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Slime Rancher 2 News

Nominate Slime Rancher 2 for the "Labor of Love" Steam Award!

We hope that you were able to check out the Song of the Sabers back in February and bask in the dynamic weather, new melodies, and slimes of our newly released Come Rain or Slime update. Our fans’ continued support of Slime Rancher 2 fuels the team, and we’re grateful for those of you that have joined us on this journey.

If you enjoyed your experience so far, please take a moment and nominate us for the “Labor of Love” Steam Award for 2023!

Thank you again for all your support, and we look forward to 2024, as we continue to build upon this strange, beautiful, and wiggly world for you to explore.

All Slime Rancher 2 slimes, where to find them, and what they eat

There are a lot of Slime Rancher 2 slimes to get to know, with new slime variants joining returning favorites in the colorful farming sim. There's a lot to know about all of them, including what they eat, where they can be found, and how much you can earn from their plorts as you seek to explore this mysterious new land.


Of course, in a game called Slime Rancher, the most important thing is wrangling slime. Yes, there are other aspects to the simulation game: the gorgeous map, important research, and exciting inventions, but before any of that, you need to know about Rainbow Island's blobby residents. It's your job, after all. Rarer slimes produce more valuable plorts, thus earning you more Newbucks to help with upgrading the conservatory and so on, so here's every Slime Rancher 2 slime and what you need to know about them.


Read the rest of the story...


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Come Rain or Slime - Patch 0.3.0 Notes

Get swept up in our newest content update for Slime Rancher 2! All sorts of weather patterns hit Rainbow Island for the very first time. Navigate through heavy rains, thunderstorms, iridescent pollen, and even massive cyclones. As you explore, be on the lookout for some familiar slimes and their favorite snacks!

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[h3]Come Rain or Slime Features Overview[/h3]
  • Dynamic Weather System: Slime Rancher 2 now features a dynamic weather system. Players will experience varying degrees of Rain, Wind, Thunderstorms, Pollen, and more across the world. Brave the elements as more severe weather strikes, or take a load off to enjoy the cozy ambiance of milder weather patterns.
  • Expanded Original Score: Each severe weather pattern features a beautiful new melody to accompany your treacherous dash home or daring storm chasing adventure.
  • Dervish and Tangle Slimes Return: Riding in on cyclones during windstorms or popping out of the ground through tangles of creeping vines, Dervish and Tangle Slimes return to join Beatrix’s latest adventure. Carefully track severe weather patterns to wrangle these elusive slimes!
  • Tasty Snacks: We can’t leave these newly wrangled Tangle and Dervish Slimes hungry! Their favorite foods Prickle Pears, Painted Hens, and Painted Chickadoos also return. Remember: A hungry slime is an unhappy slime, and we don’t want any unhappy slimes…
  • Slimepedia Makeover: The Slimepedia has undergone an extensive overhaul to make learning about the world of Slime Rancher a much easier experience. Poke around and enjoy the new beautiful interface. Be sure to check the map for the latest weather!

[h3]Features List[/h3]

Dynamic Weather System
A dynamic weather system has been added that can produce a variety of weather patterns in a zone at varying levels of intensity, even combining with others to create turbulent storms across Rainbow Island. Weather patterns can be tracked via the map.

Please note that dynamic weather only begins after two in-game days have passed and in zones that have already been explored. This means that a fresh save file will potentially see weather on day 3 in a zone already visited once before, and existing saves must have two more in-game days pass after receiving the update before weather patterns will form.

Weather Patterns include:
  • Wind, with varying levels of intensity, culminating in a windstorm that can stir up whirling cyclones, and features a unique musical score.
  • Rain, with varying levels of intensity, culminating in a rainstorm that can create puddles and waterfalls, and features a unique musical score.
  • Thunder, with varying levels of intensity, culminating in a thunderstorm that can cause lightning bolts to rain down from above, and features a unique musical score. Thunderstorms often occur during rainstorms, but not exclusively.
  • Pollen, with varying levels of intensity, culminating in the growth of creeping vines in the area, and features a unique musical score.
  • Snow, which remains exclusive to Powderfall Bluffs, where the unnaturally cold climate can support it.
  • And finally, Slimefall. Wait, Slimefall? Oh no…
Slimes
  • Dervish Slime
  • Tangle Slime
Resources
  • Prickle Pear
  • Painted Hen
  • Painted Chickadoos
The Slimepedia
  • Framework
    • UI buttons revamped
    • UI systems refactored
  • Navigation
    • Listings and grids
    • Key bindings
  • Accessibility
    • Font changes and sizing
    • Screen scaling
    • Better control options
  • Beatrix now physically looks at the Slimepedia before opening it!

[h3]Additional Changes[/h3]
  • Updated the environment around the Strand portal to make it more visible
  • Updated game credits
  • Improved overall persistence error handling
  • Improvements to tutorial timing, HUD notifications, and pop in visuals
  • Map system improvements
    • Added weather icons on map
    • Improved zone name and treasure pod displays
    • Add a visualization for zoom level
    • General system and layout optimizations
Bug Fixes
  • Fixed a bug that caused resources to slide through and get stuck under the terrain
  • Moved some ranch plots in the Gully so they are more accessible
  • Yolky Slime eggs will now display “Giant Egg” when targeted
  • Fixed some localization issues in Mochi Comm Station dialogues
  • Fixed issues where a Saber Honey Largo could get stuck in hop loop
  • Fixed issue where items would fall out of a storage device when aimed at with the vac
  • Fixed issue where Ringtail Largos were overfilling corrals with plorts when returning to the Conservatory (it was fun while it lasted…)
  • Smoothed out lightning transition when approaching the volcano in Ember Valley
  • Gold Slimes struck with crafting resources now create plorts
  • Various typos, translations, and unsupported characters updated

[h3]Known Issues[/h3]
  • Map won’t tell the player that they are in the Conservatory (shows as Rainbow Fields)
  • Pause menu opens behind loading screen while on the death loading screen
  • Puddle slimes will produce plorts even if 8 or more are in the pond

[h3]After the Storm[/h3]
Following Come Rain or Slime, expect our next update to arrive in early 2024. This update will feature an enhanced gadget system that will allow players to place gadgets nearly anywhere in the world. Players will be able to build out and customize the world and truly transform the Conservatory. So get your tool belts ready, because we’ll be sharing more information about our gadget update soon!

For information on what to expect during Slime Rancher 2’s Early Access development, check out our Official FAQ.

For Slime Rancher 2 support issues, please visit the official Slime Rancher 2 Help Center.

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Our fans’ continued support of Slime Rancher 2 fuels the team, and we’re grateful for those of you that have joined us on this journey. We hope you enjoy more of this strange, beautiful, and wiggly world we’re building for you to explore.

Stay wiggly,
Monomi Park

"Come Rain or Slime" Update Coming November 14th



A storm is headed your way! Our next content update "Come Rain or Slime" officially drops on November 14th. Expect to see our new, dynamic weather system, and the return of fan favorites the Tangle and Dervish Slimes!

We'll be sharing more details and patch notes on the day of release. See you soon, Ranchers!

Come Rain or Slime



Prior to the release of Song of the Sabers we spoke about our plans to introduce new systems to shake up the core Slime Rancher gameplay and today we’d like to walk through what you can expect in our next two major updates that we currently have in development.

Our goal with every Slime Rancher 2 update is to surprise and delight fans, but always make sure it still feels like the Slime Rancher you know and love. So with our next update, we’ll be introducing a dynamic weather system to Rainbow Island. This is a feature we’ve dreamed about since our earliest days developing the original Slime Rancher, so we’re thrilled to finally make it a reality. You can look forward to our new weather system in Content Update 2 this fall.

Players spend a lot of time exploring the open world in Slime Rancher 2, and our dynamic weather system will add a lot more variety to the experience and make Rainbow Island feel more alive. Rain, wind, pollen, and thunderstorms will move across the island and make some adventures trickier than before, or perhaps give you a chance to snag a Tangle or Dervish Slime who make their triumphant return in this update.

But we also feel like this weather system accentuates a particular style of play we see a lot in Slime Rancher: simply being in the world and taking in its beauty. Because for all the silliness in its premise, and the chaos that comes from wrangling slimes, we believe Slime Rancher often delivers moments of calm, where nothing much is meant to happen–save for you unwinding after a long day. And it’s in these quiet moments that a gentle rain along the coastline, or crisp breeze rolling through the Rainbow Fields, takes on new meaning.

We’re excited for you to splash in puddles with your favorite slimes on a dreary day, nimbly dodge lightning bolts from a surprise storm, or simply sit and listen to the sound of the wind as you think about what to do next.

Following the weather update, we’ll be enhancing the gadget system in Slime Rancher 2. Releasing early next year, Content Update 3 will allow players to place gadgets nearly anywhere in the world. Gadget sites are no more, and with this change comes a whole new way to build out and customize your world. You can now use deco to truly transform the Conservatory, turn the Rainbow Fields into a public park for your slimes, or just focus on making your whole operation more efficient with warp tech.

The possibilities of placing gadgets anywhere are endless, and since it’s Slime Rancher, we wanted to ensure that it could be endlessly silly as well. That’s why we’ll be introducing brand new gadgets that take advantage of this enhanced system and allow players to build slime-launching contraptions with cannons, carnival rides for your slimes to enjoy, and other highly scientific, definitely very important and strictly educational things.

We can’t wait to see the contraptions you cook up and all the very silly, but also very scientific videos you’ll create.

As always, our commitment to quality updates are married to the health and sustainability of our team. We thank you for your continued support and patience. We hope, as updates roll out, our work will continue to delight and spark a sense of wonder in you. See you on Rainbow Island soon!