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REMEDIUM News

DEMO AVAILABLE!

https://store.steampowered.com/app/2244480/REMEDIUM_Sentinels/

In this roguelite fast-paced auto-shooter, set in the same world as REMEDIUM, you can combine combat gear and alchemical elements to obtain powerful weapons and create truly unique equipment. Everything to protect the survivors of the plague from the endless hordes of maddened mutants!

Check out our new game REMEDIUM: Sentinels.

Watch the announcement trailer where we share the official Early Access release date:

[previewyoutube][/previewyoutube]
P.S. February 28 ;)

And join our Discord community!

Scholar of the Arcane Arts

New Roguelike Action RPG Scholar of the Arcane Arts is already available in early access!

https://store.steampowered.com/app/1650200/Scholar_of_the_Arcane_Arts/

Learn new spells, solve puzzles, unlock secret dungeons, and defeat monstrous beings to save the world invaded by five Planes of magic! Every spell you cast interacts with one another. About a hundred spells and 10,000 combinations await you! All worlds are randomly generated, so each playthrough will be unique.

Try your hand at the art of magic and take part in the development of the game! Talk to the developer and other players on Discord to reach unprecedented heights of mastery in Scholar of the Arcane Arts!

Demo update!

Good news everyone! We have improved and expanded REMEDIUM free demo!

More levels are now available and the average duration of the demo has tripled! It is also possibile to craft new weapons at the workbench, which gives even more depth to exploration and battles. And finally, in addition to fixing stability and dealing with some bugs, the visual side was also improved: the interface, the special effects of shots and explosions, the appearance of locations and the in-game diary were all updated.

Shooting is more satisfying with new effects, right?

New HUD is more colorful and detailed


Enjoy the demo and stay tuned!

Game and demo update

Dear players!

Thank you for playing the Remedium demo. We continue to read your feedback and work on various improvements. Today we decided to share with you what we have already managed to change and update in the game:

šŸ’” Made the whole environment lighter and richer in colors.

Worked on the lights, now you can see where you're going.

šŸ‘ Removed the obscuring elements on the rooftops.
šŸ‘ Added readability to enemies by highlighting some elements.
šŸ‘ Changed the model of the protagonist, for more anatomy, taking into account the game camera.

šŸ“š Added health and armor tutorial.

āš™ļø Fixed alchemy ammo - now it falls from the minibosses, and switches by middle mouse button.
āš™ļø Fixed restart - now after the death the player does not throw out to the main menu.
āš™ļø Fixed the sound settings options.

Bred a new more dangerous monsters

Added warmth to the city's streets

Made Hell's Deep more hell and deeper

Don't forget to add the game to Wishlist on Steam!

With the weekend coming up, it's time to play!

[h2]Hello, friends! [/h2]

The festival continues, as does the active development of the game. This means that your opinion about REMEDIUM is critically important for us! Demo will be available until June 20, so try it while there's still time =)

On Saturday we have a new broadcast scheduled, where we will show a little more content than what is available in the demo. A couple of locations, enemies and interesting "features". We suggest you check it out.



[h2]And remember: added the game to your wishlist - increased chance of finding the Philosopher's Stone (don't know why you need it, but someone say it's useful). [/h2]