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Jigsaw Puzzle Dreams News

Progress Report: Stickers, Stickers, Stickers!

Hi all, just an update on our progress with the upcoming Supporter DLC.

[h3]First up, stickers.[/h3]

I've been tweaking the materials to make the stickers as realistic as possible while also adding in options for special types like foil stickers


I've also added in tools to the game to allow Nic to quickly import stickers and modify all the shading options so his work on designing can go a lot faster.

Speaking of which we haven't ever mentioned our development team before. It consists of me (Shawn) who works on all of the programming for the game and my brother Nic who does all graphic design for game interface, update posts, and is currently working on secret stickers not yet shown!

In addition to foil stickers I've been experimenting with adding a worn look although I'm not sure what to do with it yet.

We were originally thinking of having stickers wear out in high traffic areas with a lot of puzzle pieces but that really limits any stickers having the effect. Another idea is just have them wear out over time although I wouldn't want all original placed stickers to wear out at exactly the same time. Maybe in the end we will just put in an option for users to modify them if they wish.

I'm not really sure but it does look pretty cool :)




[h3]Next up, more stickers.[/h3]
What started as a few fun bonuses for a supporter DLC has now taken on a life of it's own and as such there is going to be more stickers than we originally planned. Much more. Much, much, much more.



In the words of John Hammond: "spared no expense".

Hopefully this does not all end with us eating our last ice cream before it melts because our power got shut off :).

[h3]Also sticker puzzles![/h3]

In addition to the stickers you get we will also be including a number of challenges to unlock even more.

We originally thought of the idea of including some secret easter eggs like if you put sunglasses on Dracula you unlock a bonus sticker and then just couldn't stop thinking of ideas until we decided to just include a full list of puzzles to do with the stickers.

The idea is there will be a list of hints and by placing stickers in certain ways you unlock more stickers which in turn will unlock more challenges.

As an example a hint could be "unlock the chest" and by placing a sticker of a key on top of a treasure chest sticker you unlock more stickers. Then those stickers can be used for future puzzles too.

On the topic of combining stickers I haven't had much time to just play around too much with all the work to be done but am already seeing this as a game changer for fun hijinks in multiplayer!

Here is a cool cat with sunglasses hanging out with a guitar playing Dracula wearing a top hat.



Or adding stickers to your finished puzzles on the wall.



[h3]Halloween has been extended for another month![/h3]
We had hoped to be able to release this update this month and in anticipation have added loads of Halloween themed stickers. Since that's looking less and less likely we will be officially extending the holiday one month for anyone playing Jigsaw Puzzle Dreams :).

And if you are not into that, don't worry there will be plenty of sticker themes for other seasons!





I'll post more updates as we have more completed, including details on custom cursor trails and possibly a bonus puzzle.

And to fill in anyone not here for the last post this all will be included in an upcoming "Supporter" DLC that will sell for $9.99.

People with the DLC will be able to decorate their own room with stickers and also place stickers in the rooms of friends in multiplayer, even if they do not own any DLC. They will stay even after you leave the game.

Update 1.3.1.2



  • Fixed sync issue when players join mid game while other players have stacked pieces in hand
  • Fixed sync issue on large puzzle sizes when player joins mid game and pieces are being moved while they are creating puzzle
  • Optimized processing bulk drops to allow single drop pieces to move ahead of queue for faster response
  • Fixed issue with game timer becoming inaccurate after long pause times
  • Fixed issue with timer hours not showing correctly with over 24 hours puzzle time
  • Fixed issue with having stack in hand and starting a new puzzle
  • Fixed issue where grabbed pieces are stuck in place and don't follow the players cursor
  • Fixed ability to "complete" a perfect square 1 piece puzzle


Hopefully this will put us back to stable after the big 1.3 update. Now back to working on stickers!

1.3.1.1 Hotfix

  • Tweaked default overlook carpet colors
  • Added camera speed indicator (when using mousewheel up/down in Free Camera Mode)
  • Camera now moves to puzzle area and changes to top down camera every time a new puzzle is selected
  • Fixed crash happening when two players grab a piece at the same time
  • Fixed crash when player grabs piece of multi select of another player and they both pick it up at the same time
  • Fixed crash that happens sometimes when joining game right after downloading host image
  • Fixed issues causing some clients to have invisible pieces
  • Fixed issue of puzzle desync when 2 players multi select pieces at the same time containing some of each selection
  • Fixed issue where clicking to view workshop page of custom image did not load the page

Spooky Bonus + Update on Future Plans

New Free Carpet and Rug Design


It's that time of the year for spooky movies (and spooky puzzles!). To get in the spirit we have added a free bonus some of you might recognize from a certain hotel.



This new design is free for everyone and can be applied to the floors or rug!

To select it enter customize room, choose floors or rug, and select it from the drop-down menu at the top.



Like all of our materials you can change the color of everything to use in your room design in many different ways.





Future Plans: Supporter DLC


We have a lot of updates planned for the future. Improved lighting, variable sized rooms, multiple puzzles simultaneously, different piece cuts and more!

However to get to all of that we need more time. The game has been doing well, so well that we are close but not close enough to be able to spend more time working on the game and less time on our day jobs.

To push us over the hump we will be releasing a supporter DLC with lots of fun extras!
It will be available in the future for $9.99 for anyone that wants to help support further updates.

We have been having a lot of fun coming up with fun extras to include in the pack and will be posting updates as we work on it.

[h3]First up, stickers![/h3]



The pack will contain a bunch of stickers to choose from and place anywhere in the room!






Fully multiplayer compatible, players can stick them in rooms they visit where they will be saved with the room and remain even when you leave the game! (Host may choose to limit stickers at their discretion)

These are designed for minimal performance impact so you can sticker bomb the room!



Stickers shown are early tests and not necessarily what will be in the final release. We are creating many as we speak and have some extra surprises to show as well.



Lastly the previous update changed a lot with the underlying code and there have been some people with infrequent crashes.

I haven't been able to find the cause or duplicate on my end yet so I have uploaded a debug version that will give more information in the crash logs. If you are experiencing game crashes feel free to test with this version and post your crash log on the steam forum or our discord.

To access this version right click the game and select properties then select it from the Betas tab:



There is one caveat. Debug versions of Unreal do not save to the usual place but instead in the game directory. To change this and use your existing save games you must put "-INSTALLED" in the launch options in steam.



We have more to reveal and some surprises with the pack and stickers. I'll be posting updates as we work on it.

Happy Puzzling!

Quick Hotfix

Few fixes for some bugs from the latest patch

  • Fixed issue where stacked pieces were stacked in order of puzzle instead of random
  • Fix for steam avatars sometimes not showing in multiplayer
  • Added additional error info when not able to upload to workshop
  • Fixed bug where show timer in game could sometimes be selected with record puzzle time off