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Eiyuden Chronicle: Rising News

February Update 2023 (22nd)

Hey there heroes!

We’re already wrapping up month two of the new year and have a lot of fun things to share, so let’s just jump into it!

Murayama's Monthly Development Report:DLC3 Content

The poll DLC3 that we mentioned in the last update has closed and its content has been decided! DLC3 will focus on the story of the Skeleton King Markus and a mysterious young girl named Milana who somehow share a history with an old, once prosperous kingdom.

Markus was actually a character selected by backers during the Kickstarter campaign, which is probably why so many felt such a strong connection to him.
We honestly had no idea which direction the vote would go, as some of the proposed concepts included characters that have already appeared in Eiyuden Chronicle: Rising, such as Iugo and Mellore.

Not only that, but each option had something of a theme to it.

Story 1: Tales of the Yokai Hunt has a focus on the Far East, with Japanese-centric elements such as samurai and ninja.

Story 2: Conquest of the Sands is a desert-themed, hard-boiled tale with Middle Eastern-inspired characters and Sharkmen.

Story 3: Elden Magicks was the winning selection and tells a tale of a kingdom long abandoned that may hold clues to the secrets of the rune-lenses.

Story 4: Kings of the Neighborhood would dive into a story all about overcoming adversity through mini-game-esque competitions and such, giving the townsfolk and store-owners their chance to be in the spotlight.

Story 5: Magical Girls, Assemble! would have brought together classical magical-girl and super sentai archetypes like those seen in Sailor Moon and Power Rangers.

In terms of story, I thought Kings of the Neighborhood would have been interesting, but the characters were a little weak. That being said, I would have used Frida from Eiyuden Chronicle: Rising as the main character.

I always like to participate in the #hundred-heroes-chat on the Hundred Heroes Discord channel (https://discord.com/invite/eiyuden) on the weekend following that month's Kickstarter update! I was really happy to see everyone chatting about their concerns and feelings surrounding each proposed story.

I'm often asked if we'll make any of the proposed stories that weren't selected.

Hmmm, I wonder (lol).


A Word from the Team 
J-diary vol.8

Hello. Murakami J here. Good news! I'm finally seeing the light at the end of the tunnel in my endless pixel art creation journey.

Congrats to me!

I've been making games for a long time, but I've never had to create pixel art for so many neverending days before. Despite us now living in an age where pixel art creators are a dying species, the staff members all never lost their nerve despite all the redo orders and worked extremely hard.

Thank you.

Of course, I've been doing other thing aside from pixel art... But due to how neverending it seemed, the pixel art definitely proved to be the scariest part of it all.

At first I thought "What were we thinking, starting a project like this? The amount of work we have to do is unreal..." Feelings of regret and unease made me feel like I was going to slip over to the dark side several times, but now I feel peaceful and happy that I was able to complete things in this style.

It's all thanks to everyone being here with us and giving us your support.

Thank you.

Ohh, thank you...

END

...No, wait, I still have a lot of work left to do!! (LOL)

The momentary feeling of relief made me unconsciously slip into a trance. Sorry.

Time for a serious update. I've seen the light at the end of the tunnel when it comes to the pixel art, but I still can't let my guard down yet. Currently, I'm working on the remaining basic character resources as well as special resources for events and stage-related things... My days of fighting aren't over yet.

I'm also reaching the finish line when it comes to the background resources, so I'm currently preparing to get together the composition for each scene.

The basics for the event scenes and other various elements have all been completed.

Director Komuta and the voice recording staff members have also been preparing for the recordings for days and seem very busy.

We've also entered the production phase for Kickstarter backer rewards. (We've been receiving replies from everyone - thank you so much! But we still have yet to receive a reply from everyone, so if you still have yet to reply, please check out this link!)

There are a lot of things to prepare for this as well, so things will still be crazy for a while.

Our production phase is heading toward its peak, and we're getting busier day by day. Everyone is harrowed by their own deadlines every day, and we want to make sure we don't panic, give up, or compromise so that all the effort we've put into this so far doesn't go to waste.

Oh, that reminds me. Since we're nearing the end of our pixel art production, I decided to release a character video in this update. It'll be coming to you together with an explanation from Director Komuta.

It still doesn't have voices yet, but I hope we can continue to show you in-game content now and then that doesn't spoil anything up to the time when the game is finally released.

I hope you're all excited!

MURAKAMI J

Komuta D's Sneak Peak

Komunichi-wa, komuban-wa, Director Komuta here!
Remember the glimpse section I mentioned in last month's member comments?

We’re calling it "Komuta D's Sneak Peak" (J's idea)
In this month's issue, we'll show you a glimpse of a fresh out of the oven, full-length skill attack, as Producer J mentioned earlier.

[previewyoutube][/previewyoutube]

So, what do you think?
A variety of actions that make the most of the characters' personalities like this will greatly enliven the battles!

Hm? Are we okay showing off these characters?
Eh, why not?
And who's the beautiful lady with the blond hair?! Moving on!!

We plan to keep giving sneak peaks of the game while it's in development, so please stay tuned.

(Finally... FINALLY, we're getting around to showing some stuff).

See you next time!

Eiyuden Chronicle Banner Art Contest!

Hey everyone! We want a new Discord server banner for the next few months and we want it to be made by YOU. Create whatever you interpret that to be and let your artistic abilities do their thing. If you want to share it on Social Media, feel free to use the #eiyudenbanner hashtag!



Submissions must be in by February 26st 12PM Pacific (3PM Eastern or 8PM GMT) to be considered for voting. Top voted will receive a prize and be made the new server banner. Good luck heroes.

All event details and submissions @ https://discord.gg/eiyuden

January Update 2023 (25th)

Hey there heroes!

We hope 2023 is off to a good start for everyone!

We've been pretty busy working hard to incorporate the premium rewards into Eiyuden Chronicle: Hundred Heroes, but we still have our work cut out for us! If you're a premium backer and haven't received an email from the team asking for details for your premium reward then please reach out to us at [email protected]!

In other news, the vote for the contents of DLC #3 is now open! We're eager to hear which story you would like to see realized, so please follow the link here to find out more and cast your vote!

**Production Updates**
Murayama's Monthly Development Report
As promised, the vote for DLC #3 is now open to the public and backers, where you get to vote on the DLC's content! Opportunities like this aren't common so it took some time to organize the vote with our publisher, but we're really happy to share the options today. We even considered totally original content at one point, but in the end we realized it would be too difficult to make a reality while keeping the amount of content under control. That's why, this time, we created some scenarios for you to vote on.

Eiyuden Chronicle: Hundred Heroes, is a game about its heroes, and so we decided to move in the direction with the heroes in mind. A story about desert mercenaries, a story of runes tied to the undead, a story about Japanese-style monster extermination, a story about the characters working behind the scenes, and a story about magical girls.

I can't wait to see which one will be chosen. Then once the decision is made, we'll need to figure out the specifics according to a pretty tight schedule, which is going to be tough.

We had another idea for a story that focused on generals during a war-time event, but it was dropped as the relevant characters would not be included in the game's initial release. For the same reason, we also dropped a story plan that revolved around Lian's martial arts training as there would have been a problem with the character's release timing.
Maybe we'll just give Lian a separate fighting game of her own lol.

Please vote for which story you would like to see, and if you have any ideas of what each story will be like then please share your opinions with us via Discord, Twitter, etc.!

A Word from the Team
Happy New Year 2023!!
Komunichi-wa, Komuban-wa! Direct Komuta here!
I hope you're looking forward to the year to come.

For a change of pace, I thought I'd share some of the development team's New Years cards! First up is this one, illustrated by ‘S’--a designer on the character team!


Isn't the way she's giving peace signs/bunny ears with both hands really cute?

Next up for number 2, illustrated by a designer on the 3D team that we will call ‘T’!


How cool is that sense of motion with Noa, Sei and a mystery creature. Man I wish I still had the youth to fight like these two (LMAO)

So what did you think, because I'd like to share more of these from the development staff in the future.

And, tying up with my first meal of the year I had Garoo's favorite pavlova!


I'd never tried it before, but the way the crunchy meringue and fresh berries melted in my mouth was superb. Behind it you can see Garr's favorite food—pancakes! Those were delicious too. It looks like the Beastmen of Allraan have serious sweet tooths.

Next month, I'm hoping to be able to show you a glimpse at some new in-development materials, so I hope you'll look forward to that!

PS. We're receiving a steady stream of responses from our Premium Backers from the end of last year with your enemy designs, city item designs and pet photos, etc., but if you haven't gotten back to us yet then please do!

If, by chance, you haven't received an email from us then please reach out to [email protected] with your backer number.

See you next time!

Be a part of Eiyuden Chronicle history and vote for DLC3!

Vote now to determine DLC3 for Eiyuden Chronicle: Hundred Heroes!

Cast your vote @ https://505.games/DLC3

Join the Eiyuden Chronicle Discord server to discuss the choices.

Pick your favorite scenario from the DLC choices listed below:

TALES OF THE YOKAI HUNT
Featured heroes: Iugo, Mio, Hakugin, etc
Sample Story: Join forces with a samurai Iugo, a ninja Mio, and a swordswoman Hakugin on a secret mission from the East Reach to put down the escaped yokai (monsters). Survive challenging boss level battles!

CONQUEST OF THE SANDS
Featured heroes: Yuferius, Barnard, Scarlet, etc.
Sample Story: A tale of honorable war between the sandwalkers and their rivals the desert mercenaries. Embark on an eccentric journey with Yuferius, Barnard, Scarlet, and other exciting figures from this installment.

ELDEN MAGICKS
Featured Heroes: Markus, Milana, Quinn. etc
Sample Story: Journey through the story of the origin and collapse of the once prosperous Elden Realm and discover the secrets of the rune-lenses! The collectors will not want to miss this supernatural story involving Markus, Milana, Quinn, and other mysterious characters.

KINGS OF THE NEIGHBORHOOD
Featured Heroes: Dr. Corque, Code L, Frida, etc.
Sample Story: Partake in fun town activities with Dr. Corque, Code L, Frida, and more entertaining characters roaming around the town where Nowa's Alliance is headquartered. Play against the most challenging Beigoma game opponents, test your culinary abilities in cooking battles, and try new Eiyuden Chronicle minigames.

MAGICAL GIRLS, ASSEMBLE!
Featured Heroes: Mellore, Carrie, Momo, etc.
Sample Story: Mellore, Carrie, Momo, and other magical powered girls set off on a hilarious story that is too cute to pass up. The Alliance forever changed after a bit of girl power was poured into the mix. Faceoff against mind bending unique battle scenarios and leave it to the magical girls to save the day.

Cast your vote @ https://505.games/DLC3

Join the official Eiyuden Chronicle Discord community at https://discord.gg/eiyuden to discuss the DLC3 options!

Be a part of Eiyuden Chronicle history, help decide the future of the franchise, & vote on 5 DLC scenarios. Please tell your friends and communities about the vote.

December 2022 Update

Hey there Heroes,

We’re charging towards the new year, and we have another exciting update ahead!
Before we jump into that, we also have a quick campaign update to share, as we’ve begun initial reach outs to premium backers in order to gather information for their premium rewards.

If you’re a premium backer and we haven’t been in touch with you yet, then don’t hesitate to contact us at [email protected] with the header “PREMIUM BACKER” so we can make sure you get your reward!

**HOLIDAY COMMENTS**



Murayama
Happy holidays!
This is our third new year since starting our campaign for Eiyuden Chronicle: Hundred Heroes back in July 2020. I knew developing a JRPG would take a long time, but this has taken longer than I anticipated.

Looking back on it, it’s had its share of tough moments.

We spent months ahead of the campaign’s launch preparing what we would need. Of course, there was a lot of work involved in creating the trailer video and putting together the game content we could show, but shooting the live-action movie for the campaign trailers was a challenge.

We shot the whole thing in one day, but had to walk between each of the shooting locations. At key moments, I was dressed in a yellow shirt with a cloak and pots and had to raise my voice. By the time we reached the last scene in the evening, I was so exhausted that I lost my voice.

Not to mention, there was one scene where I shouted “Eiyuden!” to summon my friends to come and help me, but apparently there was some background noise so I had to record that part again later…all on my own.

But I did it. In a nearby playground.

A lone man, recording himself shouting “Eiyuden!” I must have looked so suspicious.

And with that in mind, thank you again for all of your support this year.
Please continue to support us just a little longer next year.

Kawano
Kawano here.
The end of the year has really crept up on me so soon it surprised me.
How will you be spending your new years?

My work on the character illustrations is approaching the final stages, but there’s still work to be done, so I’ve also been helping a little with the pixel art recently. In particular, pixel art of the ingame food.

I’m pretty nervous about having my work amongst that of all the wonderful pixel artists, but I wanted to focus on showing delicious food that each of the characters would enjoy. Like the kind seen below (although this may not actually turn up in the game).

Murakami
Happy Holidays!

Hello everyone, Murakami J here.
It’s become that exciting time of year again.
We don’t typically use the term “happy holidays” in Japan so it feels a little weird for me to say, but I think this excitement is universal at this time of year. That being said, these past few years, I’ve been more impatient than excited that a year has already passed, and haven’t been able to enjoy it at all (lol).

I’m going to work really hard to make sure Eiyuden Chronicle: Hundred Heroes is released so I can finally enjoy the year end celebrations.

Other members of the team may have mentioned this already, but we’re finally reaching out to our premium backers. And once again, I am reminded of the difficulties that come with taking care of and communicating with so many backers from so many different environments, all while juggling production of the game. I apologize for all the awkward correspondence.

I'm sorry for any concern or anxiety we may have caused over the course of this project, but we're doing our best to ensure that we meet your requests to the best of our ability. If you have any concerns then please check with the team at [email protected] and thank you in advance for your cooperation.

And that’s where I will leave you for today. It’s a little early, but I hope you have a wonderful new year.

Murakami J

Komuta
Komu-nichiwa and komu-banwa everyone. Happy Holidays!
What’s that, the third time I’ve wished you all a happy holiday now?

I feel like I'm saying the same thing every time, but whenever I do get in touch with you all I remember that we're making Eiyuden Chronicle: Hundred Heroes together with you, and that gives me the strength to keep going. Thank you all so much!

Production on Eiyuden: Hundred Heroes continues at a clip as we start to incorporate components into the main build. Various problems may arise as we insert prototypes and confirmed specifications into the build and we have to solve these one by one, but we work with the team every day to find solutions.

Sometimes our discussions are amicable, sometimes they're controversial. And sometimes, we're forced to change specifications altogether. But then we get ideas to turn these changes into positives and the team works together to improve the final product. This year was one we were able to use to further add to that level of perfection.

We were also finally able to show off some in-development footage at Tokyo Game Show this year. I think we got across everything we wanted to.

As for our Premium Backers who supported us with the Become an NPC, Become an Enemy, Add your Cat to the Game, etc. tiers that will be added into the game itself, we've recently sent emails out for. These are to confirm the details for your promised content. Thank you for your patience during this long wait!

We've already received responses from many of you, and have been soothed by the photographs of everyone's cats, dogs, and other pets (lol).

We will make a start on creating the data that will be incorporated into the game based on all the information we have received. And if you haven't gotten an email yet, the please check the following:
Twitter [email protected]

This message ended up being kind of clerical, but we're now in the final stages of the game's development. We're going to start showing everyone screenshots of the game from the beginning of next year, so we hope you're looking forward to that.

I hope you all have a Happy New Year!