, please keep in mind that the beta version may still contain some minor issues. We appreciate your understanding.

The beta is a great opportunity for those of you eager to test it before the full release!

[h3]How to Access the Beta[/h3]
We’ll share more details on how to access the beta once it’s available, so stay tuned for that information!

If you prefer to wait for the final release with guaranteed stability, we recommend holding off until the full update is launched to everyone. We appreciate your patience, and we can’t wait to get these improvements into your hands!

Thank you for your continued support, and we look forward to seeing you in-game soon!

🚨 Urgent Update: Patch Delay & Fairy Trouble! 🚨

Hello Fabledom players,

We wanted to quickly address an issue regarding the patch we released just an hour ago. As some of you may have seen, we announced our Quality of Life update featuring fairies, new buildings, and UI scaling!

https://store.steampowered.com/news/app/1651560/view/566995856081815376

However, we’ve encountered a major issue with the fairies causing some significant disruptions in the game that could break some save on Creative Mode. It turns out one of the fairies decided to rebel and caused a bit too much chaos! 😅



Due to that nasty bug that slipped under our radar, we’ve made the decision to revert back to version 1.06 while we work on fixing the issue. We apologize for any confusion this may have caused and greatly appreciate your patience while we address this.

We’ll keep you updated on our progress, stay tuned, and sorry again for the disruption!

🧚‍♀️ Quality of Life update - Fairies, New Buildings, and UI Scaling! 🔮

Greetings Princesses & Princes, it's been a while since your Kingdoms have seen the light of an update but it's almost time!

Last July's 1.06 patch was supposed to be the last patch for Fabledom however… Your enthusiasm and love for the game made us reflect on our decision to stop post-release support and we have not one but two Quality of Life update coming up! While Grenaa Games oversaw their development, this would not have been possible without the help of Fabledom's Game Designer, Hippolyte Azalbert, and our friends at Celsius Online spearheading the development! So, without further ado, let's start with the first Quality of life update as more detail will be coming up later about the 2nd one.

A magical new update will arrive in your kingdom on March 26th! Get ready for Fairies, UI scaling, and brand-new buildings to enhance your kingdom. Here’s what’s in store:

[h2]🧚‍ UI Scaling[/h2]



The long-awaited UI scaling feature is almost here! You will be able to adjust the user interface to perfectly fit larger screens, enhancing your Fabledom experience.

[h2]🔮 New Inhabitants - Fairies! [/h2]



Meet the Fairies, mystical creatures ready to transport goods across your realm! Unlike your Fablings, they don’t need food or sleep, making them incredibly efficient. But their magic comes at a price, they’ll only work for those who provide Prismatic Liquid and grand Fairy Towers!

Fairies are most useful in the late game, freeing up your Fablings to focus on other tasks, whether it’s working the fields or relaxing at home!

[h2]🧚‍ New Buildings: Fairy Tower & Fairy Pillars[/h2]

Fairy Tower: The Fairy Tower is a unique building that can house up to 5 Fairies. It will help you transport resources within a radius around the tower. This building costs a large amount of Gold, Prismatic Liquid, Planks and requires upkeep.

Fairy Pillars: Smaller than the Fairy Tower, Fairy Pillars accommodate up to 2 additional Fairies. These can be placed anywhere and transport resources within their radius. This building costs about half as much as the Tower.

[h2]🔮 Prismatic Liquid[/h2]

To summon Fairies, you’ll need to gather Prismatic Liquid. Once you have enough, these magical creatures will be ready to streamline your resource transport and leave your Fablings to handle other tasks!

[h2]🎮 Console Update Coming Soon [/h2]

The patch will be coming to consoles later. More information will be available in the coming months!

We hope you will enjoy these exciting new features and improvements in Fabledom. We can’t wait to see how the Fairies help shape your kingdom! Stay tuned for even more updates soon.